Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values.
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115 changed files with 644 additions and 1041 deletions
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@ -59,9 +59,7 @@ namespace Server.Spells.Seventh
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{
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Mobile m = targets[i];
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BaseCreature bc = m as BaseCreature;
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if (bc == null)
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if (!(m is BaseCreature bc))
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continue;
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double dispelChance =
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@ -98,9 +96,7 @@ namespace Server.Spells.Seventh
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protected override void OnTarget(Mobile from, object o)
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{
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IPoint3D p = o as IPoint3D;
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if (p != null)
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if (o is IPoint3D p)
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m_Owner.Target(p);
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}
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