fix: Streamlines gump compilation (#969)

Changes gump compilation to use string interpolation. .NET 6 uses code generation and compile time tricks to speed up string interpolation between 15 and 30% and reduce allocations dramatically.
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Kamron Batman 2022-03-22 23:46:10 -07:00 • committed by GitHub
parent 14b63ca48e
commit c166e113b1
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34 changed files with 853 additions and 2258 deletions

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@ -1,6 +1,6 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2021 - ModernUO Development Team *
* Copyright (C) 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GumpGroup.cs *
* *
@ -16,24 +16,25 @@
using System.Buffers;
using Server.Collections;
namespace Server.Gumps
namespace Server.Gumps;
public class GumpGroup : GumpEntry
{
public class GumpGroup : GumpEntry
private static byte[] _group1 = Gump.StringToBuffer("{ group 1 }");
public GumpGroup(int group) => Group = group;
public int Group { get; set; }
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
public static readonly byte[] LayoutName = Gump.StringToBuffer("group");
public GumpGroup(int group) => Group = group;
public int Group { get; set; }
public override string Compile(OrderedHashSet<string> strings) => $"{{ group {Group} }}";
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
if (Group == 1)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(LayoutName);
writer.WriteAscii(' ');
writer.WriteAscii(Group.ToString());
writer.Write((ushort)0x207D); // " }"
writer.Write(_group1);
}
else
{
writer.WriteAscii($"{{ group {Group} }}");
}
}
}