Revert "Updates Packets & Randomizer (#43)" (#61)

This reverts commit 179cb50557.
This commit is contained in:
Kamron Batman 2019-11-11 08:46:11 -08:00 • committed by GitHub
parent 179cb50557
commit c2ecc76457
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GPG key ID: 4AEE18F83AFDEB23
588 changed files with 16260 additions and 10926 deletions

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@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Server.ContextMenus;
using Server.Engines.BulkOrders;
using Server.Factions;
@ -25,10 +24,10 @@ namespace Server.Mobiles
{
private const int MaxSell = 500;
private static readonly TimeSpan InventoryDecayTime = TimeSpan.FromHours(1.0);
private static TimeSpan InventoryDecayTime = TimeSpan.FromHours(1.0);
private readonly List<IBuyItemInfo> m_ArmorBuyInfo = new List<IBuyItemInfo>();
private readonly List<IShopSellInfo> m_ArmorSellInfo = new List<IShopSellInfo>();
private List<IBuyItemInfo> m_ArmorBuyInfo = new List<IBuyItemInfo>();
private List<IShopSellInfo> m_ArmorSellInfo = new List<IShopSellInfo>();
public BaseVendor(string title = null)
: base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
@ -126,6 +125,7 @@ namespace Server.Mobiles
IShopSellInfo[] info = GetSellInfo();
int totalCost = 0;
List<BuyItemResponse> validBuy = new List<BuyItemResponse>(list.Count);
bool bought;
bool fromBank = false;
bool fullPurchase = true;
int controlSlots = buyer.FollowersMax - buyer.Followers;
@ -188,7 +188,7 @@ namespace Server.Mobiles
if (validBuy.Count == 0)
return false;
bool bought = buyer.AccessLevel >= AccessLevel.GameMaster;
bought = buyer.AccessLevel >= AccessLevel.GameMaster;
Container cont = buyer.Backpack;
if (!bought && cont != null)
@ -259,9 +259,8 @@ namespace Server.Mobiles
if (cont?.TryDropItem(buyer, buyItem, false) != true)
buyItem.MoveToWorld(buyer.Location, buyer.Map);
if (cont?.TryDropItem(buyer, buyItem, false) != true)
buyItem.MoveToWorld(buyer.Location, buyer.Map);
}
break;
}
}
}
else if (ser.IsMobile)
@ -310,7 +309,10 @@ namespace Server.Mobiles
public virtual bool OnSellItems(Mobile seller, List<SellItemResponse> list)
{
if (!(IsActiveBuyer && seller.CheckAlive()))
if (!IsActiveBuyer)
return false;
if (!seller.CheckAlive())
return false;
if (!CheckVendorAccess(seller))
@ -332,7 +334,12 @@ namespace Server.Mobiles
!resp.Item.Movable || resp.Item is Container container && container.Items.Count != 0)
continue;
if (info.Any(ssi => ssi.IsSellable(resp.Item))) Sold++;
foreach (IShopSellInfo ssi in info)
if (ssi.IsSellable(resp.Item))
{
Sold++;
break;
}
}
if (Sold > MaxSell)
@ -361,11 +368,14 @@ namespace Server.Mobiles
{
bool found = false;
if (buyInfo.Any(bii => bii.Restock(resp.Item, amount)))
{
resp.Item.Consume(amount);
found = true;
}
foreach (IBuyItemInfo bii in buyInfo)
if (bii.Restock(resp.Item, amount))
{
resp.Item.Consume(amount);
found = true;
break;
}
if (!found)
{
@ -512,9 +522,11 @@ namespace Server.Mobiles
if (CheckGargoyle())
return;
public virtual int GetShoeHue() => 0.1 > Utility.RandomDouble() ? 0 : Utility.RandomNeutralHue();
if (CheckNecromancer())
return;
public virtual bool CheckMorph() => CheckGargoyle() || CheckNecromancer() || CheckTokuno();
CheckTokuno();
}
public virtual bool CheckTokuno()
{
@ -536,7 +548,12 @@ namespace Server.Mobiles
public virtual bool CheckGargoyle()
{
if (!(Map == Map.Ilshenar && Region.IsPartOf("Gargoyle City")))
Map map = Map;
if (map != Map.Ilshenar)
return false;
if (!Region.IsPartOf("Gargoyle City"))
return false;
if (Body != 0x2F6 || (Hue & 0x8000) == 0)
@ -547,7 +564,12 @@ namespace Server.Mobiles
public virtual bool CheckNecromancer()
{
if (!(Map == Map.Malas && Region.IsPartOf("Umbra")))
Map map = Map;
if (map != Map.Malas)
return false;
if (!Region.IsPartOf("Umbra"))
return false;
if (Hue != 0x83E8)
@ -617,10 +639,12 @@ namespace Server.Mobiles
public virtual void CapitalizeTitle()
{
if (Title == null)
string title = Title;
if (title == null)
return;
string[] split = Title.Split(' ');
string[] split = title.Split(' ');
for (int i = 0; i < split.Length; ++i)
{
@ -706,7 +730,10 @@ namespace Server.Mobiles
public virtual void VendorBuy(Mobile from)
{
if (!(IsActiveSeller && from.CheckAlive()))
if (!IsActiveSeller)
return;
if (!from.CheckAlive())
return;
if (!CheckVendorAccess(from))
@ -797,13 +824,25 @@ namespace Server.Mobiles
NetState ns = from.NetState;
Packets.SendVendorBuyContent(ns, list);
Packets.SendVendorBuyList(ns, this, list);
Packets.SendDisplayBuyList(ns, this.Serial);
Packets.SendMobileStatusExtended(ns, from); //make sure their gold amount is sent
if (ns == null)
return;
if (ns.ContainerGridLines)
from.Send(new VendorBuyContent6017(list));
else
from.Send(new VendorBuyContent(list));
from.Send(new VendorBuyList(this, list));
if (ns.HighSeas)
from.Send(new DisplayBuyListHS(this));
else
from.Send(new DisplayBuyList(this));
from.Send(new MobileStatusExtended(from)); //make sure their gold amount is sent
for (int i = 0; i < opls.Count; ++i)
opls[i].Send(ns);
from.Send(opls[i]);
SayTo(from, 500186); // Greetings. Have a look around.
}
@ -818,14 +857,12 @@ namespace Server.Mobiles
AddItem(pack);
}
NetState ns = from.NetState;
Packets.SendEquipUpdate(ns, pack);
from.Send(new EquipUpdate(pack));
pack = FindItemOnLayer(Layer.ShopSell);
if (pack != null)
Packets.SendEquipUpdate(ns, pack);
from.Send(new EquipUpdate(pack));
pack = FindItemOnLayer(Layer.ShopResale);
@ -835,12 +872,15 @@ namespace Server.Mobiles
AddItem(pack);
}
Packets.SendEquipUpdate(ns, pack);
from.Send(new EquipUpdate(pack));
}
public virtual void VendorSell(Mobile from)
{
if (!(IsActiveBuyer && from.CheckAlive()))
if (!IsActiveBuyer)
return;
if (!from.CheckAlive())
return;
if (!CheckVendorAccess(from))
@ -871,10 +911,13 @@ namespace Server.Mobiles
if (list.Count > 0)
{
SendPacksTo(from);
Packets.SendVendorSellList(from.NetState, Serial, list);
from.Send(new VendorSellList(this, list));
}
else
{
Say(true, "You have nothing I would be interested in.");
}
}
public override bool OnDragDrop(Mobile from, Item dropped)
@ -949,7 +992,7 @@ namespace Server.Mobiles
return null;
}
private void ProcessSinglePurchase(BuyItemResponse buy, IBuyItemInfo bii, ICollection<BuyItemResponse> validBuy,
private void ProcessSinglePurchase(BuyItemResponse buy, IBuyItemInfo bii, List<BuyItemResponse> validBuy,
ref int controlSlots, ref bool fullPurchase, ref int totalCost)
{
int amount = buy.Amount;
@ -963,7 +1006,9 @@ namespace Server.Mobiles
int slots = bii.ControlSlots * amount;
if (controlSlots >= slots)
{
controlSlots -= slots;
}
else
{
fullPurchase = false;
@ -1140,9 +1185,10 @@ namespace Server.Mobiles
}
}
IsParagon = false;
if (IsParagon)
IsParagon = false;
Timer.DelayCall(TimeSpan.Zero, () => CheckMorph());
Timer.DelayCall(TimeSpan.Zero, CheckMorph);
}
public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
@ -1242,7 +1288,8 @@ namespace Server.ContextMenus
{
private BaseVendor m_Vendor;
public VendorBuyEntry(Mobile from, BaseVendor vendor) : base(6103, 8)
public VendorBuyEntry(Mobile from, BaseVendor vendor)
: base(6103, 8)
{
m_Vendor = vendor;
Enabled = vendor.CheckVendorAccess(from);
@ -1258,7 +1305,8 @@ namespace Server.ContextMenus
{
private BaseVendor m_Vendor;
public VendorSellEntry(Mobile from, BaseVendor vendor) : base(6104, 8)
public VendorSellEntry(Mobile from, BaseVendor vendor)
: base(6104, 8)
{
m_Vendor = vendor;
Enabled = vendor.CheckVendorAccess(from);