fix(core): Removes some uses of Linq (#421)

- [X] Removes some uses of linq
- [X] Creates struct based enumerator for Skills
- [X] Creates a struct based enumerator for TypeCache
- [X] Changes HarvestDefinition to an init array instead of List
- [X] Changes HeritageTokenGump Response from List to Array
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Kamron Batman 2021-01-18 21:05:11 -08:00 • committed by GitHub
parent 52356866ed
commit b921c38879
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50 changed files with 1006 additions and 507 deletions

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@ -1,7 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Server.Engines.PartySystem;
using Server.Factions;
using Server.Gumps;
@ -1295,9 +1294,26 @@ namespace Server.Engines.ConPVP
}
}
public static bool CheckCombat(Mobile m) =>
m.Aggressed.Any(info => info.Defender.Player && DateTime.UtcNow - info.LastCombatTime < CombatDelay) ||
m.Aggressors.Any(info => info.Attacker.Player && DateTime.UtcNow - info.LastCombatTime < CombatDelay);
public static bool CheckCombat(Mobile m)
{
foreach (var info in m.Aggressed)
{
if (info.Defender.Player && DateTime.UtcNow - info.LastCombatTime < CombatDelay)
{
return true;
}
}
foreach (var info in m.Aggressors)
{
if (info.Attacker.Player && DateTime.UtcNow - info.LastCombatTime < CombatDelay)
{
return true;
}
}
return false;
}
private static void EventSink_Login(Mobile m)
{