Revert "Updates Packets & Randomizer (#43)" (#61)

This reverts commit 179cb50557.
This commit is contained in:
Kamron Batman 2019-11-11 08:46:11 -08:00 • committed by GitHub
parent 179cb50557
commit c2ecc76457
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
588 changed files with 16260 additions and 10926 deletions

View file

@ -1,29 +1,24 @@
using System.Collections.Generic;
using Server.Buffers;
using System.IO;
using Server.Items;
namespace Server.Network
{
public static class CorpsePackets
public sealed class CorpseEquip : Packet
{
public static void SendCorpseEquip(NetState ns, Mobile beholder, Corpse beheld)
public CorpseEquip(Mobile beholder, Corpse beheld) : base(0x89)
{
if (ns == null)
return;
List<Item> list = beheld.EquipItems;
int length = 8 + list.Count * 5;
if (beheld.Hair?.ItemID > 0)
length += 5;
if (beheld.FacialHair?.ItemID > 0)
length += 5;
int count = list.Count;
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
count++;
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
count++;
SpanWriter writer = new SpanWriter(stackalloc byte[length]);
writer.Write((byte)0x89); // Packet ID
writer.Write((ushort)length); // Dynamic Length
EnsureCapacity(8 + count * 5);
writer.Write(beheld.Serial);
m_Stream.Write(beheld.Serial);
for (int i = 0; i < list.Count; ++i)
{
@ -31,180 +26,173 @@ namespace Server.Network
if (!item.Deleted && beholder.CanSee(item) && item.Parent == beheld)
{
writer.Write((byte)(item.Layer + 1));
writer.Write(item.Serial);
m_Stream.Write((byte)(item.Layer + 1));
m_Stream.Write(item.Serial);
}
}
if (beheld.Hair?.ItemID > 0)
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
writer.Write((byte)(Layer.Hair + 1));
writer.Write(HairInfo.FakeSerial(beheld.Owner.Serial) - 2);
m_Stream.Write((byte)(Layer.Hair + 1));
m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
}
if (beheld.FacialHair?.ItemID > 0)
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
writer.Write((byte)(Layer.FacialHair + 1));
writer.Write(FacialHairInfo.FakeSerial(beheld.Owner.Serial) - 2);
m_Stream.Write((byte)(Layer.FacialHair + 1));
m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
}
writer.Position++; // writer.Write((byte)Layer.Invalid);
ns.Send(writer.Span);
}
public static void SendCorpseContent(NetState ns, Mobile beholder, Corpse corpse)
{
if (ns == null)
return;
if (ns.ContainerGridLines)
SendCorpseContentNew(ns, beholder, corpse);
else
SendCorpseContentOld(ns, beholder, corpse);
}
public static void SendCorpseContentOld(NetState ns, Mobile beholder, Corpse corpse)
{
if (ns == null)
return;
List<Item> items = corpse.EquipItems;
int length = 5 + items.Count * 19;
if (corpse.Hair?.ItemID > 0)
length += 19;
if (corpse.FacialHair?.ItemID > 0)
length += 19;
SpanWriter writer = new SpanWriter(stackalloc byte[length]);
writer.Write((byte)0x3C); // Packet ID
writer.Write((ushort)length); // Dynamic Length
writer.Position += 2;
ushort written = 0;
for (int i = 0; i < items.Count; ++i)
{
Item child = items[i];
if (!child.Deleted && child.Parent == corpse && beholder.CanSee(child))
{
writer.Write(child.Serial);
writer.Write((ushort)child.ItemID);
writer.Position++; // signed, itemID offset
writer.Write((ushort)child.Amount);
writer.Write((short)child.X);
writer.Write((short)child.Y);
writer.Write(corpse.Serial);
writer.Write((ushort)child.Hue);
++written;
}
}
if (corpse.Hair?.ItemID > 0)
{
writer.Write(HairInfo.FakeSerial(corpse.Owner.Serial) - 2);
writer.Write((ushort)corpse.Hair.ItemID);
writer.Position++; // signed, itemID offset
writer.Write((ushort)1);
writer.Position += 4;
writer.Write(corpse.Serial);
writer.Write((ushort)corpse.Hair.Hue);
++written;
}
if (corpse.FacialHair?.ItemID > 0)
{
writer.Write(FacialHairInfo.FakeSerial(corpse.Owner.Serial) - 2);
writer.Write((ushort)corpse.FacialHair.ItemID);
writer.Position++; // signed, itemID offset
writer.Write((ushort)1);
writer.Position += 4;
writer.Write(corpse.Serial);
writer.Write((ushort)corpse.FacialHair.Hue);
++written;
}
writer.Position = 3;
writer.Write(written);
ns.Send(writer.Span);
}
public static void SendCorpseContentNew(NetState ns, Mobile beholder, Corpse corpse)
{
if (ns == null)
return;
List<Item> items = corpse.EquipItems;
int length = 5 + items.Count * 20;
if (corpse.Hair?.ItemID > 0)
length += 20;
if (corpse.FacialHair?.ItemID > 0)
length += 20;
SpanWriter writer = new SpanWriter(stackalloc byte[length]);
writer.Write((byte)0x3C); // Packet ID
writer.Write((ushort)length); // Dynamic Length
writer.Position += 2;
ushort written = 0;
for (int i = 0; i < items.Count; ++i)
{
Item child = items[i];
if (!child.Deleted && child.Parent == corpse && beholder.CanSee(child))
{
writer.Write(child.Serial);
writer.Write((ushort)child.ItemID);
writer.Position++; // signed, itemID offset
writer.Write((ushort)child.Amount);
writer.Write((short)child.X);
writer.Write((short)child.Y);
writer.Position++; // grid location
writer.Write(corpse.Serial);
writer.Write((ushort)child.Hue);
++written;
}
}
if (corpse.Hair?.ItemID > 0)
{
writer.Write(HairInfo.FakeSerial(corpse.Owner.Serial) - 2);
writer.Write((ushort)corpse.Hair.ItemID);
writer.Position++; // signed, itemID offset
writer.Write((ushort)1);
writer.Position += 5;
writer.Write(corpse.Serial);
writer.Write((ushort)corpse.Hair.Hue);
++written;
}
if (corpse.FacialHair?.ItemID > 0)
{
writer.Write(FacialHairInfo.FakeSerial(corpse.Owner.Serial) - 2);
writer.Write((ushort)corpse.FacialHair.ItemID);
writer.Position++; // signed, itemID offset
writer.Write((ushort)1);
writer.Position += 5;
writer.Write(corpse.Serial);
writer.Write((ushort)corpse.FacialHair.Hue);
++written;
}
writer.Position = 3;
writer.Write(written);
ns.Send(writer.Span);
m_Stream.Write((byte)Layer.Invalid);
}
}
}
public sealed class CorpseContent : Packet
{
public CorpseContent(Mobile beholder, Corpse beheld)
: base(0x3C)
{
List<Item> items = beheld.EquipItems;
int count = items.Count;
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
count++;
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
count++;
EnsureCapacity(5 + count * 19);
long pos = m_Stream.Position;
int written = 0;
m_Stream.Write((ushort)0);
for (int i = 0; i < items.Count; ++i)
{
Item child = items[i];
if (!child.Deleted && child.Parent == beheld && beholder.CanSee(child))
{
m_Stream.Write(child.Serial);
m_Stream.Write((ushort)child.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)child.Amount);
m_Stream.Write((short)child.X);
m_Stream.Write((short)child.Y);
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)child.Hue);
++written;
}
}
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
m_Stream.Write((ushort)beheld.Hair.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)1);
m_Stream.Write((short)0);
m_Stream.Write((short)0);
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)beheld.Hair.Hue);
++written;
}
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
m_Stream.Write((ushort)beheld.FacialHair.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)1);
m_Stream.Write((short)0);
m_Stream.Write((short)0);
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)beheld.FacialHair.Hue);
++written;
}
m_Stream.Seek(pos, SeekOrigin.Begin);
m_Stream.Write((ushort)written);
}
}
public sealed class CorpseContent6017 : Packet
{
public CorpseContent6017(Mobile beholder, Corpse beheld)
: base(0x3C)
{
List<Item> items = beheld.EquipItems;
int count = items.Count;
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
count++;
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
count++;
EnsureCapacity(5 + count * 20);
long pos = m_Stream.Position;
int written = 0;
m_Stream.Write((ushort)0);
for (int i = 0; i < items.Count; ++i)
{
Item child = items[i];
if (!child.Deleted && child.Parent == beheld && beholder.CanSee(child))
{
m_Stream.Write(child.Serial);
m_Stream.Write((ushort)child.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)child.Amount);
m_Stream.Write((short)child.X);
m_Stream.Write((short)child.Y);
m_Stream.Write((byte)0); // Grid Location?
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)child.Hue);
++written;
}
}
if (beheld.Hair != null && beheld.Hair.ItemID > 0)
{
m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
m_Stream.Write((ushort)beheld.Hair.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)1);
m_Stream.Write((short)0);
m_Stream.Write((short)0);
m_Stream.Write((byte)0); // Grid Location?
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)beheld.Hair.Hue);
++written;
}
if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
{
m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
m_Stream.Write((ushort)beheld.FacialHair.ItemID);
m_Stream.Write((byte)0); // signed, itemID offset
m_Stream.Write((ushort)1);
m_Stream.Write((short)0);
m_Stream.Write((short)0);
m_Stream.Write((byte)0); // Grid Location?
m_Stream.Write(beheld.Serial);
m_Stream.Write((ushort)beheld.FacialHair.Hue);
++written;
}
m_Stream.Seek(pos, SeekOrigin.Begin);
m_Stream.Write((ushort)written);
}
}
}