Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values.
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parent
9542c79ea4
commit
c155c82325
115 changed files with 644 additions and 1041 deletions
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@ -39,8 +39,6 @@ namespace Server.Spells.Spellweaving
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public void Target(Mobile m)
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{
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BaseCreature bc = m as BaseCreature;
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if (!Caster.CanSee(m))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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@ -49,7 +47,7 @@ namespace Server.Spells.Spellweaving
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{
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// As per Osi: Nothing happens.
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}
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else if (m != Caster && (bc == null || !bc.IsBonded || bc.ControlMaster != Caster))
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else if (m != Caster && !(m is BaseCreature bc && bc.IsBonded && bc.ControlMaster == Caster))
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{
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Caster.SendLocalizedMessage(1072077); // You may only cast this spell on yourself or a bonded pet.
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}
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@ -101,9 +99,8 @@ namespace Server.Spells.Spellweaving
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{
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double hitsScalar = timer.Spell.HitsScalar;
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if (m is BaseCreature && m.IsDeadBondedPet)
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if (m is BaseCreature pet && pet.IsDeadBondedPet)
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{
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BaseCreature pet = (BaseCreature)m;
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Mobile master = pet.GetMaster();
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if (master?.NetState != null && Utility.InUpdateRange(pet, master))
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@ -190,8 +187,8 @@ namespace Server.Spells.Spellweaving
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protected override void OnTarget(Mobile m, object o)
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{
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if (o is Mobile)
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m_Owner.Target((Mobile)o);
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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else
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m.SendLocalizedMessage(1072077); // You may only cast this spell on yourself or a bonded pet.
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}
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