fix: Fixes double calls with Target cancel and spell sequences (#1840)

### Summary
- Cleans up target cancellation being called incorrectly.
- An invalid target type (which should never happen), now calls `OnTargetUntargetable` instead of `OnTargetCanceled`
- Removes double calls to `FinishSequence` in Spells.
This commit is contained in:
Kamron Batman 2024-06-17 15:19:06 -07:00 • committed by GitHub
parent 9c0b57213a
commit b8ad5c671d
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GPG key ID: B5690EEEBB952194
80 changed files with 201 additions and 406 deletions

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@ -81,8 +81,6 @@ public class PainSpikeSpell : NecromancerSpell, ISpellTargetingMobile
// SpellHelper.Damage( this, m, damage, 100, 0, 0, 0, 0, Misc.DFAlgorithm.PainSpike );
HarmfulSpell(m);
}
FinishSequence();
}
public override void OnCast()
@ -114,4 +112,4 @@ public class PainSpikeSpell : NecromancerSpell, ISpellTargetingMobile
BuffInfo.RemoveBuff(_mobile, BuffIcon.PainSpike);
}
}
}
}