This reverts commit 179cb50557.
This commit is contained in:
parent
179cb50557
commit
c2ecc76457
588 changed files with 16260 additions and 10926 deletions
|
|
@ -6,7 +6,7 @@ using Server.Mobiles;
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2790, 0x27DB)]
|
||||
public class LeatherNinjaBelt : BaseWaist, INinjaWeapon
|
||||
public class LeatherNinjaBelt : BaseWaist, IDyable, INinjaWeapon
|
||||
{
|
||||
private Poison m_Poison;
|
||||
private int m_PoisonCharges;
|
||||
|
|
@ -27,18 +27,18 @@ namespace Server.Items
|
|||
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public int WrongAmmoMessage => 1063301; //You can only place shuriken in a ninja belt.
|
||||
public int NoFreeHandMessage => 1063299; //You must have a free hand to throw shuriken.
|
||||
public int EmptyWeaponMessage => 1063297; //You have no shuriken in your ninja belt!
|
||||
public int RecentlyUsedMessage => 1063298; //You cannot throw another shuriken yet.
|
||||
public int FullWeaponMessage => 1063302; //You cannot add any more shuriken.
|
||||
public virtual int WrongAmmoMessage => 1063301; //You can only place shuriken in a ninja belt.
|
||||
public virtual int NoFreeHandMessage => 1063299; //You must have a free hand to throw shuriken.
|
||||
public virtual int EmptyWeaponMessage => 1063297; //You have no shuriken in your ninja belt!
|
||||
public virtual int RecentlyUsedMessage => 1063298; //You cannot throw another shuriken yet.
|
||||
public virtual int FullWeaponMessage => 1063302; //You cannot add any more shuriken.
|
||||
|
||||
public int WeaponMinRange => 2;
|
||||
public int WeaponMaxRange => 10;
|
||||
public virtual int WeaponMinRange => 2;
|
||||
public virtual int WeaponMaxRange => 10;
|
||||
|
||||
public int WeaponDamage => Utility.RandomMinMax(3, 5);
|
||||
public virtual int WeaponDamage => Utility.RandomMinMax(3, 5);
|
||||
|
||||
public Type AmmoType => typeof(Shuriken);
|
||||
public virtual Type AmmoType => typeof(Shuriken);
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int UsesRemaining
|
||||
|
|
@ -81,8 +81,7 @@ namespace Server.Items
|
|||
|
||||
public void AttackAnimation(Mobile from, Mobile to)
|
||||
{
|
||||
if (from.Body.IsHuman)
|
||||
from.Animate(from.Mounted ? 26 : 9, 7, 1, true, false, 0);
|
||||
if (from.Body.IsHuman) from.Animate(from.Mounted ? 26 : 9, 7, 1, true, false, 0);
|
||||
|
||||
from.PlaySound(0x23A);
|
||||
from.MovingEffect(to, 0x27AC, 1, 0, false, false);
|
||||
|
|
@ -157,4 +156,4 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue