Revert "Updates Packets & Randomizer (#43)" (#61)

This reverts commit 179cb50557.
This commit is contained in:
Kamron Batman 2019-11-11 08:46:11 -08:00 • committed by GitHub
parent 179cb50557
commit c2ecc76457
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
588 changed files with 16260 additions and 10926 deletions

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@ -17,7 +17,7 @@ namespace Server.Items
private static Point2D[] m_Locations;
private static Point2D[] m_HavenLocations;
private static readonly Type[][] m_SpawnTypes =
private static Type[][] m_SpawnTypes =
{
new[] { typeof(HeadlessOne), typeof(Skeleton) },
new[] { typeof(Mongbat), typeof(Ratman), typeof(HeadlessOne), typeof(Skeleton), typeof(Zombie) },
@ -32,13 +32,18 @@ namespace Server.Items
private Mobile m_CompletedBy;
private Mobile m_Decoder;
private int m_Level;
private Map m_Map;
[Constructible]
public TreasureMap(int level, Map facet = null) : base(facet)
public TreasureMap(int level, Map map)
{
m_Level = level;
m_Map = map;
ChestLocation = level == 0 ? GetRandomHavenLocation() : GetRandomLocation();
if (level == 0)
ChestLocation = GetRandomHavenLocation();
else
ChestLocation = GetRandomLocation();
Width = 300;
Height = 300;
@ -122,12 +127,12 @@ namespace Server.Items
}
[CommandProperty(AccessLevel.GameMaster)]
public override Map Facet
public Map ChestMap
{
get => base.Facet;
get => m_Map;
set
{
base.Facet = value;
m_Map = value;
InvalidateProperties();
}
}
@ -140,9 +145,15 @@ namespace Server.Items
get
{
if (m_Decoder != null)
return m_Level == 6 ? 1063453 : 1041516 + m_Level;
{
if (m_Level == 6)
return 1063453;
return 1041516 + m_Level;
}
return m_Level == 6 ? 1063452 : 1041510 + m_Level;
if (m_Level == 6)
return 1063452;
return 1041510 + m_Level;
}
}
@ -151,8 +162,10 @@ namespace Server.Items
if (m_Locations == null)
LoadLocations();
// ReSharper disable once PossibleNullReferenceException
return m_Locations.Length > 0 ? m_Locations[Utility.Random(m_Locations.Length)] : Point2D.Zero;
if (m_Locations.Length > 0)
return m_Locations[Utility.Random(m_Locations.Length)];
return Point2D.Zero;
}
public static Point2D GetRandomHavenLocation()
@ -160,8 +173,10 @@ namespace Server.Items
if (m_HavenLocations == null)
LoadLocations();
// ReSharper disable once PossibleNullReferenceException
return m_HavenLocations.Length > 0 ? m_HavenLocations[Utility.Random(m_HavenLocations.Length)] : Point2D.Zero;
if (m_HavenLocations.Length > 0)
return m_HavenLocations[Utility.Random(m_HavenLocations.Length)];
return Point2D.Zero;
}
private static void LoadLocations()
@ -310,7 +325,7 @@ namespace Server.Items
{
from.SendLocalizedMessage(503020); // You are already digging treasure.
}
else if (from.Map != Facet)
else if (from.Map != m_Map)
{
from.SendLocalizedMessage(1010479); // You seem to be in the right place, but may be on the wrong facet!
}
@ -458,7 +473,7 @@ namespace Server.Items
{
base.GetProperties(list);
list.Add(Facet == Map.Felucca ? 1041502 : 1041503); // for somewhere in Felucca : for somewhere in Trammel
list.Add(m_Map == Map.Felucca ? 1041502 : 1041503); // for somewhere in Felucca : for somewhere in Trammel
if (m_Completed)
list.Add(1041507, m_CompletedBy == null ? "someone" : m_CompletedBy.Name); // completed by ~1_val~
@ -468,8 +483,9 @@ namespace Server.Items
{
if (m_Completed)
{
Packets.SendMessageLocalizedAffix(from.NetState, Serial, ItemID, MessageType.Label, 0x3B2, 3, 1048030, "",
AffixType.Append, $" completed by {m_CompletedBy?.Name ?? "someone"}");
from.Send(new MessageLocalizedAffix(Serial, ItemID, MessageType.Label, 0x3B2, 3, 1048030, "",
AffixType.Append,
$" completed by {(m_CompletedBy == null ? "someone" : m_CompletedBy.Name)}", ""));
}
else if (m_Decoder != null)
{
@ -480,10 +496,10 @@ namespace Server.Items
}
else
{
LabelTo(from, 1041522,
m_Level == 6
? $"#{1063452}\t \t#{(Facet == Map.Felucca ? 1041502 : 1041503)}"
: $"#{1041510 + m_Level}\t \t#{(Facet == Map.Felucca ? 1041502 : 1041503)}");
if (m_Level == 6)
LabelTo(from, 1041522, $"#{1063452}\t \t#{(m_Map == Map.Felucca ? 1041502 : 1041503)}");
else
LabelTo(from, 1041522, $"#{1041510 + m_Level}\t \t#{(m_Map == Map.Felucca ? 1041502 : 1041503)}");
}
}
@ -491,13 +507,14 @@ namespace Server.Items
{
base.Serialize(writer);
writer.Write(2);
writer.Write(1);
writer.Write(m_CompletedBy);
writer.Write(m_Level);
writer.Write(m_Completed);
writer.Write(m_Decoder);
writer.Write(m_Map);
writer.Write(ChestLocation);
}
@ -520,8 +537,7 @@ namespace Server.Items
m_Level = reader.ReadInt();
m_Completed = reader.ReadBool();
m_Decoder = reader.ReadMobile();
if (version < 2)
Facet = reader.ReadMap();
m_Map = reader.ReadMap();
ChestLocation = reader.ReadPoint2D();
if (version == 0 && m_Completed)
@ -546,10 +562,12 @@ namespace Server.Items
if (m_Map.Deleted)
return;
Map facet = m_Map.Facet;
Map map = m_Map.m_Map;
if (m_Map.m_Completed)
{
from.SendLocalizedMessage(503028); // The treasure for this map has already been found.
}
/*
else if ( from != m_Map.m_Decoder )
{
@ -557,14 +575,22 @@ namespace Server.Items
}
*/
else if (m_Map.m_Decoder != from && !m_Map.HasRequiredSkill(from))
{
from.SendLocalizedMessage(
503031); // You did not decode this map and have no clue where to look for the treasure.
}
else if (!from.CanBeginAction<TreasureMap>())
{
from.SendLocalizedMessage(503020); // You are already digging treasure.
}
else if (!HasDiggingTool(from))
from.SendLocalizedMessage(1114416); // You must have a digging tool to dig for treasure.
else if (from.Map != facet)
{
from.SendMessage("You must have a digging tool to dig for treasure.");
}
else if (from.Map != map)
{
from.SendLocalizedMessage(1010479); // You seem to be in the right place, but may be on the wrong facet!
}
else
{
IPoint3D p = targeted as IPoint3D;
@ -591,17 +617,19 @@ namespace Server.Items
if (Utility.InRange(targ3D, chest3D0, maxRange))
{
if (from.Location.X == x && from.Location.Y == y)
{
from.SendLocalizedMessage(
503030); // The chest can't be dug up because you are standing on top of it.
else if (facet != null)
}
else if (map != null)
{
int z = facet.GetAverageZ(x, y);
int z = map.GetAverageZ(x, y);
if (!facet.CanFit(x, y, z, 16, true))
if (!map.CanFit(x, y, z, 16, true))
from.SendLocalizedMessage(
503021); // You have found the treasure chest but something is keeping it from being dug up.
else if (from.BeginAction<TreasureMap>())
new DigTimer(from, m_Map, new Point3D(x, y, z), facet).Start();
new DigTimer(from, m_Map, new Point3D(x, y, z), map).Start();
else
from.SendLocalizedMessage(503020); // You are already digging treasure.
}
@ -616,7 +644,9 @@ namespace Server.Items
else
{
if (Utility.InRange(targ3D, chest3D0, 8)) // We're close, but not quite
from.SendLocalizedMessage(1080030, "", 0x44); // The treasure chest is very close!
{
from.SendAsciiMessage(0x44, "The treasure chest is very close!");
}
else
{
Direction dir = Utility.GetDirection(targ3D, chest3D0);