Revert "Updates Packets & Randomizer (#43)" (#61)

This reverts commit 179cb50557.
This commit is contained in:
Kamron Batman 2019-11-11 08:46:11 -08:00 • committed by GitHub
parent 179cb50557
commit c2ecc76457
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GPG key ID: 4AEE18F83AFDEB23
588 changed files with 16260 additions and 10926 deletions

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@ -264,7 +264,9 @@ namespace Server.Engines.Plants
case 1: // Reproduction menu
{
if (m_Plant.PlantStatus > PlantStatus.BowlOfDirt)
{
from.SendGump(new ReproductionGump(m_Plant));
}
else
{
from.SendLocalizedMessage(1061885); // You need to plant a seed in the bowl first.
@ -276,28 +278,32 @@ namespace Server.Engines.Plants
}
case 2: // Infestation
{
ContentPackets.SendDisplayHelpTopic(from.NetState, 54, true); // INFESTATION LEVEL
from.Send(new DisplayHelpTopic(54, true)); // INFESTATION LEVEL
from.SendGump(new MainPlantGump(m_Plant));
break;
}
case 3: // Fungus
{
ContentPackets.SendDisplayHelpTopic(from.NetState, 56, true); // FUNGUS LEVEL
from.Send(new DisplayHelpTopic(56, true)); // FUNGUS LEVEL
from.SendGump(new MainPlantGump(m_Plant));
break;
}
case 4: // Poison
{
ContentPackets.SendDisplayHelpTopic(from.NetState, 58, true); // POISON LEVEL
from.Send(new DisplayHelpTopic(58, true)); // POISON LEVEL
from.SendGump(new MainPlantGump(m_Plant));
break;
}
case 5: // Disease
{
ContentPackets.SendDisplayHelpTopic(from.NetState, 60, true); // DISEASE LEVEL
from.Send(new DisplayHelpTopic(60, true)); // DISEASE LEVEL
from.SendGump(new MainPlantGump(m_Plant));
break;
@ -314,7 +320,9 @@ namespace Server.Engines.Plants
$"#{m_Plant.GetLocalizedPlantStatus()}"); // Target the container you wish to use to water the ~1_val~.
}
else
{
m_Plant.Pour(from, bev);
}
from.SendGump(new MainPlantGump(m_Plant));
@ -346,7 +354,7 @@ namespace Server.Engines.Plants
}
case 11: // Help
{
ContentPackets.SendDisplayHelpTopic(from.NetState, 48, true); // PLANT GROWING
from.Send(new DisplayHelpTopic(48, true)); // PLANT GROWING
from.SendGump(new MainPlantGump(m_Plant));
@ -366,7 +374,9 @@ namespace Server.Engines.Plants
Item item = GetPotion(from, effects);
if (item != null)
{
m_Plant.Pour(from, item);
}
else
{
if (m_Plant.ApplyPotion(effects[0], true, out int message))