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83 changed files with 268 additions and 146 deletions
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@ -582,7 +582,7 @@ namespace Server.Mobiles
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}
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}
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if ( m_Mobile.Spell == null && DateTime.Now > m_NextCastTime && m_Mobile.InRange( c, 12 ) )
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if ( m_Mobile.Spell == null && DateTime.Now > m_NextCastTime && m_Mobile.InRange( c, Core.ML ? 10 : 12 ) )
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{
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// We are ready to cast a spell
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@ -621,7 +621,7 @@ namespace Server.Mobiles
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{
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if ( m_Mobile.InRange( toDispel, 10 ) )
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RunFrom( toDispel );
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else if ( !m_Mobile.InRange( toDispel, 12 ) )
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else if ( !m_Mobile.InRange( toDispel, Core.ML ? 10 : 12 ) )
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RunTo( toDispel );
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}
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else
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@ -722,7 +722,7 @@ namespace Server.Mobiles
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Mobile comb = m_Mobile.Combatant;
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if ( comb != null && !comb.Deleted && comb.Alive && !comb.IsDeadBondedPet && m_Mobile.InRange( comb, 12 ) && CanDispel( comb ) )
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if ( comb != null && !comb.Deleted && comb.Alive && !comb.IsDeadBondedPet && m_Mobile.InRange( comb, Core.ML ? 10 : 12 ) && CanDispel( comb ) )
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{
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active = comb;
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activePrio = m_Mobile.GetDistanceToSqrt( comb );
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@ -736,7 +736,7 @@ namespace Server.Mobiles
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AggressorInfo info = aggressed[i];
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Mobile m = info.Defender;
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if ( m != comb && m.Combatant == m_Mobile && m_Mobile.InRange( m, 12 ) && CanDispel( m ) )
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if ( m != comb && m.Combatant == m_Mobile && m_Mobile.InRange( m, Core.ML ? 10 : 12 ) && CanDispel( m ) )
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{
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double prio = m_Mobile.GetDistanceToSqrt( m );
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@ -756,7 +756,7 @@ namespace Server.Mobiles
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AggressorInfo info = aggressors[i];
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Mobile m = info.Attacker;
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if ( m != comb && m.Combatant == m_Mobile && m_Mobile.InRange( m, 12 ) && CanDispel( m ) )
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if ( m != comb && m.Combatant == m_Mobile && m_Mobile.InRange( m, Core.ML ? 10 : 12 ) && CanDispel( m ) )
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{
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double prio = m_Mobile.GetDistanceToSqrt( m );
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@ -790,7 +790,7 @@ namespace Server.Mobiles
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actPrio = inactPrio = m_Mobile.GetDistanceToSqrt( comb );
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}
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foreach ( Mobile m in m_Mobile.GetMobilesInRange( 12 ) )
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foreach ( Mobile m in m_Mobile.GetMobilesInRange( Core.ML ? 10 : 12 ) )
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{
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if ( m != m_Mobile && CanDispel( m ) )
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{
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@ -964,7 +964,7 @@ namespace Server.Mobiles
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int teleRange = targ.Range;
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if ( teleRange < 0 )
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teleRange = 12;
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teleRange = Core.ML ? 11 : 12;
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for ( int i = 0; i < 10; ++i )
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{
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@ -242,8 +242,6 @@ namespace Server.Mobiles
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private bool m_IsPrisoner;
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private Timer m_GhostDeletionTimer;
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#endregion
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public virtual InhumanSpeech SpeechType{ get{ return null; } }
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@ -251,11 +249,7 @@ namespace Server.Mobiles
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public bool IsStabled
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{
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get{ return m_IsStabled; }
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set
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{
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m_IsStabled = value;
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SetGhostDeletionTimer( !m_IsStabled );
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}
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set{ m_IsStabled = value; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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@ -1732,8 +1726,6 @@ namespace Server.Mobiles
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if ( IsAnimatedDead )
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Spells.Necromancy.AnimateDeadSpell.Register( m_SummonMaster, this );
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SetGhostDeletionTimer( true );
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}
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public virtual bool IsHumanInTown()
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@ -1930,7 +1922,7 @@ namespace Server.Mobiles
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if ( master != null && master == from ) //So friends can't start the bonding process
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{
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if ( m_dMinTameSkill <= 29.1 || master.Skills[SkillName.AnimalTaming].Base >= m_dMinTameSkill || GetControlChance( master, true ) >= 1.0 )
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if ( m_dMinTameSkill <= 29.1 || master.Skills[SkillName.AnimalTaming].Base >= m_dMinTameSkill || ( this is LesserHiryu && master.Skills[SkillName.Bushido].Base >= 90.0 ) )
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{
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if ( BondingBegin == DateTime.MinValue )
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{
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@ -4260,8 +4252,6 @@ namespace Server.Mobiles
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GiftOfLifeSpell.HandleDeath( this );
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CheckStatTimers();
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SetGhostDeletionTimer( true );
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}
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else
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{
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@ -4881,26 +4871,8 @@ namespace Server.Mobiles
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}
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CheckStatTimers();
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SetGhostDeletionTimer( false );
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}
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private void SetGhostDeletionTimer( bool running )
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{
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if( running && ( !IsDeadBondedPet || !Core.ML ) )
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return;
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if( m_GhostDeletionTimer != null )
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m_GhostDeletionTimer.Stop();
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if( !running )
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return;
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m_GhostDeletionTimer = new GhostDeletionTimer( this, TimeSpan.FromMinutes( 120 + Utility.Random( 120 ) ) );
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m_GhostDeletionTimer.Start();
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}
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public override bool CanBeDamaged()
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{
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if ( IsDeadPet )
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@ -4937,26 +4909,6 @@ namespace Server.Mobiles
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[CommandProperty( AccessLevel.GameMaster )]
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public int RemoveStep { get { return m_RemoveStep; } set { m_RemoveStep = value; } }
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private class GhostDeletionTimer : Timer
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{
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private BaseCreature m_Creature;
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public GhostDeletionTimer( BaseCreature Creature, TimeSpan delay ) : base( delay )
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{
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Priority = TimerPriority.FiveSeconds;
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m_Creature = Creature;
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}
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protected override void OnTick()
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{
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if( Core.ML && m_Creature.IsDeadBondedPet )
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{
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m_Creature.Delete();
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}
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Stop();
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}
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}
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}
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public class LoyaltyTimer : Timer
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@ -45,7 +45,7 @@ namespace Server.Engines.BulkOrders
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case 6: entries = LargeBulkEntry.ConvertEntries( this, LargeBulkEntry.Lady ); break;
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case 7: entries = LargeBulkEntry.ConvertEntries( this, LargeBulkEntry.MaleLeatherSet ); useMaterials = true; break;
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case 8: entries = LargeBulkEntry.ConvertEntries( this, LargeBulkEntry.Pirate ); break;
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case 9: entries = LargeBulkEntry.ConvertEntries( this, LargeBulkEntry.ShoeSet ); break;
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case 9: entries = LargeBulkEntry.ConvertEntries( this, LargeBulkEntry.ShoeSet ); useMaterials = Core.ML; break;
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case 10: entries = LargeBulkEntry.ConvertEntries( this, LargeBulkEntry.StuddedSet ); useMaterials = true; break;
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case 11: entries = LargeBulkEntry.ConvertEntries( this, LargeBulkEntry.TownCrier ); break;
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case 12: entries = LargeBulkEntry.ConvertEntries( this, LargeBulkEntry.Wizard ); break;
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