progress on -service.. no input, safe choices, etc

add Account.Inactive and Account.InactiveDuration
refactor IsEligable to IsEligible
This commit is contained in:
mark 2009-08-08 06:30:34 +00:00
parent dd3c904944
commit bff9e9abe4
9 changed files with 94 additions and 57 deletions

View file

@ -931,7 +931,7 @@ namespace Server.Engines.CannedEvil
foreach (KeyValuePair<Mobile, int> kvp in m_DamageEntries)
{
if( IsEligable( kvp.Key, artifact ) )
if( IsEligible( kvp.Key, artifact ) )
{
validEntries.Add( kvp.Key, kvp.Value );
totalDamage += kvp.Value;
@ -967,7 +967,7 @@ namespace Server.Engines.CannedEvil
to.SendLocalizedMessage( 1062317 ); // For your valor in combating the fallen beast, a special artifact has been bestowed on you.
}
public bool IsEligable( Mobile m, Item Artifact )
public bool IsEligible( Mobile m, Item Artifact )
{
return m.Player && m.Alive && m.Region != null && m.Region == m_Region && m.Backpack != null && m.Backpack.CheckHold( m, Artifact, false );
}