fix: Fixes container enumeration not recycling pooled arrays (#2341)

### Summary

Updates all calls to container.EnumerateItems() to properly dispose of the underlying PooledRefQueue so that we are properly recycling pooled arrays.
This commit is contained in:
Kamron Batman 2026-02-17 09:54:32 -08:00 committed by GitHub
parent 1780edf0be
commit c494fb4cc3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
15 changed files with 388 additions and 365 deletions

View file

@ -80,7 +80,8 @@ public partial class Item
/// </remarks>
/// <example>
/// <code>
/// foreach (var item in cont.EnumerateItemsByType&lt;Item&gt;())
/// using var queue = cont.EnumerateItemsByType&lt;Item&gt;();
/// foreach (var item in queue)
/// {
/// if (item.LootType is not LootType.Blessed)
/// {

View file

@ -67,7 +67,8 @@ namespace Server.Commands.Generic
var list = new List<object>();
foreach (var item in cont.EnumerateItems(true, ext.IsValid))
using var queue = cont.EnumerateItems(true, ext.IsValid);
foreach (var item in queue)
{
list.Add(item);
}

View file

@ -1599,15 +1599,19 @@ public sealed class BRGame : EventGame
var hadBomb = false;
foreach (var bomb in corpse.EnumerateItemsByType<BRBomb>(false))
using (var queue = corpse.EnumerateItemsByType<BRBomb>(false))
{
hadBomb = true;
bomb.DropTo(mob, killer);
foreach (var bomb in queue)
{
hadBomb = true;
bomb.DropTo(mob, killer);
}
}
if (mob.Backpack != null)
{
foreach (var bomb in mob.Backpack.EnumerateItemsByType<BRBomb>(false))
using var queue = mob.Backpack.EnumerateItemsByType<BRBomb>(false);
foreach (var bomb in queue)
{
hadBomb = true;
bomb.DropTo(mob, killer);

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@ -947,15 +947,19 @@ public sealed class CTFGame : EventGame
var hadFlag = false;
foreach (var flag in corpse.EnumerateItemsByType<CTFFlag>(false))
using (var queue = corpse.EnumerateItemsByType<CTFFlag>(false))
{
hadFlag = true;
flag.DropTo(mob, killer);
foreach (var flag in queue)
{
hadFlag = true;
flag.DropTo(mob, killer);
}
}
if (mob.Backpack != null)
{
foreach (var flag in mob.Backpack.EnumerateItemsByType<CTFFlag>(false))
using var queue = mob.Backpack.EnumerateItemsByType<CTFFlag>(false);
foreach (var flag in queue)
{
hadFlag = true;
flag.DropTo(mob, killer);

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@ -410,7 +410,8 @@ public abstract class Faction : IComparable<Faction>
if (mob.Backpack != null)
{
foreach (var sigil in mob.Backpack.EnumerateItemsByType<Sigil>())
using var queue = mob.Backpack.EnumerateItemsByType<Sigil>();
foreach (var sigil in queue)
{
sigil.ReturnHome();
}
@ -1073,7 +1074,8 @@ public abstract class Faction : IComparable<Faction>
if (victim.Backpack != null)
{
foreach (var sigil in victim.Backpack.EnumerateItemsByType<Sigil>())
using var queue = victim.Backpack.EnumerateItemsByType<Sigil>();
foreach (var sigil in queue)
{
if (killerState == null || killerPack == null)
{
@ -1254,7 +1256,8 @@ public abstract class Faction : IComparable<Faction>
{
if (m.Backpack != null)
{
foreach (var sigil in m.Backpack.EnumerateItemsByType<Sigil>())
using var queue = m.Backpack.EnumerateItemsByType<Sigil>();
foreach (var sigil in queue)
{
sigil.ReturnHome();
}

View file

@ -163,7 +163,8 @@ namespace Server.Engines.MLQuests.Objectives
var left = Objective.DesiredAmount;
foreach (var item in pack.EnumerateItemsByType<Item>(false, ClaimTypePredicate))
using var queue = pack.EnumerateItemsByType<Item>(false, ClaimTypePredicate);
foreach (var item in queue)
{
if (item.QuestItem && Objective.CheckItem(item))
{

View file

@ -192,7 +192,8 @@ namespace Server.Engines.MLQuests.Objectives
var left = Objective.Amount;
foreach (var item in pack.EnumerateItems(false, ClaimTypePredicate))
using var queue = pack.EnumerateItems(false, ClaimTypePredicate);
foreach (var item in queue)
{
if (left == 0)
{

View file

@ -1,342 +1,345 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using ModernUO.Serialization;
using Server.Collections;
using Server.Events.Halloween;
using Server.Items;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Engines.Events
namespace Server.Engines.Events;
public static class TrickOrTreat
{
public static class TrickOrTreat
public static void Initialize()
{
public static TimeSpan OneSecond = TimeSpan.FromSeconds(1);
var now = Core.Now;
public static void Initialize()
if (now >= HolidaySettings.StartHalloween && now <= HolidaySettings.FinishHalloween)
{
var now = Core.Now;
if (now >= HolidaySettings.StartHalloween && now <= HolidaySettings.FinishHalloween)
{
EventSink.Speech += EventSink_Speech;
}
}
private static void EventSink_Speech(SpeechEventArgs e)
{
if (e.Speech.InsensitiveContains("trick or treat"))
{
e.Mobile.Target = new TrickOrTreatTarget();
e.Mobile.SendLocalizedMessage(1076764); /* Pick someone to Trick or Treat. */
}
}
public static void Bleeding(Mobile m_From)
{
if (CheckMobile(m_From))
{
if (m_From.Location != Point3D.Zero)
{
var amount = Utility.RandomMinMax(3, 7);
for (var i = 0; i < amount; i++)
{
new Blood(Utility.RandomMinMax(0x122C, 0x122F)).MoveToWorld(
RandomPointOneAway(m_From.X, m_From.Y, m_From.Z, m_From.Map),
m_From.Map
);
}
}
}
}
public static void RemoveHueMod(Mobile target)
{
if (target?.Deleted == false)
{
target.SolidHueOverride = -1;
}
}
public static void SolidHueMobile(Mobile target)
{
if (CheckMobile(target))
{
target.SolidHueOverride = Utility.RandomMinMax(2501, 2644);
Timer.StartTimer(TimeSpan.FromSeconds(10), () => RemoveHueMod(target));
}
}
public static void MakeTwin(Mobile m_From)
{
var m_Items = new List<Item>();
if (CheckMobile(m_From))
{
var twin = new NaughtyTwin(m_From);
if (twin.Deleted)
{
return;
}
foreach (var item in m_From.Items)
{
if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
{
m_Items.Add(item);
}
}
if (m_Items.Count > 0)
{
for (var i = 0; i < m_Items.Count; i++) /* dupe exploits start out like this ... */
{
twin.AddItem(Mobile.LiftItemDupe(m_Items[i], 1));
}
foreach (var item in twin.Items) /* ... and end like this */
{
if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
{
item.Movable = false;
}
}
}
twin.Hue = m_From.Hue;
twin.Body = m_From.Body;
twin.Kills = m_From.Kills;
var point = RandomPointOneAway(m_From.X, m_From.Y, m_From.Z, m_From.Map);
twin.MoveToWorld(m_From.Map.CanSpawnMobile(point) ? point : m_From.Location, m_From.Map);
Timer.StartTimer(TimeSpan.FromSeconds(5), () => DeleteTwin(twin));
}
}
public static void DeleteTwin(Mobile m_Twin)
{
if (CheckMobile(m_Twin))
{
m_Twin.Delete();
}
}
public static Point3D RandomPointOneAway(int x, int y, int z, Map map)
{
var loc = new Point3D(x + Utility.Random(-1, 3), y + Utility.Random(-1, 3), 0);
loc.Z = map.CanFit(loc, 0) ? map.GetAverageZ(loc.X, loc.Y) : z;
return loc;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool CheckMobile(Mobile mobile) =>
mobile?.Map != null && !mobile.Deleted && mobile.Alive && mobile.Map != Map.Internal;
private class TrickOrTreatTarget : Target
{
public TrickOrTreatTarget()
: base(15, false, TargetFlags.None)
{
}
protected override void OnTarget(Mobile from, object targ)
{
if (targ == null || !CheckMobile(from))
{
return;
}
if (targ is not Mobile)
{
from.SendLocalizedMessage(1076781); /* There is little chance of getting candy from that! */
return;
}
var begged = targ as BaseVendor;
if (begged?.Deleted != false)
{
from.SendLocalizedMessage(1076765); /* That doesn't look friendly. */
return;
}
var now = Core.Now;
if (CheckMobile(begged))
{
if (begged.NextTrickOrTreat > now)
{
from.SendLocalizedMessage(1076767); /* That doesn't appear to have any more candy. */
return;
}
begged.NextTrickOrTreat = now + TimeSpan.FromMinutes(Utility.RandomMinMax(5, 10));
if (from.Backpack?.Deleted != false)
{
return;
}
if (Utility.RandomDouble() < 0.90)
{
begged.Say(
Utility.Random(3) switch
{
0 => 1076768, // Oooooh, aren't you cute!
1 => 1076779, // All right...This better not spoil your dinner!
_ => 1076778 // Here you go! Enjoy!
}
);
if (Utility.RandomDouble() < 0.01 && from.Skills.Begging.Value >= 100)
{
from.AddToBackpack(HolidaySettings.RandomGMBeggerItem);
from.SendLocalizedMessage(1076777); /* You receive a special treat! */
}
else
{
from.AddToBackpack(HolidaySettings.RandomTreat);
from.SendLocalizedMessage(1076769); /* You receive some candy. */
}
}
else
{
begged.Say(1076770); /* TRICK! */
var action = Utility.Random(4);
if (action == 0)
{
Timer.StartTimer(OneSecond, OneSecond, 10, () => Bleeding(from));
}
else if (action == 1)
{
Timer.StartTimer(TimeSpan.FromSeconds(2), () => SolidHueMobile(from));
}
else
{
Timer.StartTimer(TimeSpan.FromSeconds(2), () => MakeTwin(from));
}
}
}
}
EventSink.Speech += EventSink_Speech;
}
}
[SerializationGenerator(0, false)]
public partial class NaughtyTwin : BaseCreature
private static void EventSink_Speech(SpeechEventArgs e)
{
private static readonly Point3D[] Felucca_Locations =
if (e.Speech.InsensitiveContains("trick or treat"))
{
new(4467, 1283, 5), // Moonglow
new(1336, 1997, 5), // Britain
new(1499, 3771, 5), // Jhelom
new(771, 752, 5), // Yew
new(2701, 692, 5), // Minoc
new(1828, 2948, -20), // Trinsic
new(643, 2067, 5), // Skara Brae
new(3563, 2139, Map.Trammel.GetAverageZ(3563, 2139)) // (New) Magincia
};
e.Mobile.Target = new TrickOrTreatTarget();
private static readonly Point3D[] Malas_Locations =
e.Mobile.SendLocalizedMessage(1076764); /* Pick someone to Trick or Treat. */
}
}
public static void Bleeding(Mobile from)
{
if (!CheckMobile(from))
{
new(1015, 527, -65), // Luna
new(1997, 1386, -85) // Umbra
};
return;
}
private static readonly Point3D[] Ilshenar_Locations =
if (from.Location == Point3D.Zero)
{
new(1215, 467, -13), // Compassion
new(722, 1366, -60), // Honesty
new(744, 724, -28), // Honor
new(281, 1016, 0), // Humility
new(987, 1011, -32), // Justice
new(1174, 1286, -30), // Sacrifice
new(1532, 1340, -3), // Spirituality
new(528, 216, -45), // Valor
new(1721, 218, 96) // Chaos
};
return;
}
private static readonly Point3D[] Tokuno_Locations =
var amount = Utility.RandomMinMax(3, 7);
for (var i = 0; i < amount; i++)
{
new(1169, 998, 41), // Isamu-Jima
new(802, 1204, 25), // Makoto-Jima
new(270, 628, 15) // Homare-Jima
};
new Blood(Utility.RandomMinMax(0x122C, 0x122F)).MoveToWorld(
RandomPointOneAway(from.X, from.Y, from.Z, from.Map),
from.Map
);
}
}
private readonly Mobile m_From;
public NaughtyTwin(Mobile from) : base(AIType.AI_Melee, FightMode.None)
public static void RemoveHueMod(Mobile target)
{
if (target?.Deleted == false)
{
if (TrickOrTreat.CheckMobile(from))
target.SolidHueOverride = -1;
}
}
public static void SolidHueMobile(Mobile target)
{
if (CheckMobile(target))
{
target.SolidHueOverride = Utility.RandomMinMax(2501, 2644);
Timer.StartTimer(TimeSpan.FromSeconds(10), () => RemoveHueMod(target));
}
}
public static void MakeTwin(Mobile from)
{
if (!CheckMobile(from))
{
return;
}
var twin = new NaughtyTwin(from);
if (twin.Deleted)
{
return;
}
using var items = PooledRefQueue<Item>.Create();
for (var i = 0; i < from.Items.Count; i++)
{
var item = from.Items[i];
if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
{
Body = from.Body;
m_From = from;
Name = $"{from.Name}\'s Naughty Twin";
Timer.StartTimer(TrickOrTreat.OneSecond, () => StealCandyOrGate(m_From));
items.Enqueue(item);
}
}
public override void OnThink()
if (items.Count > 0)
{
if (m_From?.Deleted != false)
while (items.Count > 0)
{
Delete();
twin.AddItem(Mobile.LiftItemDupe(items.Dequeue(), 1));
}
}
public static Item FindCandyTypes(Mobile target)
{
Type[] types =
{ typeof(WrappedCandy), typeof(Lollipops), typeof(NougatSwirl), typeof(Taffy), typeof(JellyBeans) };
return TrickOrTreat.CheckMobile(target) ? target.Backpack.FindItemByType(types) : null;
}
public static void StealCandyOrGate(Mobile target)
{
if (TrickOrTreat.CheckMobile(target))
for (var i = 0; i < twin.Items.Count; i++)
{
if (Utility.RandomBool())
var item = twin.Items[i];
if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
{
var item = FindCandyTypes(target);
item.Movable = false;
}
}
}
target.SendLocalizedMessage(1113967); /* Your naughty twin steals some of your candy. */
twin.Hue = from.Hue;
twin.Body = from.Body;
twin.Kills = from.Kills;
if (item?.Deleted == false)
var point = RandomPointOneAway(from.X, from.Y, from.Z, from.Map);
twin.MoveToWorld(from.Map.CanSpawnMobile(point) ? point : from.Location, from.Map);
Timer.StartTimer(TimeSpan.FromSeconds(5), () => DeleteTwin(twin));
}
public static void DeleteTwin(Mobile twin)
{
if (CheckMobile(twin))
{
twin.Delete();
}
}
public static Point3D RandomPointOneAway(int x, int y, int z, Map map)
{
var loc = new Point3D(x + Utility.Random(-1, 3), y + Utility.Random(-1, 3), 0);
loc.Z = map.CanFit(loc, 0) ? map.GetAverageZ(loc.X, loc.Y) : z;
return loc;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool CheckMobile(Mobile mobile) =>
mobile?.Map != null && !mobile.Deleted && mobile.Alive && mobile.Map != Map.Internal;
private class TrickOrTreatTarget : Target
{
public TrickOrTreatTarget() : base(15, false, TargetFlags.None)
{
}
protected override void OnTarget(Mobile from, object targ)
{
if (targ == null || !CheckMobile(from))
{
return;
}
if (targ is not Mobile)
{
from.SendLocalizedMessage(1076781); /* There is little chance of getting candy from that! */
return;
}
var begged = targ as BaseVendor;
if (begged?.Deleted != false)
{
from.SendLocalizedMessage(1076765); /* That doesn't look friendly. */
return;
}
var now = Core.Now;
if (CheckMobile(begged))
{
if (begged.NextTrickOrTreat > now)
{
from.SendLocalizedMessage(1076767); /* That doesn't appear to have any more candy. */
return;
}
begged.NextTrickOrTreat = now + TimeSpan.FromMinutes(Utility.RandomMinMax(5, 10));
if (from.Backpack?.Deleted != false)
{
return;
}
if (Utility.RandomDouble() < 0.90)
{
begged.Say(
Utility.Random(3) switch
{
0 => 1076768, // Oooooh, aren't you cute!
1 => 1076779, // All right...This better not spoil your dinner!
_ => 1076778 // Here you go! Enjoy!
}
);
if (Utility.RandomDouble() < 0.01 && from.Skills.Begging.Value >= 100)
{
item.Delete();
from.AddToBackpack(HolidaySettings.RandomGMBeggerItem);
from.SendLocalizedMessage(1076777); /* You receive a special treat! */
}
else
{
from.AddToBackpack(HolidaySettings.RandomTreat);
from.SendLocalizedMessage(1076769); /* You receive some candy. */
}
}
else
{
target.SendLocalizedMessage(1113972); /* Your naughty twin teleports you away with a naughty laugh! */
target.MoveToWorld(RandomMoongate(target), target.Map);
begged.Say(1076770); /* TRICK! */
var action = Utility.Random(4);
if (action == 0)
{
Timer.StartTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), 10, () => Bleeding(from));
}
else if (action == 1)
{
Timer.StartTimer(TimeSpan.FromSeconds(2), () => SolidHueMobile(from));
}
else
{
Timer.StartTimer(TimeSpan.FromSeconds(2), () => MakeTwin(from));
}
}
}
}
public static Point3D RandomMoongate(Mobile target)
{
return target.Map.MapID switch
{
2 => Ilshenar_Locations.RandomElement(),
3 => Malas_Locations.RandomElement(),
4 => Tokuno_Locations.RandomElement(),
_ => Felucca_Locations.RandomElement()
};
}
}
}
[SerializationGenerator(0, false)]
public partial class NaughtyTwin : BaseCreature
{
private static readonly Point3D[] Felucca_Locations =
{
new(4467, 1283, 5), // Moonglow
new(1336, 1997, 5), // Britain
new(1499, 3771, 5), // Jhelom
new(771, 752, 5), // Yew
new(2701, 692, 5), // Minoc
new(1828, 2948, -20), // Trinsic
new(643, 2067, 5), // Skara Brae
new(3563, 2139, Map.Trammel.GetAverageZ(3563, 2139)) // (New) Magincia
};
private static readonly Point3D[] Malas_Locations =
{
new(1015, 527, -65), // Luna
new(1997, 1386, -85) // Umbra
};
private static readonly Point3D[] Ilshenar_Locations =
{
new(1215, 467, -13), // Compassion
new(722, 1366, -60), // Honesty
new(744, 724, -28), // Honor
new(281, 1016, 0), // Humility
new(987, 1011, -32), // Justice
new(1174, 1286, -30), // Sacrifice
new(1532, 1340, -3), // Spirituality
new(528, 216, -45), // Valor
new(1721, 218, 96) // Chaos
};
private static readonly Point3D[] Tokuno_Locations =
{
new(1169, 998, 41), // Isamu-Jima
new(802, 1204, 25), // Makoto-Jima
new(270, 628, 15) // Homare-Jima
};
private readonly Mobile m_From;
public NaughtyTwin(Mobile from) : base(AIType.AI_Melee, FightMode.None)
{
if (TrickOrTreat.CheckMobile(from))
{
Body = from.Body;
m_From = from;
Name = $"{from.Name}\'s Naughty Twin";
Timer.StartTimer(TimeSpan.FromSeconds(1), () => StealCandyOrGate(m_From));
}
}
public override void OnThink()
{
if (m_From?.Deleted != false)
{
Delete();
}
}
public static Item FindCandyTypes(Mobile target)
{
Type[] types =
{ typeof(WrappedCandy), typeof(Lollipops), typeof(NougatSwirl), typeof(Taffy), typeof(JellyBeans) };
return TrickOrTreat.CheckMobile(target) ? target.Backpack.FindItemByType(types) : null;
}
public static void StealCandyOrGate(Mobile target)
{
if (TrickOrTreat.CheckMobile(target))
{
if (Utility.RandomBool())
{
var item = FindCandyTypes(target);
target.SendLocalizedMessage(1113967); /* Your naughty twin steals some of your candy. */
if (item?.Deleted == false)
{
item.Delete();
}
}
else
{
target.SendLocalizedMessage(1113972); /* Your naughty twin teleports you away with a naughty laugh! */
target.MoveToWorld(RandomMoongate(target), target.Map);
}
}
}
public static Point3D RandomMoongate(Mobile target)
{
return target.Map.MapID switch
{
2 => Ilshenar_Locations.RandomElement(),
3 => Malas_Locations.RandomElement(),
4 => Tokuno_Locations.RandomElement(),
_ => Felucca_Locations.RandomElement()
};
}
}

View file

@ -201,7 +201,8 @@ public partial class SalvageBag : Bag
var salvaged = 0;
var notSalvaged = 0;
foreach (var item in EnumerateItems())
using var queue = EnumerateItems();
foreach (var item in queue)
{
if (item?.Deleted != false)
{
@ -250,31 +251,37 @@ public partial class SalvageBag : Bag
var salvaged = 0;
var notSalvaged = 0;
foreach (var item in EnumerateItems())
using (var queue = EnumerateItems())
{
if (item is not IScissorable scissorable)
foreach (var item in queue)
{
continue;
}
if (item is not IScissorable scissorable)
{
continue;
}
if (Scissors.CanScissor(from, scissorable) && scissorable.Scissor(from, scissors))
{
++salvaged;
}
else
{
++notSalvaged;
if (Scissors.CanScissor(from, scissorable) && scissorable.Scissor(from, scissors))
{
++salvaged;
}
else
{
++notSalvaged;
}
}
}
// Salvaged: ~1_COUNT~/~2_NUM~ tailored items
from.SendLocalizedMessage(1079974, $"{salvaged}\t{salvaged + notSalvaged}");
foreach (var item in EnumerateItems())
using (var queue = EnumerateItems())
{
if (item.InTypeList(_clothTypes))
foreach (var item in queue)
{
from.AddToBackpack(item);
if (item.InTypeList(_clothTypes))
{
from.AddToBackpack(item);
}
}
}
}

View file

@ -74,7 +74,8 @@ public partial class Key : Item
return;
}
foreach (var item in cont.EnumerateItems())
using var queue = cont.EnumerateItems();
foreach (var item in queue)
{
if (item is Key key)
{

View file

@ -85,7 +85,8 @@ public abstract partial class BasePotion : Item, ICraftable, ICommodity
return 1;
}
foreach (var keg in pack.EnumerateItemsByType<PotionKeg>())
using var queue = pack.EnumerateItemsByType<PotionKeg>();
foreach (var keg in queue)
{
if (keg.Held is <= 0 or >= 100)
{

View file

@ -4868,25 +4868,28 @@ namespace Server.Mobiles
public virtual void DropBackpack()
{
if (Backpack?.Items.Count > 0)
var backpack = Backpack;
if (!(backpack?.Items.Count > 0))
{
var b = new CreatureBackpack(Name);
return;
}
var list = new List<Item>(Backpack.Items);
foreach (var item in list)
{
b.DropItem(item);
}
var b = new CreatureBackpack(Name);
using var queue = backpack.EnumerateItems();
var house = BaseHouse.FindHouseAt(this);
if (house != null)
{
b.MoveToWorld(house.BanLocation, house.Map);
}
else
{
b.MoveToWorld(Location, Map);
}
while (queue.Count > 0)
{
b.DropItem(queue.Dequeue());
}
var house = BaseHouse.FindHouseAt(this);
if (house != null)
{
b.MoveToWorld(house.BanLocation, house.Map);
}
else
{
b.MoveToWorld(Location, Map);
}
}

View file

@ -1,4 +1,3 @@
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Collections;
using Server.ContextMenus;
@ -151,14 +150,15 @@ public abstract partial class BaseFamiliar : BaseCreature
var map = Map;
var pack = Backpack;
if (map != null && map != Map.Internal && pack != null)
if (map == null || map == Map.Internal || pack == null)
{
var list = new List<Item>(pack.Items);
return;
}
for (var i = 0; i < list.Count; ++i)
{
list[i].MoveToWorld(Location, map);
}
using var queue = pack.EnumerateItems();
while (queue.Count > 0)
{
queue.Dequeue().MoveToWorld(Location, map);
}
}

View file

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using ModernUO.CodeGeneratedEvents;
using Server.Accounting;
using Server.Collections;
@ -2402,9 +2403,9 @@ namespace Server.Mobiles
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool FindItems_Callback(Item item) =>
!item.Deleted && (item.LootType == LootType.Blessed || item.Insured) &&
Backpack != item.Parent;
!item.Deleted && (item.LootType == LootType.Blessed || item.Insured) && Backpack != item.Parent;
public override bool OnBeforeDeath()
{
@ -2418,7 +2419,8 @@ namespace Server.Mobiles
// This fixes a "bug" where players put blessed items in nested bags and they were dropped on death
if (Core.AOS && Backpack?.Deleted == false)
{
foreach (var item in Backpack.EnumerateItems(true, FindItems_Callback))
using var queue = Backpack.EnumerateItems(true, FindItems_Callback);
foreach (var item in queue)
{
Backpack.AddItem(item);
}

View file

@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Items;
using Server.Network;
@ -195,18 +194,10 @@ public partial class MovingCrate : Container
_internalizeTimer = null;
}
var toRemove = new List<Item>();
foreach (var item in Items)
using var queue = EnumerateItems(predicate: item => item is PackingBox && item.Items.Count == 0);
while (queue.Count > 0)
{
if (item is PackingBox && item.Items.Count == 0)
{
toRemove.Add(item);
}
}
foreach (var item in toRemove)
{
item.Delete();
queue.Dequeue().Delete();
}
if (TotalItems == 0)