fix: Fixes inaccessible items. (#1435)

### Summary
- [X] Fighters and Paladins did not have the correct strength to equip certain items in AOS+
- [X] Removed Chaos/Order shields from Fighters
- [X] Moved all item equips so they are done after stats are assigned.
This commit is contained in:
Kamron Batman 2023-07-28 19:29:06 -07:00 • committed by GitHub
parent 6547239fa6
commit b8df42721f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
13 changed files with 225 additions and 301 deletions

View file

@ -39,8 +39,8 @@ namespace Server.Mobiles
VirtualArmor = 16;
PackReg(6);
EquipItem(new Robe(Utility.RandomNeutralHue()));
EquipItem(new Sandals());
PackItem(new Robe(Utility.RandomNeutralHue()));
PackItem(new Sandals());
}
public override string CorpseName => "an evil mage corpse";

View file

@ -42,16 +42,16 @@ namespace Server.Mobiles
VirtualArmor = 16;
PackReg(23);
EquipItem(new Robe(Utility.RandomMetalHue()));
EquipItem(new WizardsHat(Utility.RandomMetalHue()));
PackItem(new Robe(Utility.RandomMetalHue()));
PackItem(new WizardsHat(Utility.RandomMetalHue()));
if (Utility.RandomBool())
{
EquipItem(new Shoes());
PackItem(new Shoes());
}
else
{
EquipItem(new Sandals());
PackItem(new Sandals());
}
}