This reverts commit 179cb50557.
This commit is contained in:
parent
179cb50557
commit
c2ecc76457
588 changed files with 16260 additions and 10926 deletions
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@ -1,4 +1,3 @@
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using Server.Buffers;
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using Server.Network;
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namespace Server.Items
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@ -20,21 +19,13 @@ namespace Server.Items
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TileData.ItemTable[0x21A2].Height = 20;
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}
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protected override void SendWorldPacketFor(NetState state)
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protected override Packet GetWorldPacketFor(NetState state)
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{
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Mobile mob = state.Mobile;
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if (mob?.AccessLevel >= AccessLevel.GameMaster)
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{
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if (state.HighSeas)
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SendGMItemHS(state);
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else if (state.StygianAbyss)
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SendGMItemSA(state);
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else
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SendGMItem(state);
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}
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if (mob?.AccessLevel >= AccessLevel.GameMaster) return new GMItemPacket(this);
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base.SendWorldPacketFor(state);
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return base.GetWorldPacketFor(state);
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}
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public override void Serialize(GenericWriter writer)
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@ -54,138 +45,66 @@ namespace Server.Items
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ItemID = 0x21A2;
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}
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private void SendGMItem(NetState ns)
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public sealed class GMItemPacket : Packet
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{
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if (ns == null)
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return;
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public GMItemPacket(Item item) : base(0x1A)
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{
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EnsureCapacity(20);
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SpanWriter w = new SpanWriter(stackalloc byte[20]);
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w.Write((byte)0x1A); // Packet ID
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w.Position += 2; // Dynamic Length
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// 14 base length
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// +2 - Amount
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// +2 - Hue
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// +1 - Flags
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uint serial = Serial.Value;
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int itemId = 0x36FF;
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int amount = Amount;
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Point3D loc = Location;
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int x = loc.X;
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int y = loc.Y;
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int hue = Hue;
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int flags = GetPacketFlags();
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int direction = (int)Direction;
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uint serial = item.Serial.Value;
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int itemID = 0x36FF;
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int amount = item.Amount;
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Point3D loc = item.Location;
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int x = loc.X;
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int y = loc.Y;
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int hue = item.Hue;
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int flags = item.GetPacketFlags();
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int direction = (int)item.Direction;
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if (amount != 0)
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serial |= 0x80000000;
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else
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serial &= 0x7FFFFFFF;
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if (amount != 0)
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serial |= 0x80000000;
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else
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serial &= 0x7FFFFFFF;
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w.Write(serial);
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m_Stream.Write(serial);
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m_Stream.Write((short)(itemID & 0x7FFF));
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w.Write((short)itemId);
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if (amount != 0)
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m_Stream.Write((short)amount);
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if (amount != 0)
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w.Write((short)amount);
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x &= 0x7FFF;
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x &= 0x7FFF;
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if (direction != 0)
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x |= 0x8000;
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if (direction != 0) x |= 0x8000;
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m_Stream.Write((short)x);
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w.Write((short)x);
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y &= 0x3FFF;
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y &= 0x3FFF;
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if (hue != 0)
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y |= 0x8000;
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if (hue != 0) y |= 0x8000;
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if (flags != 0)
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y |= 0x4000;
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if (flags != 0) y |= 0x4000;
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m_Stream.Write((short)y);
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w.Write((short)y);
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if (direction != 0)
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m_Stream.Write((byte)direction);
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if (direction != 0)
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w.Write((byte)direction);
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m_Stream.Write((sbyte)loc.Z);
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w.Write((sbyte)loc.Z);
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if (hue != 0)
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m_Stream.Write((ushort)hue);
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if (hue != 0)
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w.Write((ushort)hue);
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if (flags != 0)
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w.Write((byte)flags);
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w.Position = 1;
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w.Write((ushort)w.WrittenCount);
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ns.Send(w.Span);
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}
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public void SendGMItemSA(NetState ns)
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{
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if (ns == null)
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return;
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SpanWriter w = new SpanWriter(stackalloc byte[24]);
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w.Write((byte)0xF3); // Packet ID
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w.Write((short)0x01);
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int itemId = 0x36FF;
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w.Position++; // w.Write((byte)0);
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w.Write(Serial);
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w.Write((short)itemId);
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w.Write((byte)Direction);
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short amount = (short)Amount;
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w.Write(amount);
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w.Write(amount);
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Point3D loc = Location;
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w.Write((short)(loc.X & 0x7FFF));
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w.Write((short)(loc.Y & 0x3FFF));
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w.Write((sbyte)loc.Z);
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w.Write((byte)Light);
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w.Write((short)Hue);
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w.Write((byte)GetPacketFlags());
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ns.Send(w.RawSpan);
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}
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public void SendGMItemHS(NetState ns)
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{
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if (ns == null)
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return;
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SpanWriter w = new SpanWriter(stackalloc byte[26]);
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w.Write((byte)0xF3); // Packet ID
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w.Write((short)0x01);
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int itemId = 0x36FF;
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w.Position++; // w.Write((byte)0);
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w.Write(Serial);
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w.Write((short)itemId);
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w.Write((byte)Direction);
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short amount = (short)Amount;
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w.Write(amount);
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w.Write(amount);
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Point3D loc = Location;
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w.Write((short)(loc.X & 0x7FFF));
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w.Write((short)(loc.Y & 0x3FFF));
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w.Write((sbyte)loc.Z);
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w.Write((byte)Light);
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w.Write((short)Hue);
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w.Write((byte)GetPacketFlags());
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ns.Send(w.RawSpan);
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if (flags != 0)
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m_Stream.Write((byte)flags);
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}
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}
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}
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}
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