bugfix
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8 changed files with 21 additions and 14 deletions
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@ -131,9 +131,9 @@ namespace Server.Items
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}
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}
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public override void OnHit( Mobile attacker, Mobile defender )
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public override void OnHit( Mobile attacker, Mobile defender, double damageBonus )
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{
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base.OnHit( attacker, defender );
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base.OnHit( attacker, defender, damageBonus );
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if ( !Core.AOS && (attacker.Player || attacker.Body.IsHuman) && Layer == Layer.TwoHanded && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() )
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{
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