fix: Removes BodyValue and fixes modifying Body and BodyMod in props gump. (#743)
* Removes BodyValue * Removes BodyPicker gump * Fixes setting Body and BodyMod in props gump * Props will now look for an `implicit cast` in order to find a way to allow you to modify values with the props gump. * Fixed `[self set body 0x190` so it works too.
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244fc6a136
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33 changed files with 175 additions and 1477 deletions
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@ -648,7 +648,7 @@ namespace Server.Engines.MLQuests.Definitions
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public Aelorn()
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{
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Title = "the Chivalry Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203C;
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HairHue = 0x47D;
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@ -713,7 +713,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Wrestling Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203D;
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HairHue = 0x455;
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@ -772,7 +772,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Mace Fighting Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203C;
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HairHue = 0x455;
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@ -849,7 +849,7 @@ namespace Server.Engines.MLQuests.Definitions
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public Robyn()
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{
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Title = "the Archery Instructor";
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BodyValue = 0x191;
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Body = 0x191;
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Hue = 0x83EA;
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HairItemID = 0x203C;
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HairHue = 0x47D;
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@ -932,7 +932,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Fencer Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203C;
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HairHue = 0x455;
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@ -1016,7 +1016,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Tactics Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203B;
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HairHue = 0x44E;
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@ -1081,7 +1081,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Swordsmanship Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83FA;
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HairItemID = 0x203C;
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HairHue = 0x8A7;
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@ -1142,7 +1142,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Parrying Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x8374;
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HairItemID = 0;
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@ -1223,7 +1223,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Resisting Spells Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203D;
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HairHue = 0x457;
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@ -1279,7 +1279,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Meditation Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83F5;
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HairItemID = 0x203B;
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HairHue = 0x455;
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@ -1361,7 +1361,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Inscription Instructor";
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BodyValue = 0x191;
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Body = 0x191;
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Female = true;
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Hue = 0x83EA;
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HairItemID = 0x203D;
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@ -1418,7 +1418,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Magery Instructor";
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BodyValue = 0x191;
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Body = 0x191;
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Female = true;
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Hue = 0x83EA;
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HairItemID = 0x203C;
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@ -1475,7 +1475,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Evaluating Intelligence Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203C;
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HairHue = 0x455;
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@ -1535,7 +1535,7 @@ namespace Server.Engines.MLQuests.Definitions
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public AmeliaYoungstone()
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{
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Title = "the Tinkering Instructor";
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BodyValue = 0x191;
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Body = 0x191;
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Female = true;
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Hue = 0x83EA;
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HairItemID = 0x203D;
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@ -1596,7 +1596,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Anatomy Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EC;
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HairItemID = 0x203C;
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HairHue = 0x477;
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@ -1656,7 +1656,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Healing Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203B;
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HairHue = 0x477;
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@ -1713,7 +1713,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Focus Instructor";
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BodyValue = 0x191;
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Body = 0x191;
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Female = true;
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Hue = 0x83EA;
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HairItemID = 0x203C;
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@ -1845,7 +1845,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Hiding Instructor";
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BodyValue = 0xF7;
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Body = 0xF7;
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InitStats(100, 100, 25);
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@ -1894,7 +1894,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Stealth Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x8403;
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HairItemID = 0x203B;
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HairHue = 0x455;
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@ -1954,7 +1954,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Tracking Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203B;
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HairHue = 0x47D;
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@ -2093,7 +2093,7 @@ namespace Server.Engines.MLQuests.Definitions
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public Mulcivikh()
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{
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Title = "the Necromancy Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203D;
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HairHue = 0x457;
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@ -2171,7 +2171,7 @@ namespace Server.Engines.MLQuests.Definitions
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public Morganna()
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{
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Title = "the Spirit Speak Instructor";
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BodyValue = 0x191;
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Body = 0x191;
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Female = true;
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Hue = 0x83EA;
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HairItemID = 0x203C;
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@ -2230,7 +2230,7 @@ namespace Server.Engines.MLQuests.Definitions
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: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
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{
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Title = "the Miner Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x2048;
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HairHue = 0x44E;
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@ -2292,7 +2292,7 @@ namespace Server.Engines.MLQuests.Definitions
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public GeorgeHephaestus()
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{
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Title = "the Blacksmith Instructor";
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BodyValue = 0x190;
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Body = 0x190;
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Hue = 0x83EA;
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HairItemID = 0x203B;
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HairHue = 0x47B;
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