Revert "Updates Packets & Randomizer (#43)" (#61)

This reverts commit 179cb50557.
This commit is contained in:
Kamron Batman 2019-11-11 08:46:11 -08:00 • committed by GitHub
parent 179cb50557
commit c2ecc76457
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
588 changed files with 16260 additions and 10926 deletions

View file

@ -81,12 +81,10 @@ namespace Server.Items
}
public override int Message =>
1049469;
/* Using a scroll increases the maximum amount of a specific skill or your maximum statistics.
* When used, the effect is not immediately seen without a gain of points with that skill or statistics.
* You can view your maximum skill values in your skills window.
* You can view your maximum statistic value in your statistics window.
*/
1049469; /* Using a scroll increases the maximum amount of a specific skill or your maximum statistics.
* When used, the effect is not immediately seen without a gain of points with that skill or statistics.
* You can view your maximum skill values in your skills window.
* You can view your maximum statistic value in your statistics window. */
public override int Title
{
@ -95,12 +93,10 @@ namespace Server.Items
double level = (Value - 105.0) / 5.0;
if (level >= 0.0 && level <= 3.0 && Value % 5.0 == 0.0)
return 1049635 + (int)level;
/* Wonderous Scroll (105 Skill): OR
* Exalted Scroll (110 Skill): OR
* Mythical Scroll (115 Skill): OR
* Legendary Scroll (120 Skill):
*/
return 1049635 + (int)level; /* Wonderous Scroll (105 Skill): OR
* Exalted Scroll (110 Skill): OR
* Mythical Scroll (115 Skill): OR
* Legendary Scroll (120 Skill): */
return 0;
}
@ -158,12 +154,10 @@ namespace Server.Items
double level = (Value - 105.0) / 5.0;
if (level >= 0.0 && level <= 3.0 && Value % 5.0 == 0.0)
list.Add(1049639 + (int)level, GetNameLocalized());
/* a wonderous scroll of ~1_type~ (105 Skill) OR
* an exalted scroll of ~1_type~ (110 Skill) OR
* a mythical scroll of ~1_type~ (115 Skill) OR
* a legendary scroll of ~1_type~ (120 Skill)
*/
list.Add(1049639 + (int)level, GetNameLocalized()); /* a wonderous scroll of ~1_type~ (105 Skill) OR
* an exalted scroll of ~1_type~ (110 Skill) OR
* a mythical scroll of ~1_type~ (115 Skill) OR
* a legendary scroll of ~1_type~ (120 Skill) */
else
list.Add("a power scroll of {0} ({1} Skill)", GetName(), Value);
}

View file

@ -1,5 +1,4 @@
using System;
using System.Linq;
using Server.Engines.MLQuests;
using Server.Engines.MLQuests.Objectives;
using Server.Mobiles;
@ -22,11 +21,9 @@ namespace Server.Items
public override int LabelNumber => 1078604; // Scroll of Alacrity
public override int Message =>
1078602;
/* Using a Scroll of Transcendence for a given skill will permanently increase your current
* level in that skill by the amount of points displayed on the scroll.
* As you may not gain skills beyond your maximum skill cap, any excess points will be lost.
*/
1078602; /*Using a Scroll of Transcendence for a given skill will permanently increase your current
*level in that skill by the amount of points displayed on the scroll.
*As you may not gain skills beyond your maximum skill cap, any excess points will be lost.*/
public override string DefaultTitle => "<basefont color=#FFFFFF>Scroll of Alacrity:</basefont>";
@ -77,10 +74,8 @@ namespace Server.Items
if (tskill >= tcap || from.Skills[Skill].Lock != SkillLock.Up)
{
from.SendLocalizedMessage(
1094935);
/* You cannot increase this skill at this time. The skill may be locked or set to lower in your skill menu.
* If you are at your total skill cap, you must use a Powerscroll to increase your current skill cap.
*/
1094935); /*You cannot increase this skill at this time. The skill may be locked or set to lower in your skill menu.
*If you are at your total skill cap, you must use a Powerscroll to increase your current skill cap.*/
return;
}

View file

@ -1,5 +1,4 @@
using System;
using System.Linq;
using Server.Engines.MLQuests;
using Server.Engines.MLQuests.Objectives;
using Server.Mobiles;
@ -22,11 +21,9 @@ namespace Server.Items
public override int LabelNumber => 1094934; // Scroll of Transcendence
public override int Message =>
1094933;
/* Using a Scroll of Transcendence for a given skill will permanently increase your current
* level in that skill by the amount of points displayed on the scroll.
* As you may not gain skills beyond your maximum skill cap, any excess points will be lost.
*/
1094933; /*Using a Scroll of Transcendence for a given skill will permanently increase your current
*level in that skill by the amount of points displayed on the scroll.
*As you may not gain skills beyond your maximum skill cap, any excess points will be lost.*/
public override string DefaultTitle =>
$"<basefont color=#FFFFFF>Scroll of Transcendence ({Value} Skill):</basefont>";
@ -115,10 +112,8 @@ namespace Server.Items
if (!canGain)
{
from.SendLocalizedMessage(
1094935);
/* You cannot increase this skill at this time. The skill may be locked or set to lower in your skill menu.
* If you are at your total skill cap, you must use a Powerscroll to increase your current skill cap.
*/
1094935); /*You cannot increase this skill at this time. The skill may be locked or set to lower in your skill menu.
*If you are at your total skill cap, you must use a Powerscroll to increase your current skill cap.*/
return;
}

View file

@ -158,7 +158,7 @@ namespace Server.Items
AddHtmlLocalized(310, 20, 120, 20, AosSkillBonuses.GetLabel(m_Scroll.Skill), 0xFFFFFF);
}
public override void OnResponse(NetState sender, RelayInfo info)
public override void OnResponse(NetState state, RelayInfo info)
{
if (info.ButtonID == 1)
m_Scroll.Use(m_Mobile);

View file

@ -12,12 +12,10 @@ namespace Server.Items
}
public override int Message =>
1049469;
/* Using a scroll increases the maximum amount of a specific skill or your maximum statistics.
* When used, the effect is not immediately seen without a gain of points with that skill or statistics.
* You can view your maximum skill values in your skills window.
* You can view your maximum statistic value in your statistics window.
*/
1049469; /* Using a scroll increases the maximum amount of a specific skill or your maximum statistics.
* When used, the effect is not immediately seen without a gain of points with that skill or statistics.
* You can view your maximum skill values in your skills window.
* You can view your maximum statistic value in your statistics window. */
public override int Title
{
@ -26,13 +24,11 @@ namespace Server.Items
int level = ((int)Value - 230) / 5;
if (level >= 0 && level <= 4 && Value % 5 == 0)
return 1049458 + level;
/* Wonderous Scroll (+5 Maximum Stats): OR
* Exalted Scroll (+10 Maximum Stats): OR
* Mythical Scroll (+15 Maximum Stats): OR
* Legendary Scroll (+20 Maximum Stats): OR
* Ultimate Scroll (+25 Maximum Stats):
*/
return 1049458 + level; /* Wonderous Scroll (+5 Maximum Stats): OR
* Exalted Scroll (+10 Maximum Stats): OR
* Mythical Scroll (+15 Maximum Stats): OR
* Legendary Scroll (+20 Maximum Stats): OR
* Ultimate Scroll (+25 Maximum Stats): */
return 0;
}
@ -46,13 +42,11 @@ namespace Server.Items
int level = ((int)Value - 230) / 5;
if (level >= 0 && level <= 4 && (int)Value % 5 == 0)
list.Add(1049463 + level, "#1049476");
/* a wonderous scroll of ~1_type~ (+5 Maximum Stats) OR
* an exalted scroll of ~1_type~ (+10 Maximum Stats) OR
* a mythical scroll of ~1_type~ (+15 Maximum Stats) OR
* a legendary scroll of ~1_type~ (+20 Maximum Stats) OR
* an ultimate scroll of ~1_type~ (+25 Maximum Stats)
*/
list.Add(1049463 + level, "#1049476"); /* a wonderous scroll of ~1_type~ (+5 Maximum Stats) OR
* an exalted scroll of ~1_type~ (+10 Maximum Stats) OR
* a mythical scroll of ~1_type~ (+15 Maximum Stats) OR
* a legendary scroll of ~1_type~ (+20 Maximum Stats) OR
* an ultimate scroll of ~1_type~ (+25 Maximum Stats) */
else
list.Add("a scroll of power ({0}{1} Maximum Stats)", Value - 225 >= 0 ? "+" : "", Value - 225);
}