#W# Change: Veridia is now map1, Underworld is now map0.
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2 changed files with 7 additions and 7 deletions
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@ -3,20 +3,20 @@
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"index": 0,
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"id": 0,
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"fileIndex": 0,
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"name": "Veridia",
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"name": "Underworld",
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"width": 7168,
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"height": 4096,
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"season": 1,
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"season": 0,
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"rules": "VeridiaRules"
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},
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{
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"index": 1,
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"id": 1,
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"fileIndex": 1,
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"name": "Underworld",
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"name": "Veridia",
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"width": 7168,
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"height": 4096,
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"season": 0,
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"season": 1,
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"rules": "UnderworldRules"
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},
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{
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@ -34,7 +34,7 @@ public enum MapRules
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FreeMovement = 0x0002, // Anyone can move over anyone else without taking stamina loss
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BeneficialRestrictions = 0x0004, // Disallow performing beneficial actions on criminals/murderers
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HarmfulRestrictions = 0x0008, // Disallow performing harmful actions on innocents
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UnderworldRules = FreeMovement | BeneficialRestrictions | HarmfulRestrictions,
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UnderworldRules = None,
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VeridiaRules = FreeMovement
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}
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@ -90,8 +90,8 @@ public sealed partial class Map : IComparable<Map>, ISpanFormattable, ISpanParsa
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public static Map[] Maps { get; } = new Map[0x100];
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public static Map Veridia => Maps[0];
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public static Map Underworld => Maps[1];
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public static Map Underworld => Maps[0];
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public static Map Veridia => Maps[1];
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public static Map Ilshenar => Maps[2];
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public static Map Malas => Maps[3];
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public static Map Tokuno => Maps[4];
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