Updates Message Packets (#321)

### API Breaking Change
Combined `AsciiMessage` and `UnicodeMessage` into a single function that takes two arguments, `bool ascii` and `string lang`. Lang can be null (or anything) if ascii is true. 

- [X] Changes message packets
- [X] Cleans up some code
- [X] Uses benchmarks to determine if the spanwriter + copyfrom
This commit is contained in:
Kamron Batman 2020-11-20 21:50:13 -08:00 • committed by GitHub
parent 10d884fe30
commit b6cd408623
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59 changed files with 1160 additions and 1025 deletions

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@ -226,17 +226,18 @@ namespace Server.Misc
if (sb.Length + 1 + v.Length >= 256)
{
sender.Send(
new AsciiMessage(
Server.Serial.MinusOne,
-1,
MessageType.Label,
0x35,
3,
"System",
sb.ToString()
)
sender.SendMessage(
Server.Serial.MinusOne,
-1,
MessageType.Label,
0x35,
3,
true,
null,
"System",
sb.ToString()
);
sb = new StringBuilder();
sb.Append(v);
}
@ -249,16 +250,16 @@ namespace Server.Misc
if (sb.Length > 0)
{
sender.Send(
new AsciiMessage(
Server.Serial.MinusOne,
-1,
MessageType.Label,
0x35,
3,
"System",
sb.ToString()
)
sender.SendMessage(
Server.Serial.MinusOne,
-1,
MessageType.Label,
0x35,
3,
true,
null,
"System",
sb.ToString()
);
}