This commit is contained in:
asayre 2006-08-15 19:26:11 +00:00
parent a80a905e95
commit b69228c599
8 changed files with 21 additions and 14 deletions

View file

@ -721,6 +721,8 @@ namespace Server.Items
{ {
if ( from.AccessLevel > AccessLevel.Player || from.InRange( this.GetWorldLocation(), 2 ) ) if ( from.AccessLevel > AccessLevel.Player || from.InRange( this.GetWorldLocation(), 2 ) )
{ {
#region Self Looting
bool selfLoot = ( checkSelfLoot && ( from == m_Owner ) ); bool selfLoot = ( checkSelfLoot && ( from == m_Owner ) );
if ( selfLoot ) if ( selfLoot )
@ -800,9 +802,12 @@ namespace Server.Items
from.SendLocalizedMessage( 1062472 ); // You gather some of your belongings. The rest remain on the corpse. from.SendLocalizedMessage( 1062472 ); // You gather some of your belongings. The rest remain on the corpse.
} }
#endregion
if ( !CheckLoot( from ) ) if ( !CheckLoot( from ) )
return; return;
#region Quests
PlayerMobile player = from as PlayerMobile; PlayerMobile player = from as PlayerMobile;
if ( player != null ) if ( player != null )
@ -857,6 +862,8 @@ namespace Server.Items
} }
} }
#endregion
base.OnDoubleClick( from ); base.OnDoubleClick( from );
if ( from != m_Owner ) if ( from != m_Owner )

View file

@ -131,9 +131,9 @@ namespace Server.Items
} }
} }
public override void OnHit( Mobile attacker, Mobile defender ) public override void OnHit( Mobile attacker, Mobile defender, double damageBonus )
{ {
base.OnHit( attacker, defender ); base.OnHit( attacker, defender, damageBonus );
if ( !Core.AOS && (attacker.Player || attacker.Body.IsHuman) && Layer == Layer.TwoHanded && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() ) if ( !Core.AOS && (attacker.Player || attacker.Body.IsHuman) && Layer == Layer.TwoHanded && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() )
{ {

View file

@ -35,9 +35,9 @@ namespace Server.Items
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
public override void OnHit( Mobile attacker, Mobile defender ) public override void OnHit( Mobile attacker, Mobile defender, double damageBonus )
{ {
base.OnHit( attacker, defender ); base.OnHit( attacker, defender, damageBonus );
defender.Stam -= Utility.Random( 3, 3 ); // 3-5 points of stamina loss defender.Stam -= Utility.Random( 3, 3 ); // 3-5 points of stamina loss
} }

View file

@ -103,9 +103,9 @@ namespace Server.Items
} }
} }
public override void OnHit( Mobile attacker, Mobile defender ) public override void OnHit( Mobile attacker, Mobile defender, double damageBonus )
{ {
base.OnHit( attacker, defender ); base.OnHit( attacker, defender, damageBonus );
if ( !Core.AOS && (attacker.Player || attacker.Body.IsHuman) && Layer == Layer.TwoHanded && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() ) if ( !Core.AOS && (attacker.Player || attacker.Body.IsHuman) && Layer == Layer.TwoHanded && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() )
{ {

View file

@ -76,12 +76,12 @@ namespace Server.Items
} }
} }
public override void OnHit( Mobile attacker, Mobile defender ) public override void OnHit( Mobile attacker, Mobile defender, double damageBonus )
{ {
if ( attacker.Player && !defender.Player && (defender.Body.IsAnimal || defender.Body.IsMonster) && 0.4 >= Utility.RandomDouble() ) if ( attacker.Player && !defender.Player && (defender.Body.IsAnimal || defender.Body.IsMonster) && 0.4 >= Utility.RandomDouble() )
defender.AddToBackpack( Ammo ); defender.AddToBackpack( Ammo );
base.OnHit( attacker, defender ); base.OnHit( attacker, defender, damageBonus );
} }
public override void OnMiss( Mobile attacker, Mobile defender ) public override void OnMiss( Mobile attacker, Mobile defender )

View file

@ -35,9 +35,9 @@ namespace Server.Items
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
public override void OnHit( Mobile attacker, Mobile defender ) public override void OnHit( Mobile attacker, Mobile defender, double damageBonus )
{ {
base.OnHit( attacker, defender ); base.OnHit( attacker, defender, damageBonus );
if ( !Core.AOS && Layer == Layer.TwoHanded && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() ) if ( !Core.AOS && Layer == Layer.TwoHanded && (attacker.Skills[SkillName.Anatomy].Value / 400.0) >= Utility.RandomDouble() )
{ {

View file

@ -35,9 +35,9 @@ namespace Server.Items
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
public override void OnHit( Mobile attacker, Mobile defender ) public override void OnHit( Mobile attacker, Mobile defender, double damageBonus )
{ {
base.OnHit( attacker, defender ); base.OnHit( attacker, defender, damageBonus );
defender.Stam -= Utility.Random( 3, 3 ); // 3-5 points of stamina loss defender.Stam -= Utility.Random( 3, 3 ); // 3-5 points of stamina loss
} }

View file

@ -40,9 +40,9 @@ namespace Server.Items
from.Target = new BladedItemTarget( this ); from.Target = new BladedItemTarget( this );
} }
public override void OnHit( Mobile attacker, Mobile defender ) public override void OnHit( Mobile attacker, Mobile defender, double damageBonus )
{ {
base.OnHit( attacker, defender ); base.OnHit( attacker, defender, damageBonus );
if ( !Core.AOS && Poison != null && PoisonCharges > 0 ) if ( !Core.AOS && Poison != null && PoisonCharges > 0 )
{ {