From bfd6284eaca8731b41e6ea7cdda59750b9b2b207 Mon Sep 17 00:00:00 2001 From: Crome696 Date: Fri, 10 Jul 2026 14:51:58 +0200 Subject: [PATCH] test: make Soul Charge shield fixture explicit --- .../Tests/Items/Armor/SoulChargePropertyTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Projects/UOContent.Tests/Tests/Items/Armor/SoulChargePropertyTests.cs b/Projects/UOContent.Tests/Tests/Items/Armor/SoulChargePropertyTests.cs index bd5a8fb81..e45cd349e 100644 --- a/Projects/UOContent.Tests/Tests/Items/Armor/SoulChargePropertyTests.cs +++ b/Projects/UOContent.Tests/Tests/Items/Armor/SoulChargePropertyTests.cs @@ -313,7 +313,7 @@ public class SoulChargePropertyTests private static BronzeShield EquipSoulChargeShield(Mobile mobile, int value) { - var shield = new BronzeShield(); + var shield = new BronzeShield { Layer = Layer.TwoHanded }; shield.ArmorAttributes.SoulCharge = value; mobile.AddItem(shield); Assert.Same(shield, mobile.FindItemOnLayer(Layer.TwoHanded));