Updates Message Packets (#321)
### API Breaking Change Combined `AsciiMessage` and `UnicodeMessage` into a single function that takes two arguments, `bool ascii` and `string lang`. Lang can be null (or anything) if ascii is true. - [X] Changes message packets - [X] Cleans up some code - [X] Uses benchmarks to determine if the spanwriter + copyfrom
This commit is contained in:
parent
10d884fe30
commit
b6cd408623
59 changed files with 1160 additions and 1025 deletions
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@ -1434,7 +1434,7 @@ namespace Server
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m_Warmode = value;
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Delta(MobileDelta.Flags);
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m_NetState?.SendSetWarMode(value);
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m_NetState.SendSetWarMode(value);
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if (!m_Warmode)
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{
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@ -3718,7 +3718,7 @@ namespace Server
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hue = Notoriety.GetHue(Notoriety.Compute(from, this));
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}
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from.Send(new MessageLocalized(Serial, Body, MessageType.Label, hue, 3, opl.Header, Name, opl.HeaderArgs));
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from.NetState.SendMessageLocalized(Serial, Body, MessageType.Label, hue, 3, opl.Header, Name, opl.HeaderArgs);
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}
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}
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@ -6114,11 +6114,22 @@ namespace Server
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ProcessDelta();
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Packet regp = null;
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Packet mutp = null;
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Span<byte> regBuffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)];
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Span<byte> mutBuffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(mutatedText)];
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var length = OutgoingMessagePackets.CreateMessage(
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ref regBuffer,
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Serial, Body, type, hue, 3, false, m_Language, Name, text
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);
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regBuffer = regBuffer.Slice(0, length); // Adjust to the actual size
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length = OutgoingMessagePackets.CreateMessage(
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ref mutBuffer,
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Serial, Body, type, hue, 3, false, m_Language, Name, mutatedText
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);
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mutBuffer = mutBuffer.Slice(0, length); // Adjust to the actual size
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// TODO: Should this be sorted like onSpeech is below?
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for (var i = 0; i < hears.Count; ++i)
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{
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var heard = hears[i];
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@ -6126,36 +6137,15 @@ namespace Server
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if (mutatedArgs == null || !CheckHearsMutatedSpeech(heard, mutateContext))
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{
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heard.OnSpeech(regArgs);
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var ns = heard.NetState;
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if (ns != null)
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{
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regp ??= Packet.Acquire(new UnicodeMessage(Serial, Body, type, hue, 3, m_Language, Name, text));
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ns.Send(regp);
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}
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heard.NetState?.Send(regBuffer);
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}
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else
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{
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heard.OnSpeech(mutatedArgs);
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var ns = heard.NetState;
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if (ns != null)
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{
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mutp ??= Packet.Acquire(
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new UnicodeMessage(Serial, Body, type, hue, 3, m_Language, Name, mutatedText)
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);
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ns.Send(mutp);
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}
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heard.NetState?.Send(mutBuffer);
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}
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}
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Packet.Release(regp);
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Packet.Release(mutp);
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if (onSpeech.Count > 1)
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{
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onSpeech.Sort(LocationComparer.GetInstance(this));
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@ -6459,7 +6449,7 @@ namespace Server
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if (amount > 0)
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{
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ourState?.SendDamage(Serial, amount);
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ourState.SendDamage(Serial, amount);
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if (theirState != null && theirState != ourState)
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{
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@ -6534,7 +6524,7 @@ namespace Server
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{
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if (damaged.CanSeeVisibleDamage)
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{
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ourState?.SendDamage(Serial, amount);
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ourState.SendDamage(Serial, amount);
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}
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if (theirState != null && theirState != ourState && damager.CanSeeVisibleDamage)
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@ -6569,19 +6559,16 @@ namespace Server
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if (message && amount > 0)
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{
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m_NetState?.Send(
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new MessageLocalizedAffix(
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Serial.MinusOne,
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-1,
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MessageType.Label,
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0x3B2,
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3,
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1008158,
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"",
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AffixType.Append | AffixType.System,
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amount.ToString(),
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""
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)
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m_NetState.SendMessageLocalizedAffix(
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Serial.MinusOne,
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-1,
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MessageType.Label,
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0x3B2,
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3,
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1008158,
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"",
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AffixType.Append | AffixType.System,
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amount.ToString()
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);
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}
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}
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@ -7291,13 +7278,13 @@ namespace Server
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SendSound(int soundID)
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{
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m_NetState?.SendSoundEffect(soundID, this);
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m_NetState.SendSoundEffect(soundID, this);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void SendSound(int soundID, IPoint3D p)
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{
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m_NetState?.SendSoundEffect(soundID, p);
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m_NetState.SendSoundEffect(soundID, p);
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}
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/**
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@ -8769,11 +8756,8 @@ namespace Server
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public void SayTo(Mobile to, bool ascii, string format, params object[] args) =>
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SayTo(to, ascii, string.Format(format, args));
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public void SayTo(Mobile to, int number) =>
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to.Send(new MessageLocalized(Serial, Body, MessageType.Regular, SpeechHue, 3, number, Name, ""));
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public void SayTo(Mobile to, int number, string args) =>
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to.Send(new MessageLocalized(Serial, Body, MessageType.Regular, SpeechHue, 3, number, Name, args));
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public void SayTo(Mobile to, int number, string args = "") =>
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to.NetState.SendMessageLocalized(Serial, Body, MessageType.Regular, SpeechHue, 3, number, Name, args);
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public void Say(bool ascii, string text) => PublicOverheadMessage(MessageType.Regular, SpeechHue, ascii, text);
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@ -9578,15 +9562,7 @@ namespace Server
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public Direction GetDirectionTo(Point2D p) => GetDirectionTo(p.m_X, p.m_Y);
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public Direction GetDirectionTo(Point3D p) => GetDirectionTo(p.m_X, p.m_Y);
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public Direction GetDirectionTo(IPoint2D p)
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{
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if (p == null)
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{
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return Direction.North;
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}
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return GetDirectionTo(p.X, p.Y);
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}
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public Direction GetDirectionTo(IPoint2D p) => p == null ? Direction.North : GetDirectionTo(p.X, p.Y);
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public void PublicOverheadMessage(MessageType type, int hue, bool ascii, string text, bool noLineOfSight = true)
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{
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@ -9595,11 +9571,15 @@ namespace Server
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return;
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}
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var p = ascii
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? (Packet)new AsciiMessage(Serial, Body, type, hue, 3, Name, text)
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: new UnicodeMessage(Serial, Body, type, hue, 3, m_Language, Name, text);
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var length = OutgoingMessagePackets.GetMaxMessageLength(text);
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p.Acquire();
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Span<byte> buffer = stackalloc byte[length];
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length = OutgoingMessagePackets.CreateMessage(
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ref buffer,
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Serial, Body, type, hue, 3, ascii, Language, Name, text
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);
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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var eable = m_Map.GetClientsInRange(m_Location);
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@ -9607,12 +9587,10 @@ namespace Server
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{
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if (state.Mobile.CanSee(this) && (noLineOfSight || state.Mobile.InLOS(this)))
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{
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state.Send(p);
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state.Send(buffer);
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}
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}
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Packet.Release(p);
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eable.Free();
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}
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@ -9623,7 +9601,13 @@ namespace Server
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return;
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}
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var p = Packet.Acquire(new MessageLocalized(Serial, Body, type, hue, 3, number, Name, args));
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)];
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var length = OutgoingMessagePackets.CreateMessageLocalized(
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ref buffer,
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Serial, Body, type, hue, 3, number, Name, args
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);
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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var eable = m_Map.GetClientsInRange(m_Location);
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@ -9631,12 +9615,10 @@ namespace Server
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{
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if (state.Mobile.CanSee(this) && (noLineOfSight || state.Mobile.InLOS(this)))
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{
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state.Send(p);
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state.Send(buffer);
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}
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}
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Packet.Release(p);
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eable.Free();
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}
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@ -9650,20 +9632,13 @@ namespace Server
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return;
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}
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var p = Packet.Acquire(
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new MessageLocalizedAffix(
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Serial,
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Body,
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type,
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hue,
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3,
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number,
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Name,
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affixType,
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affix,
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args
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)
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(affix, args)];
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var length = OutgoingMessagePackets.CreateMessageLocalizedAffix(
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ref buffer,
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Serial, Body, type, hue, 3, number, Name, affixType, affix, args
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);
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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var eable = m_Map.GetClientsInRange(m_Location);
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@ -9671,59 +9646,29 @@ namespace Server
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{
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if (state.Mobile.CanSee(this) && (noLineOfSight || state.Mobile.InLOS(this)))
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{
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state.Send(p);
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state.Send(buffer);
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}
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}
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Packet.Release(p);
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eable.Free();
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}
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public void PrivateOverheadMessage(MessageType type, int hue, bool ascii, string text, NetState state)
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{
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if (state == null)
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{
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return;
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}
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if (ascii)
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{
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state.Send(new AsciiMessage(Serial, Body, type, hue, 3, Name, text));
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}
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else
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{
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state.Send(new UnicodeMessage(Serial, Body, type, hue, 3, m_Language, Name, text));
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}
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state.SendMessage(Serial, Body, type, hue, 3, ascii, m_Language, Name, text);
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}
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public void PrivateOverheadMessage(MessageType type, int hue, int number, NetState state) =>
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PrivateOverheadMessage(type, hue, number, "", state);
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public void PrivateOverheadMessage(MessageType type, int hue, int number, string args, NetState state) =>
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state?.Send(new MessageLocalized(Serial, Body, type, hue, 3, number, Name, args));
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state.SendMessageLocalized(Serial, Body, type, hue, 3, number, Name, args);
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public void LocalOverheadMessage(MessageType type, int hue, bool ascii, string text)
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{
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var ns = m_NetState;
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if (ns == null)
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{
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return;
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}
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if (ascii)
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{
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ns.Send(new AsciiMessage(Serial, Body, type, hue, 3, Name, text));
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}
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else
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{
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ns.Send(new UnicodeMessage(Serial, Body, type, hue, 3, m_Language, Name, text));
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}
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}
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public void LocalOverheadMessage(MessageType type, int hue, bool ascii, string text) =>
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m_NetState.SendMessage(Serial, Body, type, hue, 3, ascii, m_Language, Name, text);
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public void LocalOverheadMessage(MessageType type, int hue, int number, string args = "") =>
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m_NetState?.Send(new MessageLocalized(Serial, Body, type, hue, 3, number, Name, args));
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m_NetState.SendMessageLocalized(Serial, Body, type, hue, 3, number, Name, args);
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public void NonlocalOverheadMessage(MessageType type, int hue, int number, string args = "")
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{
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@ -9732,7 +9677,13 @@ namespace Server
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return;
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}
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var p = Packet.Acquire(new MessageLocalized(Serial, Body, type, hue, 3, number, Name, args));
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)];
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var length = OutgoingMessagePackets.CreateMessageLocalized(
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ref buffer,
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Serial, Body, type, hue, 3, number, Name, args
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);
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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var eable = m_Map.GetClientsInRange(m_Location);
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@ -9740,12 +9691,10 @@ namespace Server
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{
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if (state != m_NetState && state.Mobile.CanSee(this))
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{
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state.Send(p);
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state.Send(buffer);
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}
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}
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Packet.Release(p);
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eable.Free();
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}
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@ -9756,11 +9705,15 @@ namespace Server
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return;
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}
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var p = ascii
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? (Packet)new AsciiMessage(Serial, Body, type, hue, 3, Name, text)
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: new UnicodeMessage(Serial, Body, type, hue, 3, Language, Name, text);
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var length = OutgoingMessagePackets.GetMaxMessageLength(text);
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p.Acquire();
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Span<byte> buffer = stackalloc byte[length];
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length = OutgoingMessagePackets.CreateMessage(
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ref buffer,
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Serial, Body, type, hue, 3, ascii, Language, Name, text
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);
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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var eable = m_Map.GetClientsInRange(m_Location);
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@ -9768,45 +9721,28 @@ namespace Server
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{
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if (state != m_NetState && state.Mobile.CanSee(this))
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{
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state.Send(p);
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state.Send(buffer);
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}
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}
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Packet.Release(p);
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eable.Free();
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}
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public void SendLocalizedMessage(int number) => m_NetState?.Send(MessageLocalized.InstantiateGeneric(number));
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public void SendLocalizedMessage(int number, string args, int hue = 0x3B2)
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{
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if (hue == 0x3B2 && string.IsNullOrEmpty(args))
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{
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m_NetState?.Send(MessageLocalized.InstantiateGeneric(number));
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}
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else
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{
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m_NetState?.Send(
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new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args)
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);
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}
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}
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public void SendLocalizedMessage(int number, string args = "", int hue = 0x3B2) =>
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m_NetState.SendMessageLocalized(Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args);
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public void SendLocalizedMessage(int number, bool append, string affix, string args = "", int hue = 0x3B2) =>
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m_NetState?.Send(
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new MessageLocalizedAffix(
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Serial.MinusOne,
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-1,
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MessageType.Regular,
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hue,
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3,
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number,
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"System",
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(append ? AffixType.Append : AffixType.Prepend) | AffixType.System,
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affix,
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args
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)
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m_NetState.SendMessageLocalizedAffix(
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Serial.MinusOne,
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-1,
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MessageType.Regular,
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hue,
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3,
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number,
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"System",
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(append ? AffixType.Append : AffixType.Prepend) | AffixType.System,
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affix,
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args
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);
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public void SendMessage(string text) => SendMessage(0x3B2, text);
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@ -9815,7 +9751,7 @@ namespace Server
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SendMessage(0x3B2, string.Format(format, args));
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public void SendMessage(int hue, string text) =>
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m_NetState?.Send(new UnicodeMessage(Serial.MinusOne, -1, MessageType.Regular, hue, 3, "ENU", "System", text));
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m_NetState.SendMessage(Serial.MinusOne, -1, MessageType.Regular, hue, 3, false, "ENU", "System", text);
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public void SendMessage(int hue, string format, params object[] args) =>
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SendMessage(hue, string.Format(format, args));
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@ -9826,7 +9762,7 @@ namespace Server
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SendAsciiMessage(0x3B2, string.Format(format, args));
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public void SendAsciiMessage(int hue, string text) =>
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m_NetState?.Send(new AsciiMessage(Serial.MinusOne, -1, MessageType.Regular, hue, 3, "System", text));
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m_NetState.SendMessage(Serial.MinusOne, -1, MessageType.Regular, hue, 3, true, null, "System", text);
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public void SendAsciiMessage(int hue, string format, params object[] args) =>
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SendAsciiMessage(hue, string.Format(format, args));
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