This reverts commit 179cb50557.
This commit is contained in:
parent
179cb50557
commit
c2ecc76457
588 changed files with 16260 additions and 10926 deletions
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@ -75,7 +75,7 @@ namespace Server.Engines.Plants
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}
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case 2: // Help
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 17, true); // EMPTYING THE BOWL
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from.Send(new DisplayHelpTopic(71, true)); // EMPTYING THE BOWL
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from.SendGump(new EmptyTheBowlGump(m_Plant));
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@ -264,7 +264,9 @@ namespace Server.Engines.Plants
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case 1: // Reproduction menu
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{
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if (m_Plant.PlantStatus > PlantStatus.BowlOfDirt)
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{
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from.SendGump(new ReproductionGump(m_Plant));
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}
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else
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{
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from.SendLocalizedMessage(1061885); // You need to plant a seed in the bowl first.
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@ -276,28 +278,32 @@ namespace Server.Engines.Plants
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}
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case 2: // Infestation
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 54, true); // INFESTATION LEVEL
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from.Send(new DisplayHelpTopic(54, true)); // INFESTATION LEVEL
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from.SendGump(new MainPlantGump(m_Plant));
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break;
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}
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case 3: // Fungus
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 56, true); // FUNGUS LEVEL
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from.Send(new DisplayHelpTopic(56, true)); // FUNGUS LEVEL
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from.SendGump(new MainPlantGump(m_Plant));
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break;
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}
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case 4: // Poison
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 58, true); // POISON LEVEL
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from.Send(new DisplayHelpTopic(58, true)); // POISON LEVEL
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from.SendGump(new MainPlantGump(m_Plant));
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break;
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}
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case 5: // Disease
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 60, true); // DISEASE LEVEL
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from.Send(new DisplayHelpTopic(60, true)); // DISEASE LEVEL
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from.SendGump(new MainPlantGump(m_Plant));
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break;
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@ -314,7 +320,9 @@ namespace Server.Engines.Plants
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$"#{m_Plant.GetLocalizedPlantStatus()}"); // Target the container you wish to use to water the ~1_val~.
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}
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else
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{
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m_Plant.Pour(from, bev);
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}
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from.SendGump(new MainPlantGump(m_Plant));
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@ -346,7 +354,7 @@ namespace Server.Engines.Plants
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}
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case 11: // Help
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 48, true); // PLANT GROWING
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from.Send(new DisplayHelpTopic(48, true)); // PLANT GROWING
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from.SendGump(new MainPlantGump(m_Plant));
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@ -366,7 +374,9 @@ namespace Server.Engines.Plants
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Item item = GetPotion(from, effects);
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if (item != null)
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{
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m_Plant.Pour(from, item);
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}
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else
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{
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if (m_Plant.ApplyPotion(effects[0], true, out int message))
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15
Projects/Scripts/Engines/Plants/Network/DisplayHelpTopic.cs
Normal file
15
Projects/Scripts/Engines/Plants/Network/DisplayHelpTopic.cs
Normal file
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@ -0,0 +1,15 @@
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namespace Server.Network
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{
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public class DisplayHelpTopic : Packet
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{
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public DisplayHelpTopic(int topicID, bool display) : base(0xBF)
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{
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EnsureCapacity(11);
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m_Stream.Write((short)0x17);
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m_Stream.Write((byte)1);
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m_Stream.Write(topicID);
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m_Stream.Write(display);
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}
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}
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}
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@ -84,7 +84,8 @@ namespace Server.Engines.Plants
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}
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else
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{
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PlantSystem ??= new PlantSystem(this, false);
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if (PlantSystem == null)
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PlantSystem = new PlantSystem(this, false);
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int hits = (int)(PlantSystem.MaxHits * ratio);
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@ -1,5 +1,4 @@
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using System;
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using System.Linq;
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using Server.Items;
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namespace Server.Engines.Plants
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@ -32,9 +31,15 @@ namespace Server.Engines.Plants
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public Type ResourceType{ get; }
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public static PlantResourceInfo GetInfo(PlantType plantType, PlantHue plantHue) =>
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m_ResourceList.FirstOrDefault(info => info.PlantType == plantType && info.PlantHue == plantHue);
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public static PlantResourceInfo GetInfo(PlantType plantType, PlantHue plantHue)
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{
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foreach (PlantResourceInfo info in m_ResourceList)
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if (info.PlantType == plantType && info.PlantHue == plantHue)
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return info;
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return null;
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}
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public Item CreateResource() => (Item)Activator.CreateInstance(ResourceType);
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}
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}
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}
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@ -383,7 +383,6 @@ namespace Server.Engines.Plants
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return 1060827; // soft
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if (Water <= 3)
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return 1060828; // squishy
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return 1060829; // sopping wet
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}
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@ -261,13 +261,21 @@ namespace Server.Engines.Plants
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double rand = Utility.RandomDouble();
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return rand < 0.5 / exp4 ? PlantType.CommonGreenBonsai :
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rand < 1.0 / exp4 ? PlantType.CommonPinkBonsai :
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rand < (k1 * 0.5 + 1.0) / exp4 ? PlantType.UncommonGreenBonsai :
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rand < exp1 / exp4 ? PlantType.UncommonPinkBonsai :
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rand < (k2 * 0.5 + exp1) / exp4 ? PlantType.RareGreenBonsai :
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rand < exp2 / exp4 ? PlantType.RarePinkBonsai :
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rand < exp3 / exp4 ? PlantType.ExceptionalBonsai : PlantType.ExoticBonsai;
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if (rand < 0.5 / exp4)
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return PlantType.CommonGreenBonsai;
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if (rand < 1.0 / exp4)
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return PlantType.CommonPinkBonsai;
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if (rand < (k1 * 0.5 + 1.0) / exp4)
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return PlantType.UncommonGreenBonsai;
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if (rand < exp1 / exp4)
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return PlantType.UncommonPinkBonsai;
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if (rand < (k2 * 0.5 + exp1) / exp4)
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return PlantType.RareGreenBonsai;
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if (rand < exp2 / exp4)
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return PlantType.RarePinkBonsai;
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if (rand < exp3 / exp4)
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return PlantType.ExceptionalBonsai;
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return PlantType.ExoticBonsai;
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}
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public static bool IsCrossable(PlantType plantType) => GetInfo(plantType).Crossable;
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@ -348,4 +356,4 @@ namespace Server.Engines.Plants
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return hueInfo.IsBright() ? 1113493 : 1113492; // ~1_amount~ [bright] ~2_color~ ~3_type~ seeds
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}
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}
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}
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}
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@ -14,30 +14,50 @@ namespace Server.Engines.Plants
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from.InRange(m_Plant.GetWorldLocation(), 3))
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{
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if (!m_Plant.IsUsableBy(from))
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{
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m_Plant.LabelTo(from,
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1061856); // You must have the item in your backpack or locked down in order to use it.
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}
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else if (!m_Plant.IsCrossable)
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{
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m_Plant.LabelTo(from, 1053050); // You cannot gather pollen from a mutated plant!
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}
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else if (!m_Plant.PlantSystem.PollenProducing)
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{
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m_Plant.LabelTo(from, 1053051); // You cannot gather pollen from a plant in this stage of development!
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}
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else if (m_Plant.PlantSystem.Health < PlantHealth.Healthy)
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{
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m_Plant.LabelTo(from, 1053052); // You cannot gather pollen from an unhealthy plant!
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}
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else
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{
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if (!(targeted is PlantItem targ) || targ.PlantStatus >= PlantStatus.DecorativePlant ||
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targ.PlantStatus <= PlantStatus.BowlOfDirt)
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{
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m_Plant.LabelTo(from, 1053070); // You can only pollinate other specially grown plants!
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}
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else if (!targ.IsUsableBy(from))
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{
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targ.LabelTo(from,
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1061856); // You must have the item in your backpack or locked down in order to use it.
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}
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else if (!targ.IsCrossable)
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{
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targ.LabelTo(from, 1053073); // You cannot cross-pollinate with a mutated plant!
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}
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else if (!targ.PlantSystem.PollenProducing)
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{
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targ.LabelTo(from, 1053074); // This plant is not in the flowering stage. You cannot pollinate it!
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}
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else if (targ.PlantSystem.Health < PlantHealth.Healthy)
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{
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targ.LabelTo(from, 1053075); // You cannot pollinate an unhealthy plant!
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}
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else if (targ.PlantSystem.Pollinated)
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{
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targ.LabelTo(from, 1053072); // This plant has already been pollinated!
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}
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else if (targ == m_Plant)
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{
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targ.PlantSystem.Pollinated = true;
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@ -65,4 +85,4 @@ namespace Server.Engines.Plants
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m_Plant.IsUsableBy(from)) from.SendGump(new ReproductionGump(m_Plant));
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}
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}
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}
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}
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@ -138,21 +138,24 @@ namespace Server.Engines.Plants
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}
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case 3: // Pollination
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 67, true); // POLLINATION STATE
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from.Send(new DisplayHelpTopic(67, true)); // POLLINATION STATE
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from.SendGump(new ReproductionGump(m_Plant));
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break;
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}
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case 4: // Resources
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 69, true); // RESOURCE PRODUCTION
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from.Send(new DisplayHelpTopic(69, true)); // RESOURCE PRODUCTION
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from.SendGump(new ReproductionGump(m_Plant));
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break;
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}
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case 5: // Seeds
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 68, true); // SEED PRODUCTION
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from.Send(new DisplayHelpTopic(68, true)); // SEED PRODUCTION
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from.SendGump(new ReproductionGump(m_Plant));
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break;
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@ -197,7 +200,9 @@ namespace Server.Engines.Plants
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m_Plant.LabelTo(from, 1053055); // Mutated plants do not produce resources!
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}
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else if (system.AvailableResources == 0)
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{
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m_Plant.LabelTo(from, 1053056); // This plant has no resources to gather!
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}
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else
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{
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Item resource = resInfo.CreateResource();
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@ -224,9 +229,13 @@ namespace Server.Engines.Plants
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PlantSystem system = m_Plant.PlantSystem;
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if (!m_Plant.Reproduces)
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{
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m_Plant.LabelTo(from, 1053060); // Mutated plants do not produce seeds!
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}
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else if (system.AvailableSeeds == 0)
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{
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m_Plant.LabelTo(from, 1053061); // This plant has no seeds to gather!
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}
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else
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{
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Seed seed = new Seed(system.SeedType, system.SeedHue, true);
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@ -64,7 +64,7 @@ namespace Server.Engines.Plants
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}
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case 2: // Help
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{
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ContentPackets.SendDisplayHelpTopic(from.NetState, 70, true); // DECORATIVE MODE
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from.Send(new DisplayHelpTopic(70, true)); // DECORATIVE MODE
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from.SendGump(new SetToDecorativeGump(m_Plant));
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