Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values.
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115 changed files with 644 additions and 1041 deletions
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@ -66,7 +66,7 @@ namespace Server.Spells.Fourth
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) //On OSI you CAN curse yourself and get this effect.
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{
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TimeSpan duration = SpellHelper.GetDuration(Caster, m);
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m_UnderEffect[m] = t = Timer.DelayCall(duration, new TimerStateCallback(RemoveEffect), m);
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m_UnderEffect[m] = Timer.DelayCall(duration, new TimerStateCallback(RemoveEffect), m);
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m.UpdateResistances();
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}
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@ -101,8 +101,8 @@ namespace Server.Spells.Fourth
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile)
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m_Owner.Target((Mobile)o);
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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}
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protected override void OnTargetFinish(Mobile from)
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