This reverts commit 179cb50557.
This commit is contained in:
parent
179cb50557
commit
c2ecc76457
588 changed files with 16260 additions and 10926 deletions
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@ -512,7 +512,7 @@ namespace Server.Engines.ConPVP
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if (offset < offsets.Length)
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p = offsets[offset++];
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else
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p = offsets[^1];
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p = offsets[offsets.Length - 1];
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p.X = p.X * matrix[0, 0] + p.Y * matrix[0, 1];
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p.Y = p.X * matrix[1, 0] + p.Y * matrix[1, 1];
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@ -574,15 +574,12 @@ namespace Server.Engines.ConPVP
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if (hasBounds)
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{
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List<Mobile> pets = new List<Mobile>();
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IPooledEnumerable eable = facet.GetMobilesInBounds(m_Bounds);
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foreach (Mobile mob in eable)
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foreach (Mobile mob in facet.GetMobilesInBounds(m_Bounds))
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if (mob is BaseCreature pet && pet.Controlled && pet.ControlMaster != null &&
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Players.Contains(pet.ControlMaster))
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pets.Add(pet);
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eable.Free();
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foreach (Mobile pet in pets)
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{
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pet.Combatant = null;
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@ -752,7 +749,7 @@ namespace Server.Engines.ConPVP
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#region Offsets & Rotation
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private static readonly Point2D[] m_EdgeOffsets =
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private static Point2D[] m_EdgeOffsets =
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{
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/*
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* /\
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@ -775,7 +772,7 @@ namespace Server.Engines.ConPVP
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};
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// nw corner
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private static readonly Point2D[] m_CornerOffsets =
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private static Point2D[] m_CornerOffsets =
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{
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/*
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* /\
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@ -796,7 +793,7 @@ namespace Server.Engines.ConPVP
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new Point2D(3, 0)
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};
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private static readonly int[][,] m_Rotate =
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private static int[][,] m_Rotate =
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{
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new[,] { { +1, 0 }, { 0, +1 } }, // west
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new[,] { { -1, 0 }, { 0, -1 } }, // east
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@ -160,7 +160,7 @@ namespace Server.Engines.ConPVP
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if (spell is RecallSpell)
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from.SendMessage("You may not cast this spell.");
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string title;
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string title = null;
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string option;
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if (spell is ArcanistSpell)
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@ -854,9 +854,16 @@ namespace Server.Engines.ConPVP
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Participant p = Participants[i];
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if (p.Eliminated)
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hasWinner |= ++eliminated == Participants.Count - 1;
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{
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++eliminated;
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if (eliminated == Participants.Count - 1)
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hasWinner = true;
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}
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else
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{
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winner = p;
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}
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}
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return hasWinner ? winner ?? Participants[0] : null;
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@ -1623,7 +1630,16 @@ namespace Server.Engines.ConPVP
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int rx = dx - dy;
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int ry = dx + dy;
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bool eastToWest = (rx < 0 || ry < 0) && (rx >= 0 || ry >= 0);
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bool eastToWest;
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if (rx >= 0 && ry >= 0)
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eastToWest = false;
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else if (rx >= 0)
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eastToWest = true;
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else if (ry >= 0)
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eastToWest = true;
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else
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eastToWest = false;
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Effects.PlaySound(wall, Arena.Facet, 0x1F6);
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@ -1801,7 +1817,9 @@ namespace Server.Engines.ConPVP
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}
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}
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else
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{
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defs = basedef.Options;
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}
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int changes = 0;
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@ -1981,7 +1999,9 @@ namespace Server.Engines.ConPVP
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if (!Registered)
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return;
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StartedReadyCountdown |= count != -1;
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if (count != -1)
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StartedReadyCountdown = true;
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ReadyCount = count;
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if (count == 0)
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@ -293,7 +293,7 @@ namespace Server.Engines.ConPVP
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if (list.Count > 0)
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{
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Point3D p = list[^1];
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Point3D p = list[list.Count - 1];
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if (p.X != ix || p.Y != iy || p.Z != iz)
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list.Add(new Point3D(ix, iy, iz));
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@ -308,7 +308,7 @@ namespace Server.Engines.ConPVP
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z += zslp;
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}
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if (list.Count > 0 && list[^1] != dest)
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if (list.Count > 0 && list[list.Count - 1] != dest)
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list.Add(dest);
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/*if ( dist3d > 4 && ( dest.X != org.X || dest.Y != org.Y ) )
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@ -429,7 +429,10 @@ namespace Server.Engines.ConPVP
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if (t.Z <= point.Z && t.Z + height >= point.Z &&
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(id.Flags & (TileFlag.Impassable | TileFlag.Wall | TileFlag.NoShoot)) != 0)
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{
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point = i > m_PathIdx ? m_Path[i - 1] : GetWorldLocation();
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if (i > m_PathIdx)
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point = m_Path[i - 1];
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else
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point = GetWorldLocation();
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HitObject(point, t.Z, height);
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return;
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}
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@ -445,9 +448,13 @@ namespace Server.Engines.ConPVP
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continue;
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if (i is BRGoal)
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{
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height = 17;
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}
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else if (i is Blocker)
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{
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height = 20;
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}
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else
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{
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ItemData id = i.ItemData;
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@ -466,7 +473,10 @@ namespace Server.Engines.ConPVP
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(i is Blocker || loc.Z <= point.Z && loc.Z + height >= point.Z))
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{
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found = true;
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point = j > m_PathIdx ? m_Path[j - 1] : GetWorldLocation();
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if (j > m_PathIdx)
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point = m_Path[j - 1];
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else
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point = GetWorldLocation();
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break;
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}
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}
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@ -484,7 +494,9 @@ namespace Server.Engines.ConPVP
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HitObject(point, loc.Z, height);
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}
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else
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{
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HitObject(point, loc.Z, height);
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}
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return;
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}
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@ -499,11 +511,12 @@ namespace Server.Engines.ConPVP
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if (m == null || m == Thrower)
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continue;
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Point3D point;
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Point3D loc = m.Location;
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for (int j = m_PathIdx; j < pathCheckEnd && !found; j++)
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{
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Point3D point = m_Path[j];
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point = m_Path[j];
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if (loc.X == point.X && loc.Y == point.Y &&
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loc.Z <= point.Z && loc.Z + 16 >= point.Z)
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@ -537,10 +550,9 @@ namespace Server.Engines.ConPVP
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else if (m_Path.Count > 0)
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MoveToWorld(m_Path.Last);
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int myZ = Map?.GetAverageZ(X, Y) ?? 0;
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StaticTile[] statics = Map?.Tiles?.GetStaticTiles(X, Y, true) ?? new StaticTile[0];
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int myZ = Map.GetAverageZ(X, Y);
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StaticTile[] statics = Map.Tiles.GetStaticTiles(X, Y, true);
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for (int j = 0; j < statics.Length; j++)
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{
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StaticTile t = statics[j];
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@ -664,7 +676,7 @@ namespace Server.Engines.ConPVP
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if (m_Bomb.Parent == null && m_Bomb.m_Game?.Controller != null)
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{
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if (!m_Bomb.m_Flying && m_Bomb.Map != Map.Internal)
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Effects.SendLocationEffect(m_Bomb.GetWorldLocation(), m_Bomb.Map, 0x377A, 16, 10, m_Bomb.Hue);
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Effects.SendLocationEffect(m_Bomb.GetWorldLocation(), m_Bomb.Map, 0x377A, 16, 10, m_Bomb.Hue, 0);
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if (m_Bomb.Location != m_Bomb.m_Game.Controller.BombHome)
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{
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@ -971,7 +983,9 @@ namespace Server.Engines.ConPVP
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total = entries.Count;
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}
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else
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total += section.Players.Values.Count(player => player.Score > 0);
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foreach (BRPlayerInfo player in section.Players.Values)
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if (player.Score > 0)
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total++;
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entries.Sort();
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@ -1708,13 +1722,12 @@ namespace Server.Engines.ConPVP
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for (int i = 0; i < m_Context.Participants.Count; ++i)
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{
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DuelPlayer[] players = m_Context.Participants[i]?.Players;
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if (players == null)
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if (!(m_Context.Participants[i] is Participant p) || p.Players == null)
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continue;
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for (int j = 0; j < players.Length; ++j)
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for (int j = 0; j < p.Players.Length; ++j)
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{
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DuelPlayer dp = players[j];
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DuelPlayer dp = p.Players[j];
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if (dp?.Mobile != null)
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{
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@ -1723,16 +1736,16 @@ namespace Server.Engines.ConPVP
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}
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}
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if (i == winner?.TeamID)
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if (i == winner.TeamID)
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continue;
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for (int j = 0; j < players.Length; ++j)
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if (players[j] != null)
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players[j].Eliminated = true;
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if (p.Players != null)
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for (int j = 0; j < p.Players.Length; ++j)
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if (p.Players[j] != null)
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p.Players[j].Eliminated = true;
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}
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if (winner != null)
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m_Context.Finish(m_Context.Participants[winner.TeamID]);
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m_Context.Finish(m_Context.Participants[winner.TeamID]);
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}
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public override void OnStop()
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@ -1,6 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Server.Gumps;
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using Server.Items;
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@ -71,13 +70,17 @@ namespace Server.Engines.ConPVP
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{
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CTFTeamInfo teamInfo = game.Controller.TeamInfo[i % 8];
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if (teamInfo?.Flag != null)
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entries.Add(teamInfo);
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if (teamInfo?.Flag == null)
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continue;
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entries.Add(teamInfo);
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}
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else
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entries.AddRange(section.Players.Values.Where(player => player.Score > 0));
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foreach (CTFPlayerInfo player in section.Players.Values)
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if (player.Score > 0)
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entries.Add(player);
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entries.Sort((a, b) => b.Score - a.Score);
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entries.Sort(delegate(IRankedCTF a, IRankedCTF b) { return b.Score - a.Score; });
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int height = 0;
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@ -108,8 +111,7 @@ namespace Server.Engines.ConPVP
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if (section == null)
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for (int i = 0; i < entries.Count; ++i)
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{
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if (!(entries[i] is CTFTeamInfo teamInfo))
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continue;
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CTFTeamInfo teamInfo = entries[i] as CTFTeamInfo;
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AddImage(30, 70 + i * 75, 10152);
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AddImage(30, 85 + i * 75, 10151);
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@ -192,7 +194,10 @@ namespace Server.Engines.ConPVP
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private void AddColoredText(int x, int y, int width, int height, string text, int color)
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{
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AddHtml(x, y, width, height, color == 0 ? text : Color(text, color));
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if (color == 0)
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AddHtml(x, y, width, height, text);
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else
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AddHtml(x, y, width, height, Color(text, color));
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}
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}
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@ -241,8 +246,10 @@ namespace Server.Engines.ConPVP
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else if (ourTeam == useTeam)
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{
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if (Location == m_TeamInfo.Origin && Map == m_TeamInfo.Game.Facet)
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Packets.SendUnicodeMessage(from.NetState, Serial, ItemID, MessageType.Regular, 0x3B2, 3, "ENU", Name,
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"Touch me not for I am chaste.");
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{
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from.Send(new UnicodeMessage(Serial, ItemID, MessageType.Regular, 0x3B2, 3, "ENU", Name,
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"Touch me not for I am chaste."));
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}
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else
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{
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CTFPlayerInfo playerInfo = useTeam[from];
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@ -299,7 +306,9 @@ namespace Server.Engines.ConPVP
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m_ReturnCount = Math.Min(m_ReturnCount, 10);
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}
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else
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{
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SendHome();
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}
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}
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private void StopCountdown()
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@ -408,7 +417,9 @@ namespace Server.Engines.ConPVP
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}
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}
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else
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x26, false, "Those are not my cookies.");
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}
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}
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else if (obj is Mobile passTo)
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{
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@ -932,8 +943,15 @@ namespace Server.Engines.ConPVP
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if (ourFlagCarrier != null && GetTeamInfo(ourFlagCarrier) == teamInfo)
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{
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if (ourFlagCarrier.Aggressors.Any(t => t.Defender == ourFlagCarrier && t.Attacker == mob))
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for (int j = 0; j < ourFlagCarrier.Aggressors.Count; ++j)
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{
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if (!(ourFlagCarrier.Aggressors[j] is AggressorInfo aggr) ||
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aggr.Defender != ourFlagCarrier || aggr.Attacker != mob)
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continue;
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playerInfo.Score += 2; // helped defend guy capturing enemy flag
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break;
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}
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if (mob.Map == ourFlagCarrier.Map && ourFlagCarrier.InRange(mob, 12))
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playerInfo.Score += 1; // helped defend guy capturing enemy flag
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|
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@ -1,6 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Server.Gumps;
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using Server.Items;
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@ -73,9 +72,11 @@ namespace Server.Engines.ConPVP
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entries.Add(teamInfo);
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}
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else
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entries.AddRange(section.Players.Values.Where(player => player.Score > 0));
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foreach (DDPlayerInfo player in section.Players.Values)
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if (player.Score > 0)
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entries.Add(player);
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entries.Sort((a, b) => b.Score - a.Score);
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entries.Sort(delegate(IRankedCTF a, IRankedCTF b) { return b.Score - a.Score; });
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int height = 0;
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@ -106,8 +107,7 @@ namespace Server.Engines.ConPVP
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if (section == null)
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for (int i = 0; i < entries.Count; ++i)
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{
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if (!(entries[i] is DDTeamInfo teamInfo))
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continue;
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DDTeamInfo teamInfo = entries[i] as DDTeamInfo;
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AddImage(30, 70 + i * 75, 10152);
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AddImage(30, 85 + i * 75, 10151);
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|
|
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@ -171,7 +171,8 @@ namespace Server.Engines.ConPVP
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King = m;
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m_KingTimer ??= new KingTimer(this);
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if (m_KingTimer == null)
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m_KingTimer = new KingTimer(this);
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m_KingTimer.Stop();
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m_KingTimer.StartHillTicker();
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@ -1112,13 +1113,12 @@ namespace Server.Engines.ConPVP
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for (int i = 0; i < m_Context.Participants.Count; ++i)
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{
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DuelPlayer[] players = m_Context.Participants[i]?.Players;
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if (players == null)
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if (!(m_Context.Participants[i] is Participant p) || p.Players == null)
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continue;
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for (int j = 0; j < players.Length; ++j)
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for (int j = 0; j < p.Players.Length; ++j)
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{
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DuelPlayer dp = players[j];
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DuelPlayer dp = p.Players[j];
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if (dp?.Mobile != null)
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{
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@ -1130,9 +1130,10 @@ namespace Server.Engines.ConPVP
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if (i == winner?.TeamID)
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continue;
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for (int j = 0; j < players.Length; ++j)
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if (players[j] != null)
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players[j].Eliminated = true;
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if (p.Players != null)
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for (int j = 0; j < p.Players.Length; ++j)
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if (p.Players[j] != null)
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p.Players[j].Eliminated = true;
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}
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if (winner != null)
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@ -1148,7 +1149,7 @@ namespace Server.Engines.ConPVP
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if (Controller.Hills[i] != null)
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Controller.Hills[i].Game = null;
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foreach (var board in Controller.Boards)
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foreach (KHBoard board in Controller.Boards)
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if (board != null)
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board.m_Game = null;
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|
|
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@ -106,7 +106,7 @@ namespace Server.Engines.ConPVP
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foreach (Mobile view in mob.GetMobilesInRange(18))
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if (!mob.CanSee(view))
|
||||
Packets.SendRemoveEntity(mob.NetState, view.Serial);
|
||||
mob.Send(view.RemovePacket);
|
||||
|
||||
mob.LocalOverheadMessage(MessageType.Emote, 0x3B2, false,
|
||||
"* Your mind focuses intently on the fight and all other distractions fade away *");
|
||||
|
|
|
|||
|
|
@ -93,7 +93,9 @@ namespace Server.Engines.ConPVP
|
|||
for (int i = 0; i < info.Switches.Length; ++i)
|
||||
{
|
||||
int sid = info.Switches[i];
|
||||
opts[sid] |= sid >= 0 && sid < m_Page.Options.Length;
|
||||
|
||||
if (sid >= 0 && sid < m_Page.Options.Length)
|
||||
opts[sid] = true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < opts.Length; ++i)
|
||||
|
|
|
|||
|
|
@ -173,7 +173,7 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
|
||||
Resize(Players.Length + 1);
|
||||
Players[^1] = new DuelPlayer(player, this);
|
||||
Players[Players.Length - 1] = new DuelPlayer(player, this);
|
||||
}
|
||||
|
||||
public void Resize(int count)
|
||||
|
|
|
|||
|
|
@ -433,7 +433,7 @@ namespace Server.Engines.ConPVP
|
|||
if (Pyramid.Levels.Count < 1)
|
||||
break;
|
||||
|
||||
PyramidLevel top = Pyramid.Levels[^1];
|
||||
PyramidLevel top = Pyramid.Levels[Pyramid.Levels.Count - 1];
|
||||
|
||||
if (top.FreeAdvance != null || top.Matches.Count != 1)
|
||||
break;
|
||||
|
|
@ -451,7 +451,7 @@ namespace Server.Engines.ConPVP
|
|||
if (Pyramid.Levels.Count < 2)
|
||||
break;
|
||||
|
||||
PyramidLevel top = Pyramid.Levels[^1];
|
||||
PyramidLevel top = Pyramid.Levels[Pyramid.Levels.Count - 1];
|
||||
|
||||
if (top.FreeAdvance != null || top.Matches.Count != 1)
|
||||
break;
|
||||
|
|
@ -471,7 +471,7 @@ namespace Server.Engines.ConPVP
|
|||
GiveAwards(part.Players, TrophyRank.Silver, cash / 2);
|
||||
}
|
||||
|
||||
PyramidLevel next = Pyramid.Levels[^2];
|
||||
PyramidLevel next = Pyramid.Levels[Pyramid.Levels.Count - 2];
|
||||
|
||||
if (next.Matches.Count > 2)
|
||||
break;
|
||||
|
|
@ -495,7 +495,7 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
}
|
||||
|
||||
private void GiveAwards(IReadOnlyList<Mobile> players, TrophyRank rank, int cash)
|
||||
private void GiveAwards(List<Mobile> players, TrophyRank rank, int cash)
|
||||
{
|
||||
if (players.Count == 0)
|
||||
return;
|
||||
|
|
@ -663,39 +663,69 @@ namespace Server.Engines.ConPVP
|
|||
try
|
||||
{
|
||||
if (EventController != null)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {EventController.GetTeamName(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner))} has won!");
|
||||
}
|
||||
else if (TourneyType == TourneyType.RandomTeam)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) + 1} has won!");
|
||||
}
|
||||
else if (TourneyType == TourneyType.Faction)
|
||||
{
|
||||
if (m_ParticipantsPerMatch == 4)
|
||||
{
|
||||
string name = Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) switch
|
||||
string name = "(null)";
|
||||
|
||||
switch (Pyramid.Levels[0].Matches[0].Participants.IndexOf(
|
||||
winner))
|
||||
{
|
||||
0 => "Minax",
|
||||
1 => "Council of Mages",
|
||||
2 => "True Britannians",
|
||||
3 => "Shadowlords",
|
||||
_ => "(null)"
|
||||
};
|
||||
case 0:
|
||||
{
|
||||
name = "Minax";
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
name = "Council of Mages";
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
name = "True Britannians";
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
name = "Shadowlords";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Alert("The tournament has completed!", $"The {name} team has won!");
|
||||
}
|
||||
else if (m_ParticipantsPerMatch == 2)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"The {(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) == 0 ? "Evil" : "Hero")} team has won!");
|
||||
}
|
||||
else
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) + 1} has won!");
|
||||
}
|
||||
}
|
||||
else if (TourneyType == TourneyType.RedVsBlue)
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) == 0 ? "Red" : "Blue")} has won!");
|
||||
}
|
||||
else
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"{winner.NameList} {(winner.Players.Count > 1 ? "are" : "is")} the champion{(winner.Players.Count == 1 ? "" : "s")}.");
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
|
@ -709,7 +739,7 @@ namespace Server.Engines.ConPVP
|
|||
}
|
||||
else if (Pyramid.Levels.Count > 0)
|
||||
{
|
||||
PyramidLevel activeLevel = Pyramid.Levels[^1];
|
||||
PyramidLevel activeLevel = Pyramid.Levels[Pyramid.Levels.Count - 1];
|
||||
bool stillGoing = false;
|
||||
|
||||
for (int i = 0; i < activeLevel.Matches.Count; ++i)
|
||||
|
|
@ -816,6 +846,7 @@ namespace Server.Engines.ConPVP
|
|||
$"The {(Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) == 0 ? "Evil" : "Hero")} team has won!");
|
||||
}
|
||||
else
|
||||
{
|
||||
Alert("The tournament has completed!",
|
||||
$"Team {Pyramid.Levels[0].Matches[0].Participants.IndexOf(winner) + 1} has won!");
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue