fix(core): Removes some uses of Linq (#421)
- [X] Removes some uses of linq - [X] Creates struct based enumerator for Skills - [X] Creates a struct based enumerator for TypeCache - [X] Changes HarvestDefinition to an init array instead of List - [X] Changes HeritageTokenGump Response from List to Array
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50 changed files with 1006 additions and 507 deletions
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@ -2,7 +2,6 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using Server.ContextMenus;
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using Server.Items;
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@ -3619,28 +3618,27 @@ namespace Server
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var eable = map.GetItemsInRange(p, 0);
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var items = eable.Where(
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item =>
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var items = new List<Item>();
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foreach (var item in eable)
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{
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if (item is BaseMulti || item.ItemID > TileData.MaxItemValue)
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{
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if (item is BaseMulti || item.ItemID > TileData.MaxItemValue)
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{
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return false;
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}
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var id = item.ItemData;
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if (id.Surface)
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{
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var top = item.Z + id.CalcHeight;
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if (top <= maxZ && top >= z)
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{
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z = top;
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}
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}
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return true;
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continue;
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}
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).ToList();
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var id = item.ItemData;
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if (id.Surface)
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{
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var top = item.Z + id.CalcHeight;
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if (top <= maxZ && top >= z)
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{
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z = top;
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}
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}
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items.Add(item);
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}
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eable.Free();
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