fix: Fixes localization corner cases with OPL (#1050)
## Changes
- [X] Adds OPL convenience methods
- `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
- `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.
## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
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75 changed files with 715 additions and 477 deletions
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@ -119,29 +119,22 @@ public sealed class ObjectPropertyList : IPropertyList, IDisposable
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_hash ^= (val >> 26) & 0x3F;
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}
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public void Add(int number, string? arguments = null)
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public void Add(int number)
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{
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if (number == 0)
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{
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return;
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}
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arguments ??= "";
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if (Header == 0)
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{
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Header = number;
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HeaderArgs = arguments;
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HeaderArgs = "";
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}
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AddHash(number);
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if (arguments.Length > 0)
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{
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AddHash(arguments.GetHashCode(StringComparison.Ordinal));
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}
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int strLength = arguments.Length * 2;
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int length = _bufferPos + 6 + strLength;
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int length = _bufferPos + 6;
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while (length > _buffer.Length)
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{
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Flush();
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@ -149,24 +142,31 @@ public sealed class ObjectPropertyList : IPropertyList, IDisposable
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var writer = new SpanWriter(_buffer.AsSpan(_bufferPos));
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writer.Write(number);
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writer.Write((ushort)strLength);
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writer.WriteLittleUni(arguments);
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_bufferPos += writer.BytesWritten;
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_pos = 0;
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writer.Write((ushort)0);
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_bufferPos += 6;
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}
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public void Add(int number, string? arguments) => InternalAdd(number, $"{arguments}");
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public void Add(string argument) => InternalAdd(GetStringNumber(), $"{argument}");
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public void Add(int number, int value) => InternalAdd(number, $"{value}");
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public void AddLocalized(int value) => InternalAdd(GetStringNumber(), $"{value:#}");
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public void AddLocalized(int number, int value) => InternalAdd(number, $"{value:#}");
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private int GetStringNumber() => _stringNumbers[_stringNumbersIndex++ % _stringNumbers.Length];
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public void Add(string argument) => Add(GetStringNumber(), argument);
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// String Interpolation
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public void Add(
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[InterpolatedStringHandlerArgument("")]
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ref IPropertyList.InterpolatedStringHandler handler
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) => Add(GetStringNumber(), ref handler);
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) => InternalAdd(GetStringNumber(), ref handler);
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// String Interpolation
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public void Add(
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int number,
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[InterpolatedStringHandlerArgument("")]
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ref IPropertyList.InterpolatedStringHandler handler
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) => InternalAdd(number, ref handler);
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private void InternalAdd(
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int number,
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[InterpolatedStringHandlerArgument("")]
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ref IPropertyList.InterpolatedStringHandler handler)
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@ -182,14 +182,10 @@ public sealed class ObjectPropertyList : IPropertyList, IDisposable
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{
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Header = number;
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HeaderArgs = chars.ToString();
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HeaderArgs.GetHashCode(StringComparison.Ordinal);
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}
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AddHash(number);
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if (chars.Length > 0)
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{
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AddHash(string.GetHashCode(chars, StringComparison.Ordinal));
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}
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AddHash(string.GetHashCode(chars, StringComparison.Ordinal));
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int strLength = chars.Length * 2;
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int length = _bufferPos + 6 + strLength;
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@ -253,7 +249,6 @@ public sealed class ObjectPropertyList : IPropertyList, IDisposable
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public void AppendFormatted<T>(T value)
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{
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string? s;
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if (value is IFormattable)
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{
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@ -284,6 +279,14 @@ public sealed class ObjectPropertyList : IPropertyList, IDisposable
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public void AppendFormatted<T>(T value, string? format)
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{
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// We support localization '#' cliloc formatter for custom property lists
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// This allows someone to build an IPropertyList that creates HTML using the same syntax as LocalizationInterpolationHandler
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if (format == "#")
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{
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AppendLiteral("#");
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format = null;
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}
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string? s;
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if (value is IFormattable)
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{
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