fix: Fixes double calls with Target cancel and spell sequences (#1840)

### Summary
- Cleans up target cancellation being called incorrectly.
- An invalid target type (which should never happen), now calls `OnTargetUntargetable` instead of `OnTargetCanceled`
- Removes double calls to `FinishSequence` in Spells.
This commit is contained in:
Kamron Batman 2024-06-17 15:19:06 -07:00 • committed by GitHub
parent 9c0b57213a
commit b8ad5c671d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
80 changed files with 201 additions and 406 deletions

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@ -68,8 +68,6 @@ namespace Server.Spells.Spellweaving
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.GiftOfLife, 1031615, 1075807, duration, m, null, true));
}
FinishSequence();
}
public static void Initialize()

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@ -65,8 +65,6 @@ namespace Server.Spells.Spellweaving
);
}
}
FinishSequence();
}
public override void OnCast()

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@ -51,8 +51,6 @@ namespace Server.Spells.Spellweaving
new InternalTimer(nf).Start();
}
FinishSequence();
}
public override bool CheckCast()

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@ -68,8 +68,6 @@ namespace Server.Spells.Spellweaving
SpellHelper.Damage(this, m, damage, 0, 0, 0, 0, 0, 100);
}
FinishSequence();
}
public override void OnCast()