fix: Codegens guildstone and jewelery (#1061)
This commit is contained in:
parent
3594e97109
commit
c1cc1308a5
45 changed files with 1239 additions and 1673 deletions
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@ -1,3 +1,4 @@
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using ModernUO.Serialization;
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using Server.Factions;
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using Server.Guilds;
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using Server.Gumps;
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@ -5,461 +6,311 @@ using Server.Multis;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(4, false)]
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public partial class Guildstone : Item, IAddon, IChoppable
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{
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public class Guildstone : Item, IAddon, IChoppable
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
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private string _guildName;
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[InvalidateProperties]
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[SerializableField(1)]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
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private string _guildAbbrev;
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[InvalidateProperties]
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[SerializableField(2, setter: "private")]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
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private Guild _guild;
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public Guildstone(Guild g) : this(g, g.Name, g.Abbreviation)
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{
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private bool m_BeforeChangeover;
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private string m_GuildAbbrev;
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private string m_GuildName;
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}
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public Guildstone(Guild g) : this(g, g.Name, g.Abbreviation)
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public Guildstone(Guild g, string guildName, string abbrev) : base(Guild.NewGuildSystem ? 0xED6 : 0xED4)
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{
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_guild = g;
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_guildName = guildName;
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_guildAbbrev = abbrev;
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Movable = false;
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}
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public override int LabelNumber => 1041429; // a guildstone
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public Item Deed => new GuildstoneDeed(Guild, _guildName, _guildAbbrev);
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public bool CouldFit(IPoint3D p, Map map) => map.CanFit(p.X, p.Y, p.Z, ItemData.Height);
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public void OnChop(Mobile from)
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{
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if (!Guild.NewGuildSystem)
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{
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return;
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}
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public Guildstone(Guild g, string guildName, string abbrev) : base(Guild.NewGuildSystem ? 0xED6 : 0xED4)
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var house = BaseHouse.FindHouseAt(this);
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if (house?.IsOwner(from) == true && house.Addons.Contains(this))
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{
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Guild = g;
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m_GuildName = guildName;
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m_GuildAbbrev = abbrev;
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Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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Movable = false;
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}
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Delete();
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public Guildstone(Serial serial) : base(serial)
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{
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}
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house.Addons.Remove(this);
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[CommandProperty(AccessLevel.GameMaster)]
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public string GuildName
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{
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get => m_GuildName;
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set
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var deed = Deed;
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if (deed != null)
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{
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m_GuildName = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string GuildAbbrev
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{
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get => m_GuildAbbrev;
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set
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{
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m_GuildAbbrev = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Guild Guild { get; private set; }
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public override int LabelNumber => 1041429; // a guildstone
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public Item Deed => new GuildstoneDeed(Guild, m_GuildName, m_GuildAbbrev);
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public bool CouldFit(IPoint3D p, Map map) => map.CanFit(p.X, p.Y, p.Z, ItemData.Height);
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public void OnChop(Mobile from)
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{
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if (!Guild.NewGuildSystem)
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{
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return;
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}
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var house = BaseHouse.FindHouseAt(this);
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var contains = false;
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if (house == null && m_BeforeChangeover ||
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house?.IsOwner(from) == true && (contains = house.Addons.Contains(this)))
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{
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Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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Delete();
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if (contains)
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{
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house.Addons.Remove(this);
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}
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var deed = Deed;
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if (deed != null)
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{
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from.AddToBackpack(deed);
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}
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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if (Guild?.Disbanded == false)
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{
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m_GuildName = Guild.Name;
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m_GuildAbbrev = Guild.Abbreviation;
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}
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writer.Write(3); // version
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writer.Write(m_BeforeChangeover);
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writer.Write(m_GuildName);
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writer.Write(m_GuildAbbrev);
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writer.Write(Guild);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 3:
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{
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m_BeforeChangeover = reader.ReadBool();
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goto case 2;
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}
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case 2:
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{
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m_GuildName = reader.ReadString();
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m_GuildAbbrev = reader.ReadString();
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goto case 1;
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}
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case 1:
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{
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Guild = reader.ReadEntity<Guild>();
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goto case 0;
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}
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case 0:
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{
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break;
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}
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}
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if (Guild.NewGuildSystem && ItemID == 0xED4)
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{
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ItemID = 0xED6;
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}
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if (version <= 2)
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{
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m_BeforeChangeover = true;
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}
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if (Guild.NewGuildSystem && m_BeforeChangeover)
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{
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Timer.StartTimer(AddToHouse);
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}
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if (!Guild.NewGuildSystem && Guild == null)
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{
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Delete();
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}
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}
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private void AddToHouse()
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{
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var house = BaseHouse.FindHouseAt(this);
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if (Guild.NewGuildSystem && m_BeforeChangeover && house?.Addons.Contains(this) == false)
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{
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house.Addons.Add(this);
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m_BeforeChangeover = false;
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}
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (Guild?.Disbanded == false)
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{
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string name;
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string abbr;
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if ((name = Guild.Name) == null || (name = name.Trim()).Length <= 0)
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{
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name = "(unnamed)";
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}
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if ((abbr = Guild.Abbreviation) == null || (abbr = abbr.Trim()).Length <= 0)
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{
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abbr = "";
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}
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// list.Add( 1060802, Utility.FixHtml( name ) ); // Guild name: ~1_val~
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list.Add(1060802, $"{Utility.FixHtml(name)} [{Utility.FixHtml(abbr)}]");
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}
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else if (m_GuildName != null && m_GuildAbbrev != null)
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{
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list.Add(1060802, $"{Utility.FixHtml(m_GuildName)} [{Utility.FixHtml(m_GuildAbbrev)}]");
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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if (Guild?.Disbanded == false)
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{
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string name;
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if ((name = Guild.Name) == null || (name = name.Trim()).Length <= 0)
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{
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name = "(unnamed)";
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}
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LabelTo(from, name);
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}
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else if (m_GuildName != null)
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{
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LabelTo(from, m_GuildName);
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}
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}
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public override void OnAfterDelete()
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{
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if (!Guild.NewGuildSystem && Guild?.Disbanded == false)
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{
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Guild.Disband();
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (Guild.NewGuildSystem)
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{
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return;
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}
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if (Guild?.Disbanded != false)
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{
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Delete();
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}
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else if (!from.InRange(GetWorldLocation(), 2))
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{
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from.SendLocalizedMessage(500446); // That is too far away.
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}
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else if (Guild.Accepted.Contains(from))
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{
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var guildState = PlayerState.Find(Guild.Leader);
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var targetState = PlayerState.Find(from);
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var guildFaction = guildState?.Faction;
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var targetFaction = targetState?.Faction;
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if (guildFaction != targetFaction || targetState?.IsLeaving == true)
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{
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return;
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}
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if (guildState != null && targetState != null)
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{
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targetState.Leaving = guildState.Leaving;
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}
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Guild.Accepted.Remove(from);
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Guild.AddMember(from);
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GuildGump.EnsureClosed(from);
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from.SendGump(new GuildGump(from, Guild));
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}
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else if (from.AccessLevel < AccessLevel.GameMaster && !Guild.IsMember(from))
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{
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from.NetState.SendMessageLocalized(
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Serial,
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ItemID,
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MessageType.Regular,
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0x3B2,
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3,
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501158
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); // You are not a member ...
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}
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else
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{
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GuildGump.EnsureClosed(from);
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from.SendGump(new GuildGump(from, Guild));
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from.AddToBackpack(deed);
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}
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}
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}
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[Flippable(0x14F0, 0x14EF)]
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public class GuildstoneDeed : Item
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private void Deserialize(IGenericReader reader, int version)
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{
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private string m_GuildAbbrev;
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reader.ReadBool(); // Before Change Over
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_guildName = reader.ReadString();
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_guildAbbrev = reader.ReadString();
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_guild = reader.ReadEntity<Guild>();
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}
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private string m_GuildName;
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[Constructible]
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public GuildstoneDeed(Guild g = null, string guildName = null, string abbrev = null) : base(0x14F0)
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[AfterDeserialization(false)]
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private void AfterDeserialization()
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{
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if (Guild.NewGuildSystem && ItemID == 0xED4)
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{
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Guild = g;
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m_GuildName = guildName;
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m_GuildAbbrev = abbrev;
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Weight = 1.0;
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ItemID = 0xED6;
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}
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public GuildstoneDeed(Serial serial) : base(serial)
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if (!Guild.NewGuildSystem && Guild == null)
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{
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Delete();
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}
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (_guild?.Disbanded == false)
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{
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string name;
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string abbr;
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if ((name = _guild.Name) == null || (name = name.Trim()).Length <= 0)
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{
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name = "(unnamed)";
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}
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if ((abbr = _guild.Abbreviation) == null || (abbr = abbr.Trim()).Length <= 0)
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{
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abbr = "";
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}
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// list.Add( 1060802, Utility.FixHtml( name ) ); // Guild name: ~1_val~
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list.Add(1060802, $"{Utility.FixHtml(name)} [{Utility.FixHtml(abbr)}]");
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}
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else if (_guildName != null && _guildAbbrev != null)
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{
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list.Add(1060802, $"{Utility.FixHtml(_guildName)} [{Utility.FixHtml(_guildAbbrev)}]");
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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if (_guild?.Disbanded == false)
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{
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string name;
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if ((name = _guild.Name) == null || (name = name.Trim()).Length <= 0)
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{
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name = "(unnamed)";
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}
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LabelTo(from, name);
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}
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else if (_guildName != null)
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{
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LabelTo(from, _guildName);
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}
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}
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public override void OnAfterDelete()
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{
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if (!Guild.NewGuildSystem && _guild?.Disbanded == false)
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{
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_guild.Disband();
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (Guild.NewGuildSystem)
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{
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return;
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}
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public override int LabelNumber => 1041233; // deed to a guildstone
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[CommandProperty(AccessLevel.GameMaster)]
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public string GuildName
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if (_guild?.Disbanded != false)
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{
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get => m_GuildName;
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set
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{
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m_GuildName = value;
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InvalidateProperties();
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}
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Delete();
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string GuildAbbrev
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else if (!from.InRange(GetWorldLocation(), 2))
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{
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get => m_GuildAbbrev;
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set
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{
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m_GuildAbbrev = value;
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InvalidateProperties();
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}
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from.SendLocalizedMessage(500446); // That is too far away.
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Guild Guild { get; private set; }
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public override void Serialize(IGenericWriter writer)
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else if (_guild.Accepted.Contains(from))
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{
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base.Serialize(writer);
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var guildState = PlayerState.Find(_guild.Leader);
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var targetState = PlayerState.Find(from);
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if (Guild?.Disbanded == false)
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{
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m_GuildName = Guild.Name;
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m_GuildAbbrev = Guild.Abbreviation;
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}
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var guildFaction = guildState?.Faction;
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var targetFaction = targetState?.Faction;
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writer.Write(1); // version
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writer.Write(m_GuildName);
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writer.Write(m_GuildAbbrev);
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writer.Write(Guild);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_GuildName = reader.ReadString();
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m_GuildAbbrev = reader.ReadString();
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Guild = reader.ReadEntity<Guild>();
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break;
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}
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}
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (Guild?.Disbanded == false)
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{
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string name;
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string abbr;
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if ((name = Guild.Name) == null || (name = name.Trim()).Length <= 0)
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{
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name = "(unnamed)";
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}
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if ((abbr = Guild.Abbreviation) == null || (abbr = abbr.Trim()).Length <= 0)
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{
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abbr = "";
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}
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// list.Add( 1060802, Utility.FixHtml( name ) ); // Guild name: ~1_val~
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list.Add(1060802, $"{Utility.FixHtml(name)} [{Utility.FixHtml(abbr)}]");
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}
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else if (m_GuildName != null && m_GuildAbbrev != null)
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{
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list.Add(1060802, $"{Utility.FixHtml(m_GuildName)} [{Utility.FixHtml(m_GuildAbbrev)}]");
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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var house = BaseHouse.FindHouseAt(from);
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if (house?.IsOwner(from) == true)
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{
|
||||
from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
|
||||
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502092); // You must be in your house to do this.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
}
|
||||
}
|
||||
|
||||
public void Placement_OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (targeted is not IPoint3D p || Deleted)
|
||||
if (guildFaction != targetFaction || targetState?.IsLeaving == true)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
|
||||
|
||||
if (IsChildOf(from.Backpack))
|
||||
if (guildState != null && targetState != null)
|
||||
{
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
Item addon = new Guildstone(Guild, m_GuildName, m_GuildAbbrev);
|
||||
|
||||
addon.MoveToWorld(loc, from.Map);
|
||||
|
||||
house.Addons.Add(addon);
|
||||
Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042036); // That location is not in your house.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
targetState.Leaving = guildState.Leaving;
|
||||
}
|
||||
|
||||
_guild.Remove(_guild.Accepted, from);
|
||||
_guild.AddMember(from);
|
||||
|
||||
GuildGump.EnsureClosed(from);
|
||||
from.SendGump(new GuildGump(from, Guild));
|
||||
}
|
||||
else if (from.AccessLevel < AccessLevel.GameMaster && !_guild.IsMember(from))
|
||||
{
|
||||
// You are not a member ...
|
||||
from.NetState.SendMessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, 501158);
|
||||
}
|
||||
else
|
||||
{
|
||||
GuildGump.EnsureClosed(from);
|
||||
from.SendGump(new GuildGump(from, _guild));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x14F0, 0x14EF)]
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class GuildstoneDeed : Item
|
||||
{
|
||||
[InvalidateProperties]
|
||||
[SerializableField(0)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private string _guildName;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(1)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private string _guildAbbrev;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(2, setter: "private")]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private Guild _guild;
|
||||
|
||||
[Constructible]
|
||||
public GuildstoneDeed(Guild g = null, string guildName = null, string abbrev = null) : base(0x14F0)
|
||||
{
|
||||
_guild = g;
|
||||
_guildName = guildName;
|
||||
_guildAbbrev = abbrev;
|
||||
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1041233; // deed to a guildstone
|
||||
|
||||
public override void GetProperties(IPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (_guild?.Disbanded == false)
|
||||
{
|
||||
string name;
|
||||
string abbr;
|
||||
|
||||
if ((name = _guild.Name) == null || (name = name.Trim()).Length <= 0)
|
||||
{
|
||||
name = "(unnamed)";
|
||||
}
|
||||
|
||||
if ((abbr = _guild.Abbreviation) == null || (abbr = abbr.Trim()).Length <= 0)
|
||||
{
|
||||
abbr = "";
|
||||
}
|
||||
|
||||
// list.Add( 1060802, Utility.FixHtml( name ) ); // Guild name: ~1_val~
|
||||
list.Add(1060802, $"{Utility.FixHtml(name)} [{Utility.FixHtml(abbr)}]");
|
||||
}
|
||||
else if (_guildName != null && _guildAbbrev != null)
|
||||
{
|
||||
list.Add(1060802, $"{Utility.FixHtml(_guildName)} [{Utility.FixHtml(_guildAbbrev)}]");
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
var house = BaseHouse.FindHouseAt(from);
|
||||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
|
||||
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502092); // You must be in your house to do this.
|
||||
}
|
||||
}
|
||||
|
||||
public void Placement_OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (targeted is not IPoint3D p || Deleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
var loc = new Point3D(p);
|
||||
|
||||
var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
Item addon = new Guildstone(_guild, _guildName, _guildAbbrev);
|
||||
|
||||
addon.MoveToWorld(loc, from.Map);
|
||||
|
||||
house.Add(house.Addons, addon);
|
||||
Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042036); // That location is not in your house.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue