Adds missing gump components. (#111)
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25 changed files with 531 additions and 1045 deletions
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@ -25,59 +25,36 @@ namespace Server.Gumps
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public class GumpBackground : GumpEntry
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{
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private static readonly byte[] m_LayoutName = Gump.StringToBuffer("resizepic");
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private int m_GumpID;
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private int m_Width, m_Height;
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private int m_X, m_Y;
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public GumpBackground(int x, int y, int width, int height, int gumpID)
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{
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m_X = x;
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m_Y = y;
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m_Width = width;
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m_Height = height;
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m_GumpID = gumpID;
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X = x;
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Y = y;
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Width = width;
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Height = height;
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GumpID = gumpID;
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}
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public int X
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{
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get => m_X;
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set => Delta(ref m_X, value);
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}
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public int X { get; set; }
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public int Y
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{
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get => m_Y;
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set => Delta(ref m_Y, value);
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}
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public int Y { get; set; }
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public int Width
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{
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get => m_Width;
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set => Delta(ref m_Width, value);
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}
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public int Width { get; set; }
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public int Height
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{
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get => m_Height;
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set => Delta(ref m_Height, value);
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}
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public int Height { get; set; }
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public int GumpID
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{
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get => m_GumpID;
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set => Delta(ref m_GumpID, value);
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}
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public int GumpID { get; set; }
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public override string Compile(NetState ns) => $"{{ resizepic {m_X} {m_Y} {m_GumpID} {m_Width} {m_Height} }}";
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public override string Compile(NetState ns) => $"{{ resizepic {X} {Y} {GumpID} {Width} {Height} }}";
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public override void AppendTo(NetState ns, IGumpWriter disp)
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{
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disp.AppendLayout(m_LayoutName);
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disp.AppendLayout(m_X);
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disp.AppendLayout(m_Y);
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disp.AppendLayout(m_GumpID);
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disp.AppendLayout(m_Width);
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disp.AppendLayout(m_Height);
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disp.AppendLayout(X);
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disp.AppendLayout(Y);
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disp.AppendLayout(GumpID);
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disp.AppendLayout(Width);
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disp.AppendLayout(Height);
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}
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}
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}
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}
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