Core.TickCount for some AI actions
Correction in NewAsyncSockets
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5 changed files with 19 additions and 17 deletions
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@ -49,7 +49,7 @@ namespace Server.Items
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{
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BaseWeapon.InDoubleStrike = true;
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attacker.RevealingAction();
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attacker.NextCombatTime = Core.TickCount + weapon.OnSwing(attacker, defender).TotalMilliseconds;
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attacker.NextCombatTime = Core.TickCount + (int)weapon.OnSwing(attacker, defender).TotalMilliseconds;
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BaseWeapon.InDoubleStrike = false;
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}
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}
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