Updates Message Packets (#321)

### API Breaking Change
Combined `AsciiMessage` and `UnicodeMessage` into a single function that takes two arguments, `bool ascii` and `string lang`. Lang can be null (or anything) if ascii is true. 

- [X] Changes message packets
- [X] Cleans up some code
- [X] Uses benchmarks to determine if the spanwriter + copyfrom
This commit is contained in:
Kamron Batman 2020-11-20 21:50:13 -08:00 • committed by GitHub
parent 10d884fe30
commit b6cd408623
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59 changed files with 1160 additions and 1025 deletions

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@ -51,17 +51,14 @@ namespace Server.Spells
}
else
{
from.Send(
new MessageLocalized(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
502357,
from.Name,
""
)
from.NetState.SendMessageLocalized(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
502357,
from.Name
); // I can not recall from that object.
}
}
@ -71,17 +68,14 @@ namespace Server.Spells
}
else
{
from.Send(
new MessageLocalized(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
502357,
from.Name,
""
)
from.NetState.SendMessageLocalized(
from.Serial,
from.Body,
MessageType.Regular,
0x3B2,
3,
502357,
from.Name
); // I can not recall from that object.
}
}