Updates Message Packets (#321)
### API Breaking Change Combined `AsciiMessage` and `UnicodeMessage` into a single function that takes two arguments, `bool ascii` and `string lang`. Lang can be null (or anything) if ascii is true. - [X] Changes message packets - [X] Cleans up some code - [X] Uses benchmarks to determine if the spanwriter + copyfrom
This commit is contained in:
parent
10d884fe30
commit
b6cd408623
59 changed files with 1160 additions and 1025 deletions
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@ -291,17 +291,16 @@ namespace Server.Engines.ConPVP
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{
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if (Location == m_TeamInfo.Origin && Map == m_TeamInfo.Game.Facet)
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{
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from.Send(
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new UnicodeMessage(
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Serial,
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ItemID,
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MessageType.Regular,
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0x3B2,
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3,
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"ENU",
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Name,
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"Touch me not for I am chaste."
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)
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from.NetState.SendMessage(
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Serial,
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ItemID,
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MessageType.Regular,
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0x3B2,
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3,
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false,
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"ENU",
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Name,
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"Touch me not for I am chaste."
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);
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}
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else
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@ -487,38 +487,47 @@ namespace Server.Engines.Doom
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public static void PlayerSendASCII(Mobile player, int index)
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{
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player.Send(
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new AsciiMessage(
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Serial.MinusOne,
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0xFFFF,
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MessageType.Label,
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MsgParams[index][0],
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MsgParams[index][1],
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null,
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Msgs[index]
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)
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player.NetState.SendMessage(
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Serial.MinusOne,
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0xFFFF,
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MessageType.Label,
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MsgParams[index][0],
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MsgParams[index][1],
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true,
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null,
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null,
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Msgs[index]
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);
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}
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/* I cant find any better way to send "speech" using fonts other than default */
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public static void POHMessage(Mobile from, int index)
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{
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Packet p = new AsciiMessage(
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(Msgs[index])];
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var length = OutgoingMessagePackets.CreateMessage(
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ref buffer,
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from.Serial,
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from.Body,
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MessageType.Regular,
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MsgParams[index][0],
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MsgParams[index][1],
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true,
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null,
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from.Name,
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Msgs[index]
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);
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p.Acquire();
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foreach (var state in from.Map.GetClientsInRange(from.Location))
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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var eable = from.Map.GetClientsInRange(from.Location);
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foreach (var state in eable)
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{
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state.Send(p);
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state.Send(buffer);
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}
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Packet.Release(p);
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eable.Free();
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}
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public override void Serialize(IGenericWriter writer)
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@ -192,9 +192,7 @@ namespace Server.Factions
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public void PrivateOverheadLocalizedMessage(Mobile to, int number, int hue, string name, string args)
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{
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var ns = to?.NetState;
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ns?.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number, name, args));
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to?.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number, name, args);
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}
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public virtual bool CheckDecay()
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@ -90,37 +90,35 @@ namespace Server.Engines.MLQuests.Mobiles
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{
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base.OnThink();
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if (m_NextShout <= DateTime.UtcNow)
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if (m_NextShout > DateTime.UtcNow)
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{
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Packet shoutPacket = null;
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foreach (var state in GetClientsInRange(12))
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{
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var m = state.Mobile;
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if (m.CanSee(this) && m.InLOS(this) && m.CanBeginAction(this))
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{
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shoutPacket ??= Packet.Acquire(
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new MessageLocalized(
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Serial,
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Body,
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MessageType.Regular,
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946,
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3,
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1078099,
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Name,
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""
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)
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); // Double Click On Me For Help!
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state.Send(shoutPacket);
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}
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}
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Packet.Release(shoutPacket);
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m_NextShout = DateTime.UtcNow + m_ShoutDelay;
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return;
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}
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength("")];
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var packetCreated = false;
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foreach (var state in GetClientsInRange(12))
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{
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var m = state.Mobile;
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if (m.CanSee(this) && m.InLOS(this) && m.CanBeginAction(this))
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{
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if (!packetCreated)
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{
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// Double Click On Me For Help!
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var length = OutgoingMessagePackets.CreateMessageLocalized(
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ref buffer,
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Serial, Body, MessageType.Regular, 946, 3, 1078099, Name
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);
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packetCreated = true;
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}
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state.Send(buffer);
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}
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}
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m_NextShout = DateTime.UtcNow + m_ShoutDelay;
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}
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private void EndLock(Mobile m)
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@ -239,22 +239,25 @@ namespace Server.Engines.PartySystem
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return;
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}
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// : joined the party.
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SendToAll(
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new MessageLocalizedAffix(
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Serial.MinusOne,
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-1,
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MessageType.Label,
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0x3B2,
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3,
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1008094,
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"",
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AffixType.Prepend | AffixType.System,
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from.Name,
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""
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)
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(from.Name, "")];
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var length = OutgoingMessagePackets.CreateMessageLocalizedAffix(
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ref buffer,
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Serial.MinusOne,
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-1,
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MessageType.Label,
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0x3B2,
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3,
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1008094,
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"",
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AffixType.Prepend | AffixType.System,
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from.Name
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);
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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// : joined the party.
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SendToAll(ref buffer, true);
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from.SendLocalizedMessage(1005445); // You have been added to the party.
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Candidates.Remove(from);
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@ -288,32 +291,31 @@ namespace Server.Engines.PartySystem
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if (m == Leader)
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{
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Disband();
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return;
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}
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else
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for (var i = 0; i < Members.Count; ++i)
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{
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for (var i = 0; i < Members.Count; ++i)
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if (Members[i].Mobile == m)
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{
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if (Members[i].Mobile == m)
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{
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Members.RemoveAt(i);
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Members.RemoveAt(i);
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m.Party = null;
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m.Send(new PartyEmptyList(m));
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m.Party = null;
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m.Send(new PartyEmptyList(m));
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m.SendLocalizedMessage(1005451); // You have been removed from the party.
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m.SendLocalizedMessage(1005451); // You have been removed from the party.
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SendToAll(new PartyRemoveMember(m, this));
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SendToAll(1005452); // A player has been removed from your party.
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SendToAll(new PartyRemoveMember(m, this));
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SendToAll(1005452); // A player has been removed from your party.
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break;
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}
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break;
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}
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}
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if (Members.Count == 1)
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{
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SendToAll(1005450); // The last person has left the party...
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Disband();
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}
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if (Members.Count == 1)
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{
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SendToAll(1005450); // The last person has left the party...
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Disband();
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}
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}
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@ -357,19 +359,16 @@ namespace Server.Engines.PartySystem
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}
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// : You are invited to join the party. Type /accept to join or /decline to decline the offer.
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target.Send(
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new MessageLocalizedAffix(
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Serial.MinusOne,
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-1,
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MessageType.Label,
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0x3B2,
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3,
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1008089,
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"",
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AffixType.Prepend | AffixType.System,
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from.Name,
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""
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)
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target.NetState.SendMessageLocalizedAffix(
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Serial.MinusOne,
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-1,
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MessageType.Label,
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0x3B2,
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3,
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1008089,
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"",
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AffixType.Prepend | AffixType.System,
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from.Name
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);
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from.SendLocalizedMessage(1008090); // You have invited them to join the party.
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@ -380,19 +379,17 @@ namespace Server.Engines.PartySystem
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DeclineTimer.Start(target, from);
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}
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public void SendToAll(int number)
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public void SendToAll(int number, string args = "", int hue = 0x3B2)
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{
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SendToAll(number, "", 0x3B2);
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}
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)];
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var length = OutgoingMessagePackets.CreateMessageLocalized(
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ref buffer,
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Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args
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);
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public void SendToAll(int number, string args)
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{
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SendToAll(number, args, 0x3B2);
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}
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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public void SendToAll(int number, string args, int hue)
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{
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SendToAll(new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args));
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SendToAll(ref buffer, true);
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}
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public void SendPublicMessage(Mobile from, string text)
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@ -431,7 +428,20 @@ namespace Server.Engines.PartySystem
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private void SendToStaffMessage(Mobile from, string text)
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{
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Packet p = null;
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)];
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var length = OutgoingMessagePackets.CreateMessage(
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ref buffer,
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from.Serial,
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from.Body,
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MessageType.Regular,
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from.SpeechHue,
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3,
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false,
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from.Language,
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from.Name,
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text
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);
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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foreach (var ns in from.GetClientsInRange(8))
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{
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@ -440,27 +450,9 @@ namespace Server.Engines.PartySystem
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if (mob?.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel &&
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mob.Party != this && !m_Listeners.Contains(mob))
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{
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if (p == null)
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{
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p = Packet.Acquire(
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new UnicodeMessage(
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from.Serial,
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from.Body,
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MessageType.Regular,
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from.SpeechHue,
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3,
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from.Language,
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from.Name,
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text
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)
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);
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}
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ns.Send(p);
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ns.Send(buffer);
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}
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}
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Packet.Release(p);
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}
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private void SendToStaffMessage(Mobile from, string format, params object[] args)
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@ -477,7 +469,17 @@ namespace Server.Engines.PartySystem
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Members[i].Mobile.Send(p);
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}
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if (p is MessageLocalized || p is MessageLocalizedAffix || p is UnicodeMessage || p is AsciiMessage)
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p.Release();
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}
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public void SendToAll(ref Span<byte> span, bool isSpeech)
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{
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for (var i = 0; i < Members.Count; ++i)
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{
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Members[i].Mobile.NetState?.Send(span);
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}
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if (isSpeech)
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{
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for (var i = 0; i < m_Listeners.Count; ++i)
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{
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@ -485,12 +487,10 @@ namespace Server.Engines.PartySystem
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if (mob.Party != this)
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{
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mob.Send(p);
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mob.NetState?.Send(span);
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}
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}
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}
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p.Release();
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}
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private class RejoinTimer : Timer
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@ -511,20 +511,22 @@ namespace Server.Engines.PartySystem
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m_Mobile.SendLocalizedMessage(1005437); // You have rejoined the party.
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m_Mobile.Send(new PartyMemberList(p));
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var message = Packet.Acquire(
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new MessageLocalizedAffix(
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Serial.MinusOne,
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-1,
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MessageType.Label,
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0x3B2,
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3,
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1008087,
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"",
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AffixType.Prepend | AffixType.System,
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m_Mobile.Name,
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""
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)
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Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(m_Mobile.Name, "")];
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var length = OutgoingMessagePackets.CreateMessageLocalizedAffix(
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ref buffer,
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Serial.MinusOne,
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-1,
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MessageType.Label,
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0x3B2,
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3,
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1008087,
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"",
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AffixType.Prepend | AffixType.System,
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m_Mobile.Name
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);
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buffer = buffer.Slice(0, length); // Adjust to the actual size
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var attrs = Packet.Acquire(new MobileAttributesN(m_Mobile));
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foreach (var mi in p.Members)
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@ -533,7 +535,7 @@ namespace Server.Engines.PartySystem
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if (m != m_Mobile)
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{
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m.Send(message);
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m.NetState?.Send(buffer);
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m.Send(new MobileStatusCompact(m_Mobile.CanBeRenamedBy(m), m_Mobile));
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m.Send(attrs);
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m_Mobile.Send(new MobileStatusCompact(m.CanBeRenamedBy(m_Mobile), m));
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@ -541,7 +543,6 @@ namespace Server.Engines.PartySystem
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}
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}
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Packet.Release(message);
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Packet.Release(attrs);
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}
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}
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|
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|
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@ -189,17 +189,13 @@ namespace Server.Engines.Quests.Collector
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{
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if (!IsChildOf(from.Backpack))
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{
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from.Send(
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new MessageLocalized(
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Serial,
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ItemID,
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MessageType.Regular,
|
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0x2C,
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3,
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500309,
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"",
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""
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)
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from.NetState.SendMessageLocalized(
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Serial,
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ItemID,
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MessageType.Regular,
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0x2C,
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3,
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500309
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); // Nothing Happens.
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}
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else
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@ -286,33 +282,30 @@ namespace Server.Engines.Quests.Collector
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targObsidian.StatueName = RandomName(from);
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}
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from.Send(
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new AsciiMessage(
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targObsidian.Serial,
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targObsidian.ItemID,
|
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MessageType.Regular,
|
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0x59,
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3,
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m_Obsidian.Name,
|
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"Something Happened."
|
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)
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from.NetState.SendMessage(
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targObsidian.Serial,
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targObsidian.ItemID,
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MessageType.Regular,
|
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0x59,
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3,
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true,
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null,
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m_Obsidian.Name,
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"Something Happened."
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);
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return;
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}
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}
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from.Send(
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new MessageLocalized(
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m_Obsidian.Serial,
|
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m_Obsidian.ItemID,
|
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MessageType.Regular,
|
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0x2C,
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3,
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500309,
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m_Obsidian.Name,
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""
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)
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from.NetState.SendMessageLocalized(
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m_Obsidian.Serial,
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m_Obsidian.ItemID,
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MessageType.Regular,
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0x2C,
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3,
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500309,
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m_Obsidian.Name
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); // Nothing Happens.
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}
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}
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|
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@ -102,18 +102,15 @@ namespace Server.Items
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banks = m_IlshenarBanks;
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moongates = PMList.Ilshenar;
|
||||
#else
|
||||
from.Send(
|
||||
new MessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
0x482,
|
||||
3,
|
||||
1061684,
|
||||
"",
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
0x482,
|
||||
3,
|
||||
1061684
|
||||
); // The magic of the sextant fails...
|
||||
|
||||
return;
|
||||
#endif
|
||||
}
|
||||
|
|
@ -176,7 +173,7 @@ namespace Server.Items
|
|||
moonMsg = 1048018; // You are next to a Moongate at the moment.
|
||||
}
|
||||
|
||||
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Label, 0x482, 3, moonMsg, "", ""));
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Label, 0x482, 3, moonMsg);
|
||||
|
||||
int bankMsg;
|
||||
if (bankDistance == double.MaxValue)
|
||||
|
|
@ -196,7 +193,7 @@ namespace Server.Items
|
|||
bankMsg = 1048019; // You are next to a Bank at the moment.
|
||||
}
|
||||
|
||||
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Label, 0x5AA, 3, bankMsg, "", ""));
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Label, 0x5AA, 3, bankMsg);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
|
|
|
|||
|
|
@ -89,32 +89,26 @@ namespace Server.Engines.Quests.Haven
|
|||
|
||||
if (ItemID == 0x2006) // Corpse form
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
hue,
|
||||
3,
|
||||
1049144,
|
||||
"",
|
||||
Name
|
||||
)
|
||||
from.NetState.SendMessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
hue,
|
||||
3,
|
||||
1049144,
|
||||
"",
|
||||
Name
|
||||
); // the remains of ~1_NAME~ the apprentice
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
hue,
|
||||
3,
|
||||
1049145,
|
||||
"",
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
hue,
|
||||
3,
|
||||
1049145
|
||||
); // the remains of a wizard's apprentice
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -127,32 +127,26 @@ namespace Server.Engines.Quests.Haven
|
|||
|
||||
if (ItemID == 0x2006) // Corpse form
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
hue,
|
||||
3,
|
||||
1049318,
|
||||
"",
|
||||
Name
|
||||
)
|
||||
from.NetState.SendMessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
hue,
|
||||
3,
|
||||
1049318,
|
||||
"",
|
||||
Name
|
||||
); // the remains of ~1_NAME~ the militia fighter
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
hue,
|
||||
3,
|
||||
1049319,
|
||||
"",
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
hue,
|
||||
3,
|
||||
1049319
|
||||
); // the remains of a militia fighter
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@ namespace Server.Engines.Quests.Hag
|
|||
{
|
||||
var hue = Notoriety.GetHue(NotorietyHandlers.CorpseNotoriety(from, this));
|
||||
|
||||
from.Send(new AsciiMessage(Serial, ItemID, MessageType.Label, hue, 3, "", "a charred corpse"));
|
||||
from.NetState.SendMessage(Serial, ItemID, MessageType.Label, hue, 3, true, null, "", "a charred corpse");
|
||||
}
|
||||
|
||||
public override void Open(Mobile from, bool checkSelfLoot)
|
||||
|
|
|
|||
|
|
@ -2036,7 +2036,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
from.NetState.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
[Flags]
|
||||
|
|
|
|||
|
|
@ -880,7 +880,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
from.NetState.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public virtual void AddEquipInfoAttributes(Mobile from, List<EquipInfoAttribute> attrs)
|
||||
|
|
|
|||
|
|
@ -279,7 +279,7 @@ namespace Server.Items
|
|||
inaccessible = true;
|
||||
}
|
||||
|
||||
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", ""));
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number);
|
||||
}
|
||||
|
||||
return inaccessible;
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
to.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number, "", ""));
|
||||
to.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number);
|
||||
}
|
||||
|
||||
private void SendMessageTo(Mobile to, string text, int hue)
|
||||
|
|
@ -61,7 +61,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
to.Send(new UnicodeMessage(Serial, ItemID, MessageType.Regular, hue, 3, "ENU", "", text));
|
||||
to.NetState.SendMessage(Serial, ItemID, MessageType.Regular, hue, 3, false, "ENU", "", text);
|
||||
}
|
||||
|
||||
public virtual bool ExecuteTrap(Mobile from)
|
||||
|
|
|
|||
|
|
@ -276,17 +276,13 @@ namespace Server.Items
|
|||
}
|
||||
else if (from.AccessLevel < AccessLevel.GameMaster && !Guild.IsMember(from))
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
501158,
|
||||
"",
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
501158
|
||||
); // You are not a member ...
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -519,7 +519,7 @@ namespace Server.Items
|
|||
|
||||
if (m_Completed)
|
||||
{
|
||||
list.Add(1041507, m_CompletedBy == null ? "someone" : m_CompletedBy.Name); // completed by ~1_val~
|
||||
list.Add(1041507, m_CompletedBy?.RawName ?? "someone"); // completed by ~1_val~
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -527,19 +527,16 @@ namespace Server.Items
|
|||
{
|
||||
if (m_Completed)
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalizedAffix(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
0x3B2,
|
||||
3,
|
||||
1048030,
|
||||
"",
|
||||
AffixType.Append,
|
||||
$" completed by {(m_CompletedBy == null ? "someone" : m_CompletedBy.Name)}",
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalizedAffix(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
0x3B2,
|
||||
3,
|
||||
1048030,
|
||||
"",
|
||||
AffixType.Append,
|
||||
$" completed by {m_CompletedBy?.RawName ?? "someone"}"
|
||||
);
|
||||
}
|
||||
else if (m_Decoder != null)
|
||||
|
|
|
|||
|
|
@ -153,19 +153,16 @@ namespace Server.Items
|
|||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalizedAffix(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
0x3B2,
|
||||
3,
|
||||
1041361,
|
||||
"",
|
||||
AffixType.Append,
|
||||
$" {m_Worth}",
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalizedAffix(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Label,
|
||||
0x3B2,
|
||||
3,
|
||||
1041361,
|
||||
"",
|
||||
AffixType.Append,
|
||||
$" {m_Worth}"
|
||||
); // A bank check:
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1168,7 +1168,7 @@ namespace Server.Items
|
|||
|
||||
if (opl.Header > 0)
|
||||
{
|
||||
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Label, hue, 3, opl.Header, Name, opl.HeaderArgs));
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Label, hue, 3, opl.Header, Name, opl.HeaderArgs);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1180,16 +1180,16 @@ namespace Server.Items
|
|||
{
|
||||
if (m_CorpseName != null)
|
||||
{
|
||||
from.Send(new AsciiMessage(Serial, ItemID, MessageType.Label, hue, 3, "", m_CorpseName));
|
||||
from.NetState.SendMessage(Serial, ItemID, MessageType.Label, hue, 3, true, null, "", m_CorpseName);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Label, hue, 3, 1046414, "", Name));
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Label, hue, 3, 1046414, "", Name);
|
||||
}
|
||||
}
|
||||
else // Bone form
|
||||
{
|
||||
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Label, hue, 3, 1046414, "", Name));
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Label, hue, 3, 1046414, "", Name);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -249,14 +249,14 @@ namespace Server.Items
|
|||
{
|
||||
desc = "(blank)";
|
||||
}
|
||||
else if ((desc = m_Description) == null || (desc = desc.Trim()).Length <= 0)
|
||||
else
|
||||
{
|
||||
desc = "";
|
||||
desc = m_Description?.Trim() ?? "";
|
||||
}
|
||||
|
||||
if (desc.Length > 0)
|
||||
{
|
||||
from.Send(new UnicodeMessage(Serial, ItemID, MessageType.Regular, 0x3B2, 3, "ENU", "", desc));
|
||||
from.NetState.SendMessage(Serial, ItemID, MessageType.Regular, 0x3B2, 3, false, "ENU", "", desc);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -216,18 +216,18 @@ namespace Server.Items
|
|||
|
||||
public void DoDamage(Mobile to)
|
||||
{
|
||||
to.Send(
|
||||
new UnicodeMessage(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
"",
|
||||
"",
|
||||
"The generator shoots an arc of electricity at you!"
|
||||
)
|
||||
to.NetState.SendMessage(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
false,
|
||||
"ENU",
|
||||
"",
|
||||
"The generator shoots an arc of electricity at you!"
|
||||
);
|
||||
|
||||
to.BoltEffect(0);
|
||||
to.LocalOverheadMessage(MessageType.Regular, 0xC9, true, "* Your body convulses from electric shock *");
|
||||
to.NonlocalOverheadMessage(MessageType.Regular, 0xC9, true, $"* {to.Name} spasms from electric shock *");
|
||||
|
|
|
|||
|
|
@ -429,32 +429,28 @@ namespace Server.Items
|
|||
{
|
||||
if (m_MessageString != null)
|
||||
{
|
||||
m.Send(
|
||||
new UnicodeMessage(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
"ENU",
|
||||
null,
|
||||
m_MessageString
|
||||
)
|
||||
m.NetState.SendMessage(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
false,
|
||||
"ENU",
|
||||
null,
|
||||
m_MessageString
|
||||
);
|
||||
}
|
||||
else if (m_MessageNumber != 0)
|
||||
{
|
||||
m.Send(
|
||||
new MessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
m_MessageNumber,
|
||||
null,
|
||||
""
|
||||
)
|
||||
m.NetState.SendMessageLocalized(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
m_MessageNumber,
|
||||
null
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -61,10 +61,8 @@ namespace Server.Items
|
|||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
var number = Amount == 1 ? 1049122 : 1049121;
|
||||
|
||||
from.Send(
|
||||
new MessageLocalized(Serial, ItemID, MessageType.Label, 0x3B2, 3, number, "", (Amount * 50).ToString())
|
||||
);
|
||||
var amount = (Amount * 50).ToString();
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Label, 0x3B2, 3, number, "", amount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -62,7 +62,7 @@ namespace Server.Items
|
|||
{
|
||||
var number = Amount == 1 ? 1049124 : 1049123;
|
||||
|
||||
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", Amount.ToString()));
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", Amount.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -62,7 +62,7 @@ namespace Server.Items
|
|||
{
|
||||
var number = Amount == 1 ? 1049124 : 1049123;
|
||||
|
||||
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", Amount.ToString()));
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", Amount.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -696,7 +696,7 @@ namespace Server.Items
|
|||
else if (Parent is Mobile)
|
||||
{
|
||||
// What will happen if the client doesn't know about our parent?
|
||||
to.NetState?.SendEquipUpdate(this);
|
||||
to.NetState.SendEquipUpdate(this);
|
||||
}
|
||||
|
||||
if (ns.HighSeas)
|
||||
|
|
|
|||
|
|
@ -469,7 +469,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
from.NetState.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
|
|
|
|||
|
|
@ -22,33 +22,28 @@ namespace Server.Items
|
|||
1008155
|
||||
); // You peer into the heavens, seeking the moons...
|
||||
|
||||
from.Send(
|
||||
new MessageLocalizedAffix(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
1008146 + (int)Clock.GetMoonPhase(Map.Trammel, from.X, from.Y),
|
||||
"",
|
||||
AffixType.Prepend,
|
||||
"Trammel : ",
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalizedAffix(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
1008146 + (int)Clock.GetMoonPhase(Map.Trammel, from.X, from.Y),
|
||||
"",
|
||||
AffixType.Prepend,
|
||||
"Trammel : "
|
||||
);
|
||||
from.Send(
|
||||
new MessageLocalizedAffix(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
1008146 + (int)Clock.GetMoonPhase(Map.Felucca, from.X, from.Y),
|
||||
"",
|
||||
AffixType.Prepend,
|
||||
"Felucca : ",
|
||||
""
|
||||
)
|
||||
|
||||
from.NetState.SendMessageLocalizedAffix(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
1008146 + (int)Clock.GetMoonPhase(Map.Felucca, from.X, from.Y),
|
||||
"",
|
||||
AffixType.Prepend,
|
||||
"Felucca : "
|
||||
);
|
||||
|
||||
if (from is PlayerMobile player)
|
||||
|
|
|
|||
|
|
@ -260,16 +260,16 @@ namespace Server.Items
|
|||
}
|
||||
else if (item is BagOfSending || item is Container)
|
||||
{
|
||||
from.Send(
|
||||
new AsciiMessage(
|
||||
m_Bag.Serial,
|
||||
m_Bag.ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
"",
|
||||
"You cannot send a container through the bag of sending."
|
||||
)
|
||||
from.NetState.SendMessage(
|
||||
m_Bag.Serial,
|
||||
m_Bag.ItemID,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
true,
|
||||
null,
|
||||
"",
|
||||
"You cannot send a container through the bag of sending."
|
||||
);
|
||||
}
|
||||
else if (item.LootType == LootType.Cursed)
|
||||
|
|
|
|||
|
|
@ -226,16 +226,16 @@ namespace Server.Items
|
|||
else if (from.Map == Map.Ilshenar || from.Region.IsPartOf<DungeonRegion>() ||
|
||||
from.Region.IsPartOf<JailRegion>() || from.Region.IsPartOf<SafeZone>())
|
||||
{
|
||||
from.Send(
|
||||
new AsciiMessage(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
3,
|
||||
"",
|
||||
"You cannot summon your pet to this location."
|
||||
)
|
||||
from.NetState.SendMessage(
|
||||
Serial,
|
||||
ItemID,
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
3,
|
||||
true,
|
||||
null,
|
||||
"",
|
||||
"You cannot summon your pet to this location."
|
||||
);
|
||||
}
|
||||
else if (Core.ML && from is PlayerMobile mobile && DateTime.UtcNow < mobile.LastPetBallTime.AddSeconds(15.0))
|
||||
|
|
|
|||
|
|
@ -11,12 +11,12 @@ namespace Server
|
|||
|
||||
public static void SendLocalizedMessageTo(Item from, Mobile to, int number, string args, int hue)
|
||||
{
|
||||
to.Send(new MessageLocalized(from.Serial, from.ItemID, MessageType.Regular, hue, 3, number, "", args));
|
||||
to.NetState.SendMessageLocalized(from.Serial, from.ItemID, MessageType.Regular, hue, 3, number, "", args);
|
||||
}
|
||||
|
||||
public static void SendMessageTo(Item from, Mobile to, string text, int hue)
|
||||
{
|
||||
to.Send(new UnicodeMessage(from.Serial, from.ItemID, MessageType.Regular, hue, 3, "ENU", "", text));
|
||||
to.NetState.SendMessage(from.Serial, from.ItemID, MessageType.Regular, hue, 3, false, "ENU", "", text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -268,7 +268,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, Crafter?.RawName, false, attrs);
|
||||
from.NetState.SendDisplayEquipmentInfo(Serial, number, Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public void Cast(Spell spell)
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ namespace Server.Items
|
|||
if (canSwing && attacker.HarmfulCheck(defender))
|
||||
{
|
||||
attacker.DisruptiveAction();
|
||||
attacker.NetState?.SendSwing(attacker.Serial, defender.Serial);
|
||||
attacker.NetState.SendSwing(attacker.Serial, defender.Serial);
|
||||
|
||||
if (OnFired(attacker, defender))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -343,38 +343,31 @@ namespace Server.Guilds
|
|||
|
||||
public void AllianceChat(Mobile from, int hue, string text)
|
||||
{
|
||||
Packet p = null;
|
||||
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)];
|
||||
var length = OutgoingMessagePackets.CreateMessage(
|
||||
ref buffer,
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Alliance,
|
||||
hue,
|
||||
3,
|
||||
false,
|
||||
from.Language,
|
||||
from.Name,
|
||||
text
|
||||
);
|
||||
|
||||
buffer = buffer.Slice(0, length); // Adjust to the actual size
|
||||
|
||||
for (var i = 0; i < m_Members.Count; i++)
|
||||
{
|
||||
var g = m_Members[i];
|
||||
|
||||
for (var j = 0; j < g.Members.Count; j++)
|
||||
{
|
||||
var m = g.Members[j];
|
||||
|
||||
var state = m.NetState;
|
||||
|
||||
if (state != null)
|
||||
{
|
||||
p ??= Packet.Acquire(
|
||||
new UnicodeMessage(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Alliance,
|
||||
hue,
|
||||
3,
|
||||
from.Language,
|
||||
from.Name,
|
||||
text
|
||||
)
|
||||
);
|
||||
|
||||
state.Send(p);
|
||||
}
|
||||
g.Members[j].NetState?.Send(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
public void AllianceChat(Mobile from, string text)
|
||||
|
|
@ -1512,24 +1505,18 @@ namespace Server.Guilds
|
|||
|
||||
public void GuildChat(Mobile from, int hue, string text)
|
||||
{
|
||||
Packet p = null;
|
||||
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)];
|
||||
var length = OutgoingMessagePackets.CreateMessage(
|
||||
ref buffer,
|
||||
from.Serial, from.Body, MessageType.Guild, hue, 3, false, from.Language, from.Name, text
|
||||
);
|
||||
|
||||
buffer = buffer.Slice(0, length); // Adjust to the actual size
|
||||
|
||||
for (var i = 0; i < Members.Count; i++)
|
||||
{
|
||||
var m = Members[i];
|
||||
|
||||
var state = m.NetState;
|
||||
|
||||
if (state != null)
|
||||
{
|
||||
p ??= Packet.Acquire(
|
||||
new UnicodeMessage(from.Serial, from.Body, MessageType.Guild, hue, 3, from.Language, from.Name, text)
|
||||
);
|
||||
|
||||
state.Send(p);
|
||||
}
|
||||
Members[i].NetState?.Send(buffer);
|
||||
}
|
||||
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
public void GuildChat(Mobile from, string text)
|
||||
|
|
|
|||
|
|
@ -2851,7 +2851,21 @@ namespace Server.Mobiles
|
|||
|
||||
private static void SendToStaffMessage(Mobile from, string text)
|
||||
{
|
||||
Packet p = null;
|
||||
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)];
|
||||
var length = OutgoingMessagePackets.CreateMessage(
|
||||
ref buffer,
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
from.SpeechHue,
|
||||
3,
|
||||
false,
|
||||
from.Language,
|
||||
from.Name,
|
||||
text
|
||||
);
|
||||
|
||||
buffer = buffer.Slice(0, length); // Adjust to the actual size
|
||||
|
||||
foreach (var ns in from.GetClientsInRange(8))
|
||||
{
|
||||
|
|
@ -2859,24 +2873,9 @@ namespace Server.Mobiles
|
|||
|
||||
if (mob?.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel)
|
||||
{
|
||||
p ??= Packet.Acquire(
|
||||
new UnicodeMessage(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
from.SpeechHue,
|
||||
3,
|
||||
from.Language,
|
||||
from.Name,
|
||||
text
|
||||
)
|
||||
);
|
||||
|
||||
ns.Send(p);
|
||||
ns.Send(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
private static void SendToStaffMessage(Mobile from, string format, params object[] args)
|
||||
|
|
|
|||
|
|
@ -1021,13 +1021,13 @@ namespace Server.Mobiles
|
|||
AddItem(pack);
|
||||
}
|
||||
|
||||
from.NetState?.SendEquipUpdate(pack);
|
||||
from.NetState.SendEquipUpdate(pack);
|
||||
|
||||
pack = FindItemOnLayer(Layer.ShopSell);
|
||||
|
||||
if (pack != null)
|
||||
{
|
||||
from.NetState?.SendEquipUpdate(pack);
|
||||
from.NetState.SendEquipUpdate(pack);
|
||||
}
|
||||
|
||||
pack = FindItemOnLayer(Layer.ShopResale);
|
||||
|
|
@ -1038,7 +1038,7 @@ namespace Server.Mobiles
|
|||
AddItem(pack);
|
||||
}
|
||||
|
||||
from.NetState?.SendEquipUpdate(pack);
|
||||
from.NetState.SendEquipUpdate(pack);
|
||||
}
|
||||
|
||||
public virtual void VendorSell(Mobile from)
|
||||
|
|
|
|||
|
|
@ -48,19 +48,16 @@ namespace Server.Mobiles
|
|||
|
||||
public virtual void SayPriceTo(Mobile m)
|
||||
{
|
||||
m.Send(
|
||||
new MessageLocalizedAffix(
|
||||
Serial,
|
||||
Body,
|
||||
MessageType.Regular,
|
||||
SpeechHue,
|
||||
3,
|
||||
1008052,
|
||||
Name,
|
||||
AffixType.Append,
|
||||
JoinCost.ToString(),
|
||||
""
|
||||
)
|
||||
m.NetState.SendMessageLocalizedAffix(
|
||||
Serial,
|
||||
Body,
|
||||
MessageType.Regular,
|
||||
SpeechHue,
|
||||
3,
|
||||
1008052,
|
||||
Name,
|
||||
AffixType.Append,
|
||||
JoinCost.ToString()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1980,7 +1980,7 @@ namespace Server.Multis
|
|||
|
||||
public void SendGeneralInfoTo(NetState state)
|
||||
{
|
||||
state?.Send(new DesignStateGeneral(Foundation, this));
|
||||
state.Send(new DesignStateGeneral(Foundation, this));
|
||||
}
|
||||
|
||||
public void SendDetailedInfoTo(NetState state)
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ namespace Server
|
|||
return;
|
||||
}
|
||||
|
||||
Mobile.NetState?.SendSetArrow(x, y, Target.Serial);
|
||||
Mobile.NetState.SendSetArrow(x, y, Target.Serial);
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
|
|
@ -51,7 +51,7 @@ namespace Server
|
|||
}
|
||||
|
||||
Mobile.ClearQuestArrow();
|
||||
Mobile.NetState?.SendCancelArrow(x, y, Target.Serial);
|
||||
Mobile.NetState.SendCancelArrow(x, y, Target.Serial);
|
||||
|
||||
Running = false;
|
||||
OnStop();
|
||||
|
|
|
|||
|
|
@ -226,17 +226,18 @@ namespace Server.Misc
|
|||
|
||||
if (sb.Length + 1 + v.Length >= 256)
|
||||
{
|
||||
sender.Send(
|
||||
new AsciiMessage(
|
||||
Server.Serial.MinusOne,
|
||||
-1,
|
||||
MessageType.Label,
|
||||
0x35,
|
||||
3,
|
||||
"System",
|
||||
sb.ToString()
|
||||
)
|
||||
sender.SendMessage(
|
||||
Server.Serial.MinusOne,
|
||||
-1,
|
||||
MessageType.Label,
|
||||
0x35,
|
||||
3,
|
||||
true,
|
||||
null,
|
||||
"System",
|
||||
sb.ToString()
|
||||
);
|
||||
|
||||
sb = new StringBuilder();
|
||||
sb.Append(v);
|
||||
}
|
||||
|
|
@ -249,16 +250,16 @@ namespace Server.Misc
|
|||
|
||||
if (sb.Length > 0)
|
||||
{
|
||||
sender.Send(
|
||||
new AsciiMessage(
|
||||
Server.Serial.MinusOne,
|
||||
-1,
|
||||
MessageType.Label,
|
||||
0x35,
|
||||
3,
|
||||
"System",
|
||||
sb.ToString()
|
||||
)
|
||||
sender.SendMessage(
|
||||
Server.Serial.MinusOne,
|
||||
-1,
|
||||
MessageType.Label,
|
||||
0x35,
|
||||
3,
|
||||
true,
|
||||
null,
|
||||
"System",
|
||||
sb.ToString()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -26,17 +26,14 @@ namespace Server.Spells.Sixth
|
|||
{
|
||||
if (!(item is RecallRune rune))
|
||||
{
|
||||
Caster.Send(
|
||||
new MessageLocalized(
|
||||
Caster.Serial,
|
||||
Caster.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
501797,
|
||||
Caster.Name,
|
||||
""
|
||||
)
|
||||
Caster.NetState.SendMessageLocalized(
|
||||
Caster.Serial,
|
||||
Caster.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
501797,
|
||||
Caster.Name
|
||||
); // I cannot mark that object.
|
||||
}
|
||||
else if (!Caster.CanSee(rune))
|
||||
|
|
|
|||
|
|
@ -51,17 +51,14 @@ namespace Server.Spells
|
|||
}
|
||||
else
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalized(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
502357,
|
||||
from.Name,
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalized(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
502357,
|
||||
from.Name
|
||||
); // I can not recall from that object.
|
||||
}
|
||||
}
|
||||
|
|
@ -71,17 +68,14 @@ namespace Server.Spells
|
|||
}
|
||||
else
|
||||
{
|
||||
from.Send(
|
||||
new MessageLocalized(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
502357,
|
||||
from.Name,
|
||||
""
|
||||
)
|
||||
from.NetState.SendMessageLocalized(
|
||||
from.Serial,
|
||||
from.Body,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
502357,
|
||||
from.Name
|
||||
); // I can not recall from that object.
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue