fix: Fixes double calls with Target cancel and spell sequences (#1840)
### Summary - Cleans up target cancellation being called incorrectly. - An invalid target type (which should never happen), now calls `OnTargetUntargetable` instead of `OnTargetCanceled` - Removes double calls to `FinishSequence` in Spells.
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80 changed files with 201 additions and 406 deletions
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@ -58,8 +58,6 @@ namespace Server.Spells.Third
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cont.LockLevel = ILockpickable.MagicLock; // signal magic lock
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cont.Locked = true;
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}
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FinishSequence();
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}
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public override void OnCast()
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