Fix to hued addons with moving crates

Partial revert, discussed w/Krrios of rev 88
This commit is contained in:
asayre 2006-12-13 08:51:57 +00:00
parent b7bf6146c8
commit b7ea90d3af
2 changed files with 76 additions and 12 deletions

View file

@ -511,13 +511,35 @@ namespace Server.Multis
if ( !addon.Deleted )
{
Item deed = null;
bool retainDeedHue = false; //if the items aren't hued but the deed itself is
int hue = 0;
if ( addon is IAddon )
if( addon is IAddon )
{
deed = ((IAddon)addon).Deed;
if( addon is BaseAddon && ((BaseAddon)addon).RetainDeedHue) //There are things that are IAddon which aren't BaseAddon
{
BaseAddon ba = (BaseAddon)addon;
retainDeedHue = true;
for( int i = 0; hue == 0 && i < ba.Components.Count; ++i )
{
AddonComponent c = ba.Components[i];
if( c.Hue != 0 )
hue = c.Hue;
}
}
}
if ( deed != null )
{
addon.Delete();
if( retainDeedHue )
deed.Hue = hue;
DropToMovingCrate( deed );
}
else
@ -673,9 +695,30 @@ namespace Server.Multis
if ( item is StrongBox )
relocateItem = ((StrongBox)item).ConvertToStandardContainer();
if ( item is IAddon )
if( item is IAddon )
{
relocateItem = ((IAddon)item).Deed;
Item deed = ((IAddon)item).Deed;
bool retainDeedHue = false; //if the items aren't hued but the deed itself is
int hue = 0;
if( item is BaseAddon && ((BaseAddon)item).RetainDeedHue ) //There are things that are IAddon which aren't BaseAddon
{
BaseAddon ba = (BaseAddon)item;
retainDeedHue = true;
for( int i = 0; hue == 0 && i < ba.Components.Count; ++i )
{
AddonComponent c = ba.Components[i];
if( c.Hue != 0 )
hue = c.Hue;
}
}
if( deed != null && retainDeedHue )
deed.Hue = hue;
relocateItem = deed;
item.Delete();
}
@ -2937,12 +2980,33 @@ namespace Server.Multis
if ( item != null )
{
if ( !item.Deleted && item is IAddon )
if( !item.Deleted && item is IAddon )
{
Item deed = ((IAddon)item).Deed;
if ( deed != null )
Item deed = ((IAddon)item).Deed;
bool retainDeedHue = false; //if the items aren't hued but the deed itself is
int hue = 0;
if( item is BaseAddon && ((BaseAddon)item).RetainDeedHue ) //There are things that are IAddon which aren't BaseAddon
{
BaseAddon ba = (BaseAddon)item;
retainDeedHue = true;
for( int j = 0; hue == 0 && j < ba.Components.Count; ++j )
{
AddonComponent c = ba.Components[j];
if( c.Hue != 0 )
hue = c.Hue;
}
}
if( deed != null )
{
if( retainDeedHue )
deed.Hue = hue;
deed.MoveToWorld( item.Location, item.Map );
}
}
item.Delete();