fix: Fixes NPC slowness. (#955)

* Adds the following configurations:
  * `movement.delay.npcMinDelay` - 0.1 - Pets or Non-monster NPCs
  * `movement.delay.npcMaxDelay` - 0.4 - Pets or Non-monster NPCs
  * `movement.delay.monsterMinDelay` - 0.4 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMaxDelay` - 0.8 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMinDex` - 150 - Dex maximum for delay by dex
  * `movement.delay.MinDex` - 190 - Dex maximum for delay by dex
This commit is contained in:
Kamron Batman 2022-03-10 22:55:06 -08:00 • committed by GitHub
parent 44bd129734
commit bdee7bc671
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GPG key ID: 4AEE18F83AFDEB23
357 changed files with 767 additions and 962 deletions

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@ -27,7 +27,7 @@ namespace Server.Items
public class WasabiClumps : Food
{
[Constructible]
public WasabiClumps() : base(0x24EB, 1)
public WasabiClumps() : base(0x24EB)
{
Stackable = false;
Weight = 1.0;
@ -80,7 +80,7 @@ namespace Server.Items
public class BentoBox : Food
{
[Constructible]
public BentoBox() : base(0x2836, 1)
public BentoBox() : base(0x2836)
{
Stackable = false;
Weight = 5.0;
@ -120,7 +120,7 @@ namespace Server.Items
public class SushiRolls : Food
{
[Constructible]
public SushiRolls() : base(0x283E, 1)
public SushiRolls() : base(0x283E)
{
Stackable = false;
Weight = 3.0;
@ -149,7 +149,7 @@ namespace Server.Items
public class SushiPlatter : Food
{
[Constructible]
public SushiPlatter() : base(0x2840, 1)
public SushiPlatter() : base(0x2840)
{
Stackable = Core.ML;
Weight = 3.0;
@ -202,7 +202,7 @@ namespace Server.Items
public class GreenTea : Food
{
[Constructible]
public GreenTea() : base(0x284C, 1)
public GreenTea() : base(0x284C)
{
Stackable = false;
Weight = 4.0;
@ -231,7 +231,7 @@ namespace Server.Items
public class MisoSoup : Food
{
[Constructible]
public MisoSoup() : base(0x284D, 1)
public MisoSoup() : base(0x284D)
{
Stackable = false;
Weight = 4.0;
@ -260,7 +260,7 @@ namespace Server.Items
public class WhiteMisoSoup : Food
{
[Constructible]
public WhiteMisoSoup() : base(0x284E, 1)
public WhiteMisoSoup() : base(0x284E)
{
Stackable = false;
Weight = 4.0;
@ -289,7 +289,7 @@ namespace Server.Items
public class RedMisoSoup : Food
{
[Constructible]
public RedMisoSoup() : base(0x284F, 1)
public RedMisoSoup() : base(0x284F)
{
Stackable = false;
Weight = 4.0;
@ -318,7 +318,7 @@ namespace Server.Items
public class AwaseMisoSoup : Food
{
[Constructible]
public AwaseMisoSoup() : base(0x2850, 1)
public AwaseMisoSoup() : base(0x2850)
{
Stackable = false;
Weight = 4.0;