feat: Moves skills to json file (#1411)
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9 changed files with 906 additions and 109 deletions
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@ -1,4 +1,5 @@
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using System;
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using System.IO;
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using System.Reflection;
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using Server.Misc;
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@ -16,6 +17,14 @@ namespace Server.Tests
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// Load Configurations
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ServerConfiguration.Load(true);
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// Load UOContent.dll into the type resolver
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ServerConfiguration.AssemblyDirectories.Add(Core.BaseDirectory);
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var assembles = new [] { "UOContent.dll" };
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AssemblyHandler.LoadAssemblies(assembles);
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// Load Skills
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SkillsInfo.Configure();
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// Configure / Initialize
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TestMapDefinitions.ConfigureTestMapDefinitions();
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51
Projects/UOContent.Tests/Tests/Skills/SkillPacketsTests.cs
Normal file
51
Projects/UOContent.Tests/Tests/Skills/SkillPacketsTests.cs
Normal file
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@ -0,0 +1,51 @@
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using System;
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using Server;
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using Server.Network;
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using Server.Tests;
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using Server.Tests.Network;
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using Xunit;
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namespace UOContent.Tests;
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public class SkillPacketsTests : IClassFixture<ServerFixture>
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{
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[Theory]
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[InlineData(SkillName.Alchemy, 0, 1)]
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[InlineData(SkillName.Archery, 10, 1000)]
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[InlineData(SkillName.Begging, 100000, 1000)]
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public void TestSkillChange(SkillName skillName, int baseFixedPoint, int capFixedPoint)
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{
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var m = new Mobile((Serial)0x1);
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m.DefaultMobileInit();
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var skill = m.Skills[skillName];
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skill.BaseFixedPoint = baseFixedPoint;
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skill.CapFixedPoint = capFixedPoint;
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var expected = new SkillChange(skill).Compile();
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var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendSkillChange(skill);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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[Fact]
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public void TestSkillsUpdate()
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{
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var m = new Mobile((Serial)0x1);
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m.DefaultMobileInit();
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var skills = m.Skills;
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m.Skills[Utility.RandomSkill()].BaseFixedPoint = 1000;
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var expected = new SkillUpdate(skills).Compile();
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var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendSkillsUpdate(skills);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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}
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@ -10,5 +10,9 @@
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<ProjectReference Include="..\Server\Server.csproj" />
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<ProjectReference Include="..\Server.Tests\Server.Tests.csproj" />
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<ProjectReference Include="..\UOContent\UOContent.csproj" />
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<DataFiles Include="$(SolutionDir)\Distribution\Data\**" />
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</ItemGroup>
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<Target Name="CopyData" AfterTargets="AfterBuild">
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<Copy SourceFiles="@(DataFiles)" DestinationFolder="$(OutDir)\Data\%(RecursiveDir)" />
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</Target>
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</Project>
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