fix(core): Fixes item mask in incoming mobile packet (#568)
- [X] FIxes the item mask in incoming mobile packet - [X] Streamlines some of the send info stuff - [X] Adds a few missing packet initializations
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9 changed files with 27 additions and 32 deletions
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@ -76,9 +76,6 @@ namespace Server.Multis.Boats
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return;
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}
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bool isSA = ns.StygianAbyss;
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bool isHS = ns.HighSeas;
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var minLength = PacketContainerBuilder.MinPacketLength
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+ OutgoingEntityPackets.MaxWorldEntityPacketLength
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* 5; // Minimum of boat, hold, planks, and the player
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@ -95,7 +92,7 @@ namespace Server.Multis.Boats
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}
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buffer.InitializePacket();
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var bytesWritten = OutgoingEntityPackets.CreateWorldEntity(buffer, entity, isSA, isHS);
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var bytesWritten = OutgoingEntityPackets.CreateWorldEntity(buffer, entity, true);
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builder.Advance(bytesWritten);
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}
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