Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values.
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115 changed files with 644 additions and 1041 deletions
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@ -23,8 +23,8 @@ namespace Server.Targets
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return;
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}
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if (p is Item)
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p = ((Item)p).GetWorldTop();
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if (p is Item pItem)
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p = pItem.GetWorldTop();
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CommandLogging.WriteLine(from, "{0} {1} moving {2} to {3}", from.AccessLevel, CommandLogging.Format(from),
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CommandLogging.Format(m_Object), new Point3D(p));
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