Revert "Updates Packets & Randomizer (#43)" (#61)

This reverts commit 179cb50557.
This commit is contained in:
Kamron Batman 2019-11-11 08:46:11 -08:00 • committed by GitHub
parent 179cb50557
commit c2ecc76457
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
588 changed files with 16260 additions and 10926 deletions

View file

@ -7,7 +7,7 @@ using Server.Network;
namespace Server.Misc
{
public static class CharacterCreation
public class CharacterCreation
{
private static readonly CityInfo m_NewHavenInfo =
new CityInfo("New Haven", "The Bountiful Harvest Inn", 3503, 2574, 14, Map.Trammel);
@ -22,8 +22,15 @@ namespace Server.Misc
private static void AddBackpack(Mobile m)
{
if (m.Backpack == null)
m.AddItem(new Backpack {Movable = false});
Container pack = m.Backpack;
if (pack == null)
{
pack = new Backpack();
pack.Movable = false;
m.AddItem(pack);
}
PackItem(new RedBook("a book", m.Name, 20, true));
PackItem(new Gold(1000)); // Starting gold can be customized here
@ -45,8 +52,16 @@ namespace Server.Misc
item.Location = new Point3D(x, y, 0);
}
private static Item MakePotionKeg(PotionEffect type, int hue) =>
MakeNewbie(new PotionKeg {Held = 100, Type = type, Hue = hue});
private static Item MakePotionKeg(PotionEffect type, int hue)
{
PotionKeg keg = new PotionKeg();
keg.Held = 100;
keg.Type = type;
keg.Hue = hue;
return MakeNewbie(keg);
}
private static void FillBankAOS(Mobile m)
{
@ -60,8 +75,11 @@ namespace Server.Misc
m.StatCap = 250;
Container cont;
// Begin box of money
Container cont = new WoodenBox();
cont = new WoodenBox();
cont.ItemID = 0xE7D;
cont.Hue = 0x489;
@ -79,7 +97,8 @@ namespace Server.Misc
// Begin bag of potion kegs
cont = new Backpack {Name = "Various Potion Kegs"};
cont = new Backpack();
cont.Name = "Various Potion Kegs";
PlaceItemIn(cont, 45, 149, MakePotionKeg(PotionEffect.CureGreater, 0x2D));
PlaceItemIn(cont, 69, 149, MakePotionKeg(PotionEffect.HealGreater, 0x499));
@ -94,7 +113,8 @@ namespace Server.Misc
// Begin bag of tools
cont = new Bag {Name = "Tool Bag"};
cont = new Bag();
cont.Name = "Tool Bag";
PlaceItemIn(cont, 30, 35, new TinkerTools(1000));
PlaceItemIn(cont, 60, 35, new HousePlacementTool());
@ -125,7 +145,8 @@ namespace Server.Misc
// Begin bag of archery ammo
cont = new Bag {Name = "Bag Of Archery Ammo"};
cont = new Bag();
cont.Name = "Bag Of Archery Ammo";
PlaceItemIn(cont, 48, 76, new Arrow(5000));
PlaceItemIn(cont, 72, 76, new Bolt(5000));
@ -135,7 +156,8 @@ namespace Server.Misc
// Begin bag of treasure maps
cont = new Bag {Name = "Bag Of Treasure Maps"};
cont = new Bag();
cont.Name = "Bag Of Treasure Maps";
PlaceItemIn(cont, 30, 35, new TreasureMap(1, Map.Trammel));
PlaceItemIn(cont, 45, 35, new TreasureMap(2, Map.Trammel));
@ -159,7 +181,9 @@ namespace Server.Misc
// Begin bag of raw materials
cont = new Bag {Hue = 0x835, Name = "Raw Materials Bag"};
cont = new Bag();
cont.Hue = 0x835;
cont.Name = "Raw Materials Bag";
PlaceItemIn(cont, 92, 60, new BarbedLeather(5000));
PlaceItemIn(cont, 92, 68, new HornedLeather(5000));
@ -192,7 +216,9 @@ namespace Server.Misc
// Begin bag of spell casting stuff
cont = new Backpack {Hue = 0x480, Name = "Spell Casting Stuff"};
cont = new Backpack();
cont.Hue = 0x480;
cont.Name = "Spell Casting Stuff";
PlaceItemIn(cont, 45, 105, new Spellbook(ulong.MaxValue));
PlaceItemIn(cont, 65, 105, new NecromancerSpellbook((ulong)0xFFFF));
@ -208,7 +234,8 @@ namespace Server.Misc
toHue.Hue = 0x2D;
PlaceItemIn(cont, 45, 150, toHue);
toHue = new BagOfNecroReagents(150) {Hue = 0x488};
toHue = new BagOfNecroReagents(150);
toHue.Hue = 0x488;
PlaceItemIn(cont, 65, 150, toHue);
PlaceItemIn(cont, 140, 150, new BagOfAllReagents(500));
@ -223,7 +250,9 @@ namespace Server.Misc
// Begin bag of ethereals
cont = new Backpack {Hue = 0x490, Name = "Bag Of Ethy's!"};
cont = new Backpack();
cont.Hue = 0x490;
cont.Name = "Bag Of Ethy's!";
PlaceItemIn(cont, 45, 66, new EtherealHorse());
PlaceItemIn(cont, 69, 82, new EtherealOstard());
@ -239,7 +268,9 @@ namespace Server.Misc
// Begin first bag of artifacts
cont = new Backpack {Hue = 0x48F, Name = "Bag of Artifacts"};
cont = new Backpack();
cont.Hue = 0x48F;
cont.Name = "Bag of Artifacts";
PlaceItemIn(cont, 45, 66, new TitansHammer());
PlaceItemIn(cont, 69, 82, new InquisitorsResolution());
@ -251,7 +282,9 @@ namespace Server.Misc
// Begin second bag of artifacts
cont = new Backpack {Hue = 0x48F, Name = "Bag of Artifacts"};
cont = new Backpack();
cont.Hue = 0x48F;
cont.Name = "Bag of Artifacts";
PlaceItemIn(cont, 45, 66, new GauntletsOfNobility());
PlaceItemIn(cont, 69, 82, new MidnightBracers());
@ -291,7 +324,10 @@ namespace Server.Misc
// End second bag of artifacts
// Begin bag of minor artifacts
cont = new Backpack {Hue = 0x48F, Name = "Bag of Minor Artifacts"};
cont = new Backpack();
cont.Hue = 0x48F;
cont.Name = "Bag of Minor Artifacts";
PlaceItemIn(cont, 45, 66, new LunaLance());
PlaceItemIn(cont, 69, 82, new VioletCourage());
@ -332,7 +368,9 @@ namespace Server.Misc
if (Core.SE)
{
cont = new Bag {Hue = 0x501, Name = "Tokuno Minor Artifacts"};
cont = new Bag();
cont.Hue = 0x501;
cont.Name = "Tokuno Minor Artifacts";
PlaceItemIn(cont, 42, 70, new Exiler());
PlaceItemIn(cont, 38, 53, new HanzosBow());
@ -360,7 +398,8 @@ namespace Server.Misc
if (Core.SE) //This bag came only after SE.
{
cont = new Bag {Name = "Bag of Bows"};
cont = new Bag();
cont.Name = "Bag of Bows";
PlaceItemIn(cont, 31, 84, new Bow());
PlaceItemIn(cont, 78, 74, new CompositeBow());
@ -393,7 +432,11 @@ namespace Server.Misc
bank.DropItem(new BankCheck(1000000));
// Full spellbook
bank.DropItem(new Spellbook {Content = ulong.MaxValue});
Spellbook book = new Spellbook();
book.Content = ulong.MaxValue;
bank.DropItem(book);
Bag bag = new Bag();
@ -598,7 +641,10 @@ namespace Server.Misc
newChar.Female = args.Female;
//newChar.Body = newChar.Female ? 0x191 : 0x190;
newChar.Race = Core.Expansion >= args.Race.RequiredExpansion ? args.Race : Race.DefaultRace;
if (Core.Expansion >= args.Race.RequiredExpansion)
newChar.Race = args.Race; //Sets body
else
newChar.Race = Race.DefaultRace;
//newChar.Hue = Utility.ClipSkinHue( args.Hue & 0x3FFF ) | 0x8000;
newChar.Hue = newChar.Race.ClipSkinHue(args.Hue & 0x3FFF) | 0x8000;
@ -646,7 +692,12 @@ namespace Server.Misc
if (TestCenter.Enabled)
FillBankbox(newChar);
if (young) newChar.BankBox.DropItem(new NewPlayerTicket {Owner = newChar});
if (young)
{
NewPlayerTicket ticket = new NewPlayerTicket();
ticket.Owner = newChar;
newChar.BankBox.DropItem(ticket);
}
CityInfo city = GetStartLocation(args, young);
@ -659,8 +710,19 @@ namespace Server.Misc
new WelcomeTimer(newChar).Start();
}
public static bool VerifyProfession(int profession) =>
profession >= 0 && (profession < 4 || Core.AOS && profession < 6 || Core.SE && profession < 8);
public static bool VerifyProfession(int profession)
{
if (profession < 0)
return false;
if (profession < 4)
return true;
if (Core.AOS && profession < 6)
return true;
if (Core.SE && profession < 8)
return true;
return false;
}
private static CityInfo GetStartLocation(CharacterCreatedEventArgs args, bool isYoung)
{
@ -692,7 +754,9 @@ namespace Server.Misc
break;
}
case 5: //Paladin
{
return m_NewHavenInfo;
}
case 6: //Samurai
{
if ((flags & ClientFlags.Tokuno) != 0)
@ -731,7 +795,10 @@ namespace Server.Misc
}
}
return useHaven ? m_NewHavenInfo : args.City;
if (useHaven)
return m_NewHavenInfo;
return args.City;
}
private static void FixStats(ref int str, ref int dex, ref int intel, int max)
@ -1097,7 +1164,7 @@ namespace Server.Misc
if (m_Mobile?.EquipItem(item) == true)
return;
Container pack = m_Mobile?.Backpack;
Container pack = m_Mobile.Backpack;
if (!mustEquip && pack != null)
pack.DropItem(item);
@ -1110,7 +1177,7 @@ namespace Server.Misc
if (!Core.AOS)
item.LootType = LootType.Newbied;
Container pack = m_Mobile?.Backpack;
Container pack = m_Mobile.Backpack;
if (pack != null)
pack.DropItem(item);
@ -1666,18 +1733,18 @@ namespace Server.Misc
private class BadStartMessage : Timer
{
private int m_Message;
private Mobile m_From;
private Mobile m_Mobile;
public BadStartMessage(Mobile m, int message) : base(TimeSpan.FromSeconds(3.5))
{
m_From = m;
m_Mobile = m;
m_Message = message;
Start();
}
protected override void OnTick()
{
m_From.SendLocalizedMessage(m_Message);
m_Mobile.SendLocalizedMessage(m_Message);
}
}
}