Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values.
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115 changed files with 644 additions and 1041 deletions
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@ -120,8 +120,8 @@ namespace Server.Spells.Necromancy
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile)
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m_Owner.Target((Mobile)o);
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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else
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from.SendLocalizedMessage(1060508); // You can't curse that.
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}
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@ -135,14 +135,12 @@ namespace Server.Spells.Necromancy
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public class MRExpireTimer : Timer
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{
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private Mobile m_Caster;
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private DateTime m_End;
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private Mobile m_Target;
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public MRExpireTimer(Mobile caster, Mobile target, TimeSpan delay) : base(TimeSpan.FromSeconds(1.0),
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TimeSpan.FromSeconds(1.0))
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{
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m_Caster = caster;
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m_Target = target;
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m_End = DateTime.UtcNow + delay;
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Priority = TimerPriority.TwoFiftyMS;
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