Bug in BodyTable, Bodies with an ID over 1000 we not being properly read.
Using Enum.TryParse where applicable
This commit is contained in:
parent
26899493c0
commit
b9f0138b08
5 changed files with 30 additions and 45 deletions
|
|
@ -25,16 +25,15 @@ namespace Server.Commands
|
|||
else
|
||||
{
|
||||
SkillName skill;
|
||||
try
|
||||
|
||||
if( Enum.TryParse( arg.GetString( 0 ), true, out skill ) )
|
||||
{
|
||||
skill = (SkillName)Enum.Parse( typeof( SkillName ), arg.GetString( 0 ), true );
|
||||
arg.Mobile.Target = new SkillTarget( skill, arg.GetDouble( 1 ) );
|
||||
}
|
||||
catch
|
||||
else
|
||||
{
|
||||
arg.Mobile.SendLocalizedMessage( 1005631 ); // You have specified an invalid skill to set.
|
||||
return;
|
||||
}
|
||||
arg.Mobile.Target = new SkillTarget( skill, arg.GetDouble( 1 ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -63,17 +62,15 @@ namespace Server.Commands
|
|||
else
|
||||
{
|
||||
SkillName skill;
|
||||
try
|
||||
{
|
||||
skill = (SkillName)Enum.Parse( typeof( SkillName ), arg.GetString( 0 ), true );
|
||||
}
|
||||
catch
|
||||
{
|
||||
arg.Mobile.SendLocalizedMessage( 1005631 ); // You have specified an invalid skill to set.
|
||||
return;
|
||||
}
|
||||
|
||||
arg.Mobile.Target = new SkillTarget( skill );
|
||||
if( Enum.TryParse( arg.GetString( 0 ), true, out skill ) )
|
||||
{
|
||||
arg.Mobile.Target = new SkillTarget( skill );
|
||||
}
|
||||
else
|
||||
{
|
||||
arg.Mobile.SendMessage( "You have specified an invalid skill to get." );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue