Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values.

This commit is contained in:
Kamron Batman 2018-09-16 21:04:36 -07:00
parent 9542c79ea4
commit c155c82325
115 changed files with 644 additions and 1041 deletions

View file

@ -42,10 +42,8 @@ namespace Server.SkillHandlers
{
from.RevealingAction();
if (targeted is BaseCreature && from.CanBeHarmful((Mobile)targeted, true))
if (targeted is BaseCreature creature && from.CanBeHarmful(creature, true))
{
BaseCreature creature = (BaseCreature)targeted;
if (!m_Instrument.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(
@ -91,10 +89,8 @@ namespace Server.SkillHandlers
{
from.RevealingAction();
if (targeted is BaseCreature)
if (targeted is BaseCreature creature)
{
BaseCreature creature = (BaseCreature)targeted;
if (!m_Instrument.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(