fix: Fixes double calls with Target cancel and spell sequences (#1840)
### Summary - Cleans up target cancellation being called incorrectly. - An invalid target type (which should never happen), now calls `OnTargetUntargetable` instead of `OnTargetCanceled` - Removes double calls to `FinishSequence` in Spells.
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80 changed files with 201 additions and 406 deletions
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@ -101,8 +101,6 @@ namespace Server.Spells.Fourth
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Caster.MoveToWorld(loc, map);
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Caster.PlaySound(0x1FC);
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}
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FinishSequence();
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}
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public override void GetCastSkills(out double min, out double max)
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@ -130,6 +128,7 @@ namespace Server.Spells.Fourth
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else
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{
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Effect(m_Entry.Location, m_Entry.Map, true);
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FinishSequence();
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}
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}
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