fix(core): Fixes item mask in incoming mobile packet (#568)
- [X] FIxes the item mask in incoming mobile packet - [X] Streamlines some of the send info stuff - [X] Adds a few missing packet initializations
This commit is contained in:
parent
ee61c5a257
commit
b51bab5f1d
9 changed files with 27 additions and 32 deletions
|
|
@ -628,7 +628,7 @@ namespace Server.Network
|
|||
var itemID = item.ItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
if (!newPacket && writeHue)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
|
@ -651,7 +651,7 @@ namespace Server.Network
|
|||
var itemID = beheld.HairItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
if (!newPacket && writeHue)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
|
@ -674,7 +674,7 @@ namespace Server.Network
|
|||
var itemID = beheld.FacialHairItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
if (!newPacket && writeHue)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue