2007 valentines gifts package. See comments in RedVelvetGiftBox.cs.

This commit is contained in:
xavier 2011-01-04 22:50:22 +00:00
parent fa5b25ffa7
commit bfa04544c6
3 changed files with 284 additions and 0 deletions

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using System;
using Server;
/*
* Simply add this box with param true to create the entire valentine's 2007 package.
* Adding it with no params or false will create an empty box.
*/
namespace Server.Items
{
public class RedVelvetGiftBox : BaseContainer
{
public override int DefaultGumpID { get { return 0x3f; } }
public override int LabelNumber { get { return 1077596; } } // A Red Velvet Box
[Constructable]
public RedVelvetGiftBox()
: this( false )
{
}
[Constructable]
public RedVelvetGiftBox( bool fill )
: base( 0xE7A )
{
Hue = 0x20;
if (fill)
{
for (int i = 0; i < 5; i++)
{
AddToBox(new ValentinesCardSouth(), new Point3D(60 + (i * 10), 47, 0));
AddToBox(new ValentinesCardEast(), new Point3D(20 + (i * 10), 72, 0));
}
AddToBox(new Bacon(), new Point3D(90, 85, 0));
AddToBox(new RoseInAVase(), new Point3D(130, 55, 0));
}
}
public virtual void AddToBox(Item item, Point3D loc)
{
DropItem(item);
item.Location = loc;
}
public RedVelvetGiftBox( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

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using System;
using Server;
namespace Server.Items
{
public class RoseInAVase : Item /* TODO: when dye tub changes are implemented, furny dyable this */
{
public override int LabelNumber { get { return 1023760; } } // A Rose in a Vase 1023760
[Constructable]
public RoseInAVase( )
: base( 0x0EB0 )
{
Hue = 0x20;
LootType = LootType.Blessed;
}
public RoseInAVase( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

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using System;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Items
{
public class ValentinesCard : Item
{
[CommandProperty(AccessLevel.GameMaster)]
public virtual string From { get { return m_From; } set { m_From = value; } }
[CommandProperty(AccessLevel.GameMaster)]
public virtual string To { get { return m_To; } set { m_To = value; } }
private static string Unsigned = "___";
private int m_LabelNumber;
private string m_From;
private string m_To;
[Constructable]
public ValentinesCard( int itemid )
: base(itemid)
{
Hue = Utility.RandomDouble() < .001 ? 0x47E : 0xE8;
m_LabelNumber = Utility.Random(1077589, 5);
}
/*
* Five possible messages to be signed:
*
* To my one true love, ~1_target_player~. Signed: ~2_player~ 1077589
* Youve pwnd my heart, ~1_target_player~. Signed: ~2_player~ 1077590
* Happy Valentines Day, ~1_target_player~. Signed: ~2_player~ 1077591
* Blackrock has driven me crazy... for ~1_target_player~! Signed: ~2_player~ 1077592
* You light my Candle of Love, ~1_target_player~! Signed: ~2_player~ 1077593
*
*/
public override void GetProperties(ObjectPropertyList list)
{
list.Add(m_LabelNumber, String.Format("{0}\t{1}", (m_To != null) ? m_To : Unsigned, (m_From != null) ? m_From : Unsigned));
list.Add("Blessed");
AddWeightProperty(list);
}
public override void OnDoubleClick(Mobile from)
{
if (m_To == null)
{
if (this.IsChildOf(from))
{
from.BeginTarget(10, false, TargetFlags.None, new TargetCallback(OnTarget));
from.SendLocalizedMessage(1077497); //To whom do you wish to give this card?
}
else
{
from.SendLocalizedMessage(1080063); // This must be in your backpack to use it.
}
}
}
public virtual void OnTarget(Mobile from, object targeted)
{
if (!Deleted)
{
if (targeted != null && targeted is Mobile)
{
Mobile to = targeted as Mobile;
if (to is PlayerMobile)
{
if (to != from)
{
m_From = from.Name;
m_To = to.Name;
from.SendLocalizedMessage(1077498); //You fill out the card. Hopefully the other person actually likes you...
InvalidateProperties();
}
else
{
from.SendLocalizedMessage(1077495); //You can't give yourself a card, silly!
}
}
else
{
from.SendLocalizedMessage(1077496); //You can't possibly be THAT lonely!
}
}
else
{
from.SendLocalizedMessage(1077488); //That's not another player!
}
}
}
public ValentinesCard(Serial serial)
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); // version
writer.Write((int)m_LabelNumber);
writer.Write((string)m_From);
writer.Write((string)m_To);
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_LabelNumber = reader.ReadInt();
m_From = reader.ReadString();
m_To = reader.ReadString();
Utility.Intern(ref m_From);
Utility.Intern(ref m_To);
}
}
public class ValentinesCardSouth : ValentinesCard
{
[Constructable]
public ValentinesCardSouth()
: base(0x0EBD)
{
}
public ValentinesCardSouth(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ValentinesCardEast : ValentinesCard
{
[Constructable]
public ValentinesCardEast()
: base(0x0EBE)
{
}
public ValentinesCardEast(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}