Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values.
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9542c79ea4
commit
c155c82325
115 changed files with 644 additions and 1041 deletions
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@ -85,8 +85,8 @@ namespace Server.Spells.Fifth
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D)
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m_Owner.Target((IPoint3D)o);
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if (o is IPoint3D d)
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m_Owner.Target(d);
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}
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protected override void OnTargetOutOfLOS(Mobile from, object o)
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@ -40,7 +40,7 @@ namespace Server.Spells.Fifth
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{
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Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
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}
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else if (item is Moongate && !((Moongate)item).Dispellable)
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else if (item is Moongate moongate && !moongate.Dispellable)
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{
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Caster.SendLocalizedMessage(1005047); // That magic is too chaotic
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}
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@ -69,8 +69,8 @@ namespace Server.Spells.Fifth
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Item)
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m_Owner.Target((Item)o);
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if (o is Item item)
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m_Owner.Target(item);
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else
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m_Owner.Caster.SendLocalizedMessage(1005049); // That cannot be dispelled.
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}
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@ -141,8 +141,8 @@ namespace Server.Spells.Fifth
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile)
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m_Owner.Target((Mobile)o);
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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}
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protected override void OnTargetFinish(Mobile from)
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@ -71,9 +71,9 @@ namespace Server.Spells.Fifth
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duration *= 0.75;
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}
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if (m is PlagueBeastLord)
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if (m is PlagueBeastLord lord)
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{
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((PlagueBeastLord)m).OnParalyzed(Caster);
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lord.OnParalyzed(Caster);
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duration = 120;
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}
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@ -99,8 +99,8 @@ namespace Server.Spells.Fifth
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile)
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m_Owner.Target((Mobile)o);
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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}
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protected override void OnTargetFinish(Mobile from)
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@ -281,8 +281,8 @@ namespace Server.Spells.Fifth
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D)
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m_Owner.Target((IPoint3D)o);
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if (o is IPoint3D d)
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m_Owner.Target(d);
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}
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protected override void OnTargetFinish(Mobile from)
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