fix: Fixes curses and spell effects (#1112)

* * Fix statmod naming mismatch: everything in code searches for "[Magic] {type} Offset" but stat reductions are being added as "[Magic] {type} Curse"

* Clarifies and cleans up curses

* Fixes blood oath

* * NobleSacrifice remove all curses in one go

* Dont need a method

* Fix extra parentheses

Co-authored-by: Kamron Batman <3953314+kamronbatman@users.noreply.github.com>
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mark1145 2022-07-08 16:59:46 +10:00 committed by GitHub
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commit bd4e6fc30e
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10 changed files with 126 additions and 126 deletions

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@ -303,7 +303,7 @@ namespace Server.Spells
public static bool AddStatBonus(Mobile caster, Mobile target, StatType type, int bonus, TimeSpan duration)
{
var offset = bonus;
var name = $"[Magic] {type} Offset";
var name = $"[Magic] {type} Buff";
var mod = target.GetStatMod(name);