This reverts commit 179cb50557.
This commit is contained in:
parent
179cb50557
commit
c2ecc76457
588 changed files with 16260 additions and 10926 deletions
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@ -1,5 +1,4 @@
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using System.Collections.Generic;
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using System.Linq;
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using Server.ContextMenus;
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using Server.Mobiles;
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using Server.Multis;
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@ -17,17 +16,40 @@ namespace Server.Items
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{
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}
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public override int DefaultMaxWeight => IsSecure ? 0 : base.DefaultMaxWeight;
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public override int DefaultMaxWeight
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{
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get
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{
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if (IsSecure)
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return 0;
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public override bool IsAccessibleTo(Mobile m) =>
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BaseHouse.CheckAccessible(m, this) && base.IsAccessibleTo(m);
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return base.DefaultMaxWeight;
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}
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}
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public override bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight) =>
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(!IsSecure || BaseHouse.CheckHold(m, this, item, message, checkItems, plusItems, plusWeight)) &&
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base.CheckHold(m, item, message, checkItems, plusItems, plusWeight);
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public override bool IsAccessibleTo(Mobile m)
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{
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if (!BaseHouse.CheckAccessible(m, this))
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return false;
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public override bool CheckItemUse(Mobile from, Item item) =>
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IsDecoContainer && item is BaseBook || base.CheckItemUse(from, item);
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return base.IsAccessibleTo(m);
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}
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public override bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight)
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{
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if (IsSecure && !BaseHouse.CheckHold(m, this, item, message, checkItems, plusItems, plusWeight))
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return false;
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return base.CheckHold(m, item, message, checkItems, plusItems, plusWeight);
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}
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public override bool CheckItemUse(Mobile from, Item item)
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{
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if (IsDecoContainer && item is BaseBook)
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return true;
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return base.CheckItemUse(from, item);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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@ -57,8 +79,13 @@ namespace Server.Items
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List<Item> list = Items;
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if (list.Any(item => !(item is Container) && item.StackWith(from, dropped, false)))
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return true;
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for (int i = 0; i < list.Count; ++i)
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{
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Item item = list[i];
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if (!(item is Container) && item.StackWith(from, dropped, false))
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return true;
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}
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DropItem(dropped);
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@ -909,4 +936,4 @@ namespace Server.Items
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Weight = -1;
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}
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}
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}
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}
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@ -1,6 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Mobiles;
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namespace Server.Items
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@ -96,7 +95,14 @@ namespace Server.Items
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}
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}
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public int GetItemsCount() => Items.Sum(item => item.Amount);
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public int GetItemsCount()
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{
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int count = 0;
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foreach (Item item in Items) count += item.Amount;
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return count;
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}
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public void CheckRespawn()
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{
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@ -1501,9 +1507,7 @@ namespace Server.Items
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Mobile nearest = null;
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FillableContent content = null;
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IPooledEnumerable eable = map.GetMobilesInRange(loc, 20);
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foreach (Mobile mob in eable)
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foreach (Mobile mob in map.GetMobilesInRange(loc, 20))
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{
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if (nearest != null && mob.GetDistanceToSqrt(loc) > nearest.GetDistanceToSqrt(loc) &&
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!(nearest is Cobbler && mob is Provisioner))
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@ -1516,8 +1520,6 @@ namespace Server.Items
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}
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}
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eable.Free();
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return content;
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}
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}
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@ -264,7 +264,7 @@ namespace Server.Items
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inaccessible = true;
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}
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Packets.SendMessageLocalized(from.NetState, Serial, ItemID, MessageType.Regular, 0x3B2, 3, number);
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from.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", ""));
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}
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return inaccessible;
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@ -323,4 +323,4 @@ namespace Server.Items
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LabelTo(from, 1041645); //recovered from a shipwreck
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}
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}
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}
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}
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@ -126,11 +126,16 @@ namespace Server.Items
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#region Checks
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private bool Resmeltables() => //Where context menu checks for metal items and dragon barding deeds
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Items.Select(i => i?.Deleted == false &&
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(i is BaseWeapon weapon && CraftResources.GetType(weapon.Resource) == CraftResourceType.Metal ||
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i is BaseArmor armor && CraftResources.GetType(armor.Resource) == CraftResourceType.Metal ||
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i is DragonBardingDeed)).FirstOrDefault();
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private bool Resmeltables() //Where context menu checks for metal items and dragon barding deeds
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{
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foreach (Item i in Items)
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return i?.Deleted == false && (
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i is BaseWeapon weapon && CraftResources.GetType(weapon.Resource) == CraftResourceType.Metal ||
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i is BaseArmor armor && CraftResources.GetType(armor.Resource) == CraftResourceType.Metal ||
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i is DragonBardingDeed);
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return false;
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}
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private bool Scissorables() //Where context menu checks for Leather items and cloth items
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{
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@ -46,7 +46,7 @@ namespace Server.Items
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if (Deleted || !to.CanSee(this))
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return;
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Packets.SendMessageLocalized(to.NetState, Serial, ItemID, MessageType.Regular, hue, 3, number);
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to.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, hue, 3, number, "", ""));
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}
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private void SendMessageTo(Mobile to, string text, int hue)
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@ -54,7 +54,7 @@ namespace Server.Items
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if (Deleted || !to.CanSee(this))
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return;
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Packets.SendUnicodeMessage(to.NetState,Serial, ItemID, MessageType.Regular, hue, 3, "ENU", "", text);
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to.Send(new UnicodeMessage(Serial, ItemID, MessageType.Regular, hue, 3, "ENU", "", text));
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}
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public virtual bool ExecuteTrap(Mobile from)
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@ -91,7 +91,7 @@ namespace Server.Items
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from.LocalOverheadMessage(MessageType.Regular, 0x2A, 503000);
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}
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Effects.SendLocationEffect(loc, facet, 0x36BD, 15);
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Effects.SendLocationEffect(loc, facet, 0x36BD, 15, 10);
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Effects.PlaySound(loc, facet, 0x307);
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break;
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@ -129,7 +129,7 @@ namespace Server.Items
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AOS.Damage(from, damage, 100, 0, 0, 0, 0);
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// A dart embeds itself in your flesh!
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// A dart imbeds itself in your flesh!
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from.LocalOverheadMessage(MessageType.Regular, 0x62, 502998);
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}
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@ -221,4 +221,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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@ -1,6 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.ContextMenus;
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using Server.Engines.PartySystem;
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using Server.Gumps;
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@ -40,7 +39,7 @@ namespace Server.Items
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public override int LabelNumber => 3000541;
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public static Type[] Artifacts { get; } =
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public static Type[] Artifacts{ get; } =
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{
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typeof(CandelabraOfSouls), typeof(GoldBricks), typeof(PhillipsWoodenSteed),
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typeof(ArcticDeathDealer), typeof(BlazeOfDeath), typeof(BurglarsBandana),
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@ -52,18 +51,18 @@ namespace Server.Items
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};
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[CommandProperty(AccessLevel.GameMaster)]
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public int Level { get; set; }
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public int Level{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Owner { get; set; }
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public Mobile Owner{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime DeleteTime { get; private set; }
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public DateTime DeleteTime{ get; private set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Temporary { get; set; }
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public bool Temporary{ get; set; }
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public List<Mobile> Guardians { get; private set; }
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public List<Mobile> Guardians{ get; private set; }
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public override bool IsDecoContainer => false;
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@ -197,11 +196,18 @@ namespace Server.Items
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};
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}
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else
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{
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numberItems = level * 6;
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}
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for (int i = 0; i < numberItems; ++i)
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{
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Item item = Core.AOS ? Loot.RandomArmorOrShieldOrWeaponOrJewelry() : Loot.RandomArmorOrShieldOrWeapon();
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Item item;
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if (Core.AOS)
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item = Loot.RandomArmorOrShieldOrWeaponOrJewelry();
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else
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item = Loot.RandomArmorOrShieldOrWeapon();
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if (item is BaseWeapon weapon)
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{
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@ -290,12 +296,13 @@ namespace Server.Items
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if (Level == 0 && from.AccessLevel < AccessLevel.GameMaster)
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{
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if (Guardians.Any(m => m.Alive))
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{
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from.SendLocalizedMessage(
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1046448); // You must first kill the guardians before you may open this chest.
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return true;
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}
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foreach (Mobile m in Guardians)
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if (m.Alive)
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{
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from.SendLocalizedMessage(
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1046448); // You must first kill the guardians before you may open this chest.
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return true;
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}
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LockPick(from);
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return false;
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@ -388,29 +395,29 @@ namespace Server.Items
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switch (version)
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{
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case 2:
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{
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Guardians = reader.ReadStrongMobileList();
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Temporary = reader.ReadBool();
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{
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Guardians = reader.ReadStrongMobileList();
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Temporary = reader.ReadBool();
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goto case 1;
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}
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goto case 1;
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}
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case 1:
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{
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Owner = reader.ReadMobile();
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{
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Owner = reader.ReadMobile();
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goto case 0;
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}
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goto case 0;
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}
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case 0:
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{
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Level = reader.ReadInt();
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DeleteTime = reader.ReadDeltaTime();
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m_Lifted = reader.ReadStrongItemList();
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{
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Level = reader.ReadInt();
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DeleteTime = reader.ReadDeltaTime();
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m_Lifted = reader.ReadStrongItemList();
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if (version < 2)
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Guardians = new List<Mobile>();
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if (version < 2)
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Guardians = new List<Mobile>();
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break;
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}
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break;
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}
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}
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if (!Temporary)
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