fix: Fixes container enumeration not recycling pooled arrays (#2341)
### Summary Updates all calls to container.EnumerateItems() to properly dispose of the underlying PooledRefQueue so that we are properly recycling pooled arrays.
This commit is contained in:
parent
1780edf0be
commit
c494fb4cc3
15 changed files with 388 additions and 365 deletions
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@ -80,7 +80,8 @@ public partial class Item
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/// </remarks>
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/// <example>
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/// <code>
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/// foreach (var item in cont.EnumerateItemsByType<Item>())
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/// using var queue = cont.EnumerateItemsByType<Item>();
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/// foreach (var item in queue)
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/// {
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/// if (item.LootType is not LootType.Blessed)
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/// {
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@ -67,7 +67,8 @@ namespace Server.Commands.Generic
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var list = new List<object>();
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foreach (var item in cont.EnumerateItems(true, ext.IsValid))
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using var queue = cont.EnumerateItems(true, ext.IsValid);
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foreach (var item in queue)
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{
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list.Add(item);
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}
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@ -1599,15 +1599,19 @@ public sealed class BRGame : EventGame
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var hadBomb = false;
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foreach (var bomb in corpse.EnumerateItemsByType<BRBomb>(false))
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using (var queue = corpse.EnumerateItemsByType<BRBomb>(false))
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{
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hadBomb = true;
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bomb.DropTo(mob, killer);
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foreach (var bomb in queue)
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{
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hadBomb = true;
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bomb.DropTo(mob, killer);
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}
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}
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if (mob.Backpack != null)
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{
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foreach (var bomb in mob.Backpack.EnumerateItemsByType<BRBomb>(false))
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using var queue = mob.Backpack.EnumerateItemsByType<BRBomb>(false);
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foreach (var bomb in queue)
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{
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hadBomb = true;
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bomb.DropTo(mob, killer);
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@ -947,15 +947,19 @@ public sealed class CTFGame : EventGame
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var hadFlag = false;
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foreach (var flag in corpse.EnumerateItemsByType<CTFFlag>(false))
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using (var queue = corpse.EnumerateItemsByType<CTFFlag>(false))
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{
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hadFlag = true;
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flag.DropTo(mob, killer);
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foreach (var flag in queue)
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{
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hadFlag = true;
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flag.DropTo(mob, killer);
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}
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}
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if (mob.Backpack != null)
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{
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foreach (var flag in mob.Backpack.EnumerateItemsByType<CTFFlag>(false))
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using var queue = mob.Backpack.EnumerateItemsByType<CTFFlag>(false);
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foreach (var flag in queue)
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{
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hadFlag = true;
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flag.DropTo(mob, killer);
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@ -410,7 +410,8 @@ public abstract class Faction : IComparable<Faction>
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if (mob.Backpack != null)
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{
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foreach (var sigil in mob.Backpack.EnumerateItemsByType<Sigil>())
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using var queue = mob.Backpack.EnumerateItemsByType<Sigil>();
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foreach (var sigil in queue)
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{
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sigil.ReturnHome();
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}
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@ -1073,7 +1074,8 @@ public abstract class Faction : IComparable<Faction>
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if (victim.Backpack != null)
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{
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foreach (var sigil in victim.Backpack.EnumerateItemsByType<Sigil>())
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using var queue = victim.Backpack.EnumerateItemsByType<Sigil>();
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foreach (var sigil in queue)
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{
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if (killerState == null || killerPack == null)
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{
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@ -1254,7 +1256,8 @@ public abstract class Faction : IComparable<Faction>
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{
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if (m.Backpack != null)
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{
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foreach (var sigil in m.Backpack.EnumerateItemsByType<Sigil>())
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using var queue = m.Backpack.EnumerateItemsByType<Sigil>();
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foreach (var sigil in queue)
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{
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sigil.ReturnHome();
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}
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@ -163,7 +163,8 @@ namespace Server.Engines.MLQuests.Objectives
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var left = Objective.DesiredAmount;
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foreach (var item in pack.EnumerateItemsByType<Item>(false, ClaimTypePredicate))
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using var queue = pack.EnumerateItemsByType<Item>(false, ClaimTypePredicate);
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foreach (var item in queue)
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{
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if (item.QuestItem && Objective.CheckItem(item))
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{
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@ -192,7 +192,8 @@ namespace Server.Engines.MLQuests.Objectives
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var left = Objective.Amount;
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foreach (var item in pack.EnumerateItems(false, ClaimTypePredicate))
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using var queue = pack.EnumerateItems(false, ClaimTypePredicate);
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foreach (var item in queue)
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{
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if (left == 0)
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{
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@ -1,342 +1,345 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.Events.Halloween;
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using Server.Items;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Engines.Events
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namespace Server.Engines.Events;
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public static class TrickOrTreat
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{
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public static class TrickOrTreat
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public static void Initialize()
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{
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public static TimeSpan OneSecond = TimeSpan.FromSeconds(1);
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var now = Core.Now;
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public static void Initialize()
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if (now >= HolidaySettings.StartHalloween && now <= HolidaySettings.FinishHalloween)
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{
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var now = Core.Now;
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if (now >= HolidaySettings.StartHalloween && now <= HolidaySettings.FinishHalloween)
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{
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EventSink.Speech += EventSink_Speech;
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}
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}
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private static void EventSink_Speech(SpeechEventArgs e)
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{
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if (e.Speech.InsensitiveContains("trick or treat"))
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{
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e.Mobile.Target = new TrickOrTreatTarget();
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e.Mobile.SendLocalizedMessage(1076764); /* Pick someone to Trick or Treat. */
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}
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}
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public static void Bleeding(Mobile m_From)
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{
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if (CheckMobile(m_From))
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{
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if (m_From.Location != Point3D.Zero)
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{
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var amount = Utility.RandomMinMax(3, 7);
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for (var i = 0; i < amount; i++)
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{
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new Blood(Utility.RandomMinMax(0x122C, 0x122F)).MoveToWorld(
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RandomPointOneAway(m_From.X, m_From.Y, m_From.Z, m_From.Map),
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m_From.Map
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);
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}
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}
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}
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}
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public static void RemoveHueMod(Mobile target)
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{
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if (target?.Deleted == false)
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{
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target.SolidHueOverride = -1;
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}
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}
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public static void SolidHueMobile(Mobile target)
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{
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if (CheckMobile(target))
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{
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target.SolidHueOverride = Utility.RandomMinMax(2501, 2644);
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Timer.StartTimer(TimeSpan.FromSeconds(10), () => RemoveHueMod(target));
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}
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}
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public static void MakeTwin(Mobile m_From)
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{
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var m_Items = new List<Item>();
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if (CheckMobile(m_From))
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{
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var twin = new NaughtyTwin(m_From);
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if (twin.Deleted)
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{
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return;
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}
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foreach (var item in m_From.Items)
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{
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if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
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{
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m_Items.Add(item);
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}
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}
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if (m_Items.Count > 0)
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{
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for (var i = 0; i < m_Items.Count; i++) /* dupe exploits start out like this ... */
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{
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twin.AddItem(Mobile.LiftItemDupe(m_Items[i], 1));
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}
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foreach (var item in twin.Items) /* ... and end like this */
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{
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if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
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{
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item.Movable = false;
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}
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}
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}
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twin.Hue = m_From.Hue;
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twin.Body = m_From.Body;
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twin.Kills = m_From.Kills;
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var point = RandomPointOneAway(m_From.X, m_From.Y, m_From.Z, m_From.Map);
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twin.MoveToWorld(m_From.Map.CanSpawnMobile(point) ? point : m_From.Location, m_From.Map);
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Timer.StartTimer(TimeSpan.FromSeconds(5), () => DeleteTwin(twin));
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}
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}
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public static void DeleteTwin(Mobile m_Twin)
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{
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if (CheckMobile(m_Twin))
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{
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m_Twin.Delete();
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}
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}
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public static Point3D RandomPointOneAway(int x, int y, int z, Map map)
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{
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var loc = new Point3D(x + Utility.Random(-1, 3), y + Utility.Random(-1, 3), 0);
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loc.Z = map.CanFit(loc, 0) ? map.GetAverageZ(loc.X, loc.Y) : z;
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return loc;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool CheckMobile(Mobile mobile) =>
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mobile?.Map != null && !mobile.Deleted && mobile.Alive && mobile.Map != Map.Internal;
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private class TrickOrTreatTarget : Target
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{
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public TrickOrTreatTarget()
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: base(15, false, TargetFlags.None)
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{
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}
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protected override void OnTarget(Mobile from, object targ)
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{
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if (targ == null || !CheckMobile(from))
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{
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return;
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}
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if (targ is not Mobile)
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{
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from.SendLocalizedMessage(1076781); /* There is little chance of getting candy from that! */
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return;
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}
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var begged = targ as BaseVendor;
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if (begged?.Deleted != false)
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{
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from.SendLocalizedMessage(1076765); /* That doesn't look friendly. */
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return;
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}
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var now = Core.Now;
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if (CheckMobile(begged))
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{
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if (begged.NextTrickOrTreat > now)
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{
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from.SendLocalizedMessage(1076767); /* That doesn't appear to have any more candy. */
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return;
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}
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begged.NextTrickOrTreat = now + TimeSpan.FromMinutes(Utility.RandomMinMax(5, 10));
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if (from.Backpack?.Deleted != false)
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{
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return;
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}
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if (Utility.RandomDouble() < 0.90)
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{
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begged.Say(
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Utility.Random(3) switch
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{
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0 => 1076768, // Oooooh, aren't you cute!
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1 => 1076779, // All right...This better not spoil your dinner!
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_ => 1076778 // Here you go! Enjoy!
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}
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);
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if (Utility.RandomDouble() < 0.01 && from.Skills.Begging.Value >= 100)
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{
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from.AddToBackpack(HolidaySettings.RandomGMBeggerItem);
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from.SendLocalizedMessage(1076777); /* You receive a special treat! */
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}
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else
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{
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from.AddToBackpack(HolidaySettings.RandomTreat);
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from.SendLocalizedMessage(1076769); /* You receive some candy. */
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}
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}
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else
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{
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begged.Say(1076770); /* TRICK! */
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var action = Utility.Random(4);
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if (action == 0)
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{
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Timer.StartTimer(OneSecond, OneSecond, 10, () => Bleeding(from));
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}
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else if (action == 1)
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{
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Timer.StartTimer(TimeSpan.FromSeconds(2), () => SolidHueMobile(from));
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}
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else
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{
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Timer.StartTimer(TimeSpan.FromSeconds(2), () => MakeTwin(from));
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}
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}
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}
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}
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EventSink.Speech += EventSink_Speech;
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}
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}
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[SerializationGenerator(0, false)]
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public partial class NaughtyTwin : BaseCreature
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private static void EventSink_Speech(SpeechEventArgs e)
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{
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private static readonly Point3D[] Felucca_Locations =
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if (e.Speech.InsensitiveContains("trick or treat"))
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{
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new(4467, 1283, 5), // Moonglow
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new(1336, 1997, 5), // Britain
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new(1499, 3771, 5), // Jhelom
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new(771, 752, 5), // Yew
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new(2701, 692, 5), // Minoc
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new(1828, 2948, -20), // Trinsic
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new(643, 2067, 5), // Skara Brae
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new(3563, 2139, Map.Trammel.GetAverageZ(3563, 2139)) // (New) Magincia
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};
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e.Mobile.Target = new TrickOrTreatTarget();
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private static readonly Point3D[] Malas_Locations =
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e.Mobile.SendLocalizedMessage(1076764); /* Pick someone to Trick or Treat. */
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}
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}
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public static void Bleeding(Mobile from)
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{
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if (!CheckMobile(from))
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{
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new(1015, 527, -65), // Luna
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new(1997, 1386, -85) // Umbra
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};
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return;
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}
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private static readonly Point3D[] Ilshenar_Locations =
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if (from.Location == Point3D.Zero)
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{
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new(1215, 467, -13), // Compassion
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new(722, 1366, -60), // Honesty
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new(744, 724, -28), // Honor
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new(281, 1016, 0), // Humility
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new(987, 1011, -32), // Justice
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new(1174, 1286, -30), // Sacrifice
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new(1532, 1340, -3), // Spirituality
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new(528, 216, -45), // Valor
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new(1721, 218, 96) // Chaos
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};
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return;
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}
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private static readonly Point3D[] Tokuno_Locations =
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var amount = Utility.RandomMinMax(3, 7);
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for (var i = 0; i < amount; i++)
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{
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new(1169, 998, 41), // Isamu-Jima
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new(802, 1204, 25), // Makoto-Jima
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new(270, 628, 15) // Homare-Jima
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};
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new Blood(Utility.RandomMinMax(0x122C, 0x122F)).MoveToWorld(
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RandomPointOneAway(from.X, from.Y, from.Z, from.Map),
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from.Map
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);
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}
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}
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private readonly Mobile m_From;
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public NaughtyTwin(Mobile from) : base(AIType.AI_Melee, FightMode.None)
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public static void RemoveHueMod(Mobile target)
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{
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if (target?.Deleted == false)
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{
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if (TrickOrTreat.CheckMobile(from))
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target.SolidHueOverride = -1;
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}
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}
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public static void SolidHueMobile(Mobile target)
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{
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if (CheckMobile(target))
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{
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target.SolidHueOverride = Utility.RandomMinMax(2501, 2644);
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Timer.StartTimer(TimeSpan.FromSeconds(10), () => RemoveHueMod(target));
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}
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}
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public static void MakeTwin(Mobile from)
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{
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if (!CheckMobile(from))
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{
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return;
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}
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var twin = new NaughtyTwin(from);
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if (twin.Deleted)
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{
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return;
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}
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using var items = PooledRefQueue<Item>.Create();
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for (var i = 0; i < from.Items.Count; i++)
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{
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var item = from.Items[i];
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if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
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{
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Body = from.Body;
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m_From = from;
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Name = $"{from.Name}\'s Naughty Twin";
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Timer.StartTimer(TrickOrTreat.OneSecond, () => StealCandyOrGate(m_From));
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items.Enqueue(item);
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}
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}
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public override void OnThink()
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if (items.Count > 0)
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{
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if (m_From?.Deleted != false)
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while (items.Count > 0)
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{
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Delete();
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twin.AddItem(Mobile.LiftItemDupe(items.Dequeue(), 1));
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}
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}
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public static Item FindCandyTypes(Mobile target)
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{
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Type[] types =
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{ typeof(WrappedCandy), typeof(Lollipops), typeof(NougatSwirl), typeof(Taffy), typeof(JellyBeans) };
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return TrickOrTreat.CheckMobile(target) ? target.Backpack.FindItemByType(types) : null;
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}
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public static void StealCandyOrGate(Mobile target)
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{
|
||||
if (TrickOrTreat.CheckMobile(target))
|
||||
for (var i = 0; i < twin.Items.Count; i++)
|
||||
{
|
||||
if (Utility.RandomBool())
|
||||
var item = twin.Items[i];
|
||||
if (item.Layer != Layer.Backpack && item.Layer != Layer.Mount && item.Layer != Layer.Bank)
|
||||
{
|
||||
var item = FindCandyTypes(target);
|
||||
item.Movable = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
target.SendLocalizedMessage(1113967); /* Your naughty twin steals some of your candy. */
|
||||
twin.Hue = from.Hue;
|
||||
twin.Body = from.Body;
|
||||
twin.Kills = from.Kills;
|
||||
|
||||
if (item?.Deleted == false)
|
||||
var point = RandomPointOneAway(from.X, from.Y, from.Z, from.Map);
|
||||
|
||||
twin.MoveToWorld(from.Map.CanSpawnMobile(point) ? point : from.Location, from.Map);
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(5), () => DeleteTwin(twin));
|
||||
}
|
||||
|
||||
public static void DeleteTwin(Mobile twin)
|
||||
{
|
||||
if (CheckMobile(twin))
|
||||
{
|
||||
twin.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public static Point3D RandomPointOneAway(int x, int y, int z, Map map)
|
||||
{
|
||||
var loc = new Point3D(x + Utility.Random(-1, 3), y + Utility.Random(-1, 3), 0);
|
||||
|
||||
loc.Z = map.CanFit(loc, 0) ? map.GetAverageZ(loc.X, loc.Y) : z;
|
||||
|
||||
return loc;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool CheckMobile(Mobile mobile) =>
|
||||
mobile?.Map != null && !mobile.Deleted && mobile.Alive && mobile.Map != Map.Internal;
|
||||
|
||||
private class TrickOrTreatTarget : Target
|
||||
{
|
||||
public TrickOrTreatTarget() : base(15, false, TargetFlags.None)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object targ)
|
||||
{
|
||||
if (targ == null || !CheckMobile(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (targ is not Mobile)
|
||||
{
|
||||
from.SendLocalizedMessage(1076781); /* There is little chance of getting candy from that! */
|
||||
return;
|
||||
}
|
||||
|
||||
var begged = targ as BaseVendor;
|
||||
|
||||
if (begged?.Deleted != false)
|
||||
{
|
||||
from.SendLocalizedMessage(1076765); /* That doesn't look friendly. */
|
||||
return;
|
||||
}
|
||||
|
||||
var now = Core.Now;
|
||||
|
||||
if (CheckMobile(begged))
|
||||
{
|
||||
if (begged.NextTrickOrTreat > now)
|
||||
{
|
||||
from.SendLocalizedMessage(1076767); /* That doesn't appear to have any more candy. */
|
||||
return;
|
||||
}
|
||||
|
||||
begged.NextTrickOrTreat = now + TimeSpan.FromMinutes(Utility.RandomMinMax(5, 10));
|
||||
|
||||
if (from.Backpack?.Deleted != false)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Utility.RandomDouble() < 0.90)
|
||||
{
|
||||
begged.Say(
|
||||
Utility.Random(3) switch
|
||||
{
|
||||
0 => 1076768, // Oooooh, aren't you cute!
|
||||
1 => 1076779, // All right...This better not spoil your dinner!
|
||||
_ => 1076778 // Here you go! Enjoy!
|
||||
}
|
||||
);
|
||||
|
||||
if (Utility.RandomDouble() < 0.01 && from.Skills.Begging.Value >= 100)
|
||||
{
|
||||
item.Delete();
|
||||
from.AddToBackpack(HolidaySettings.RandomGMBeggerItem);
|
||||
|
||||
from.SendLocalizedMessage(1076777); /* You receive a special treat! */
|
||||
}
|
||||
else
|
||||
{
|
||||
from.AddToBackpack(HolidaySettings.RandomTreat);
|
||||
|
||||
from.SendLocalizedMessage(1076769); /* You receive some candy. */
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
target.SendLocalizedMessage(1113972); /* Your naughty twin teleports you away with a naughty laugh! */
|
||||
target.MoveToWorld(RandomMoongate(target), target.Map);
|
||||
begged.Say(1076770); /* TRICK! */
|
||||
|
||||
var action = Utility.Random(4);
|
||||
|
||||
if (action == 0)
|
||||
{
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), 10, () => Bleeding(from));
|
||||
}
|
||||
else if (action == 1)
|
||||
{
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(2), () => SolidHueMobile(from));
|
||||
}
|
||||
else
|
||||
{
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(2), () => MakeTwin(from));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Point3D RandomMoongate(Mobile target)
|
||||
{
|
||||
return target.Map.MapID switch
|
||||
{
|
||||
2 => Ilshenar_Locations.RandomElement(),
|
||||
3 => Malas_Locations.RandomElement(),
|
||||
4 => Tokuno_Locations.RandomElement(),
|
||||
_ => Felucca_Locations.RandomElement()
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class NaughtyTwin : BaseCreature
|
||||
{
|
||||
private static readonly Point3D[] Felucca_Locations =
|
||||
{
|
||||
new(4467, 1283, 5), // Moonglow
|
||||
new(1336, 1997, 5), // Britain
|
||||
new(1499, 3771, 5), // Jhelom
|
||||
new(771, 752, 5), // Yew
|
||||
new(2701, 692, 5), // Minoc
|
||||
new(1828, 2948, -20), // Trinsic
|
||||
new(643, 2067, 5), // Skara Brae
|
||||
new(3563, 2139, Map.Trammel.GetAverageZ(3563, 2139)) // (New) Magincia
|
||||
};
|
||||
|
||||
private static readonly Point3D[] Malas_Locations =
|
||||
{
|
||||
new(1015, 527, -65), // Luna
|
||||
new(1997, 1386, -85) // Umbra
|
||||
};
|
||||
|
||||
private static readonly Point3D[] Ilshenar_Locations =
|
||||
{
|
||||
new(1215, 467, -13), // Compassion
|
||||
new(722, 1366, -60), // Honesty
|
||||
new(744, 724, -28), // Honor
|
||||
new(281, 1016, 0), // Humility
|
||||
new(987, 1011, -32), // Justice
|
||||
new(1174, 1286, -30), // Sacrifice
|
||||
new(1532, 1340, -3), // Spirituality
|
||||
new(528, 216, -45), // Valor
|
||||
new(1721, 218, 96) // Chaos
|
||||
};
|
||||
|
||||
private static readonly Point3D[] Tokuno_Locations =
|
||||
{
|
||||
new(1169, 998, 41), // Isamu-Jima
|
||||
new(802, 1204, 25), // Makoto-Jima
|
||||
new(270, 628, 15) // Homare-Jima
|
||||
};
|
||||
|
||||
private readonly Mobile m_From;
|
||||
|
||||
public NaughtyTwin(Mobile from) : base(AIType.AI_Melee, FightMode.None)
|
||||
{
|
||||
if (TrickOrTreat.CheckMobile(from))
|
||||
{
|
||||
Body = from.Body;
|
||||
|
||||
m_From = from;
|
||||
Name = $"{from.Name}\'s Naughty Twin";
|
||||
|
||||
Timer.StartTimer(TimeSpan.FromSeconds(1), () => StealCandyOrGate(m_From));
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnThink()
|
||||
{
|
||||
if (m_From?.Deleted != false)
|
||||
{
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public static Item FindCandyTypes(Mobile target)
|
||||
{
|
||||
Type[] types =
|
||||
{ typeof(WrappedCandy), typeof(Lollipops), typeof(NougatSwirl), typeof(Taffy), typeof(JellyBeans) };
|
||||
|
||||
return TrickOrTreat.CheckMobile(target) ? target.Backpack.FindItemByType(types) : null;
|
||||
}
|
||||
|
||||
public static void StealCandyOrGate(Mobile target)
|
||||
{
|
||||
if (TrickOrTreat.CheckMobile(target))
|
||||
{
|
||||
if (Utility.RandomBool())
|
||||
{
|
||||
var item = FindCandyTypes(target);
|
||||
|
||||
target.SendLocalizedMessage(1113967); /* Your naughty twin steals some of your candy. */
|
||||
|
||||
if (item?.Deleted == false)
|
||||
{
|
||||
item.Delete();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
target.SendLocalizedMessage(1113972); /* Your naughty twin teleports you away with a naughty laugh! */
|
||||
target.MoveToWorld(RandomMoongate(target), target.Map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Point3D RandomMoongate(Mobile target)
|
||||
{
|
||||
return target.Map.MapID switch
|
||||
{
|
||||
2 => Ilshenar_Locations.RandomElement(),
|
||||
3 => Malas_Locations.RandomElement(),
|
||||
4 => Tokuno_Locations.RandomElement(),
|
||||
_ => Felucca_Locations.RandomElement()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -201,7 +201,8 @@ public partial class SalvageBag : Bag
|
|||
var salvaged = 0;
|
||||
var notSalvaged = 0;
|
||||
|
||||
foreach (var item in EnumerateItems())
|
||||
using var queue = EnumerateItems();
|
||||
foreach (var item in queue)
|
||||
{
|
||||
if (item?.Deleted != false)
|
||||
{
|
||||
|
|
@ -250,31 +251,37 @@ public partial class SalvageBag : Bag
|
|||
var salvaged = 0;
|
||||
var notSalvaged = 0;
|
||||
|
||||
foreach (var item in EnumerateItems())
|
||||
using (var queue = EnumerateItems())
|
||||
{
|
||||
if (item is not IScissorable scissorable)
|
||||
foreach (var item in queue)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (item is not IScissorable scissorable)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Scissors.CanScissor(from, scissorable) && scissorable.Scissor(from, scissors))
|
||||
{
|
||||
++salvaged;
|
||||
}
|
||||
else
|
||||
{
|
||||
++notSalvaged;
|
||||
if (Scissors.CanScissor(from, scissorable) && scissorable.Scissor(from, scissors))
|
||||
{
|
||||
++salvaged;
|
||||
}
|
||||
else
|
||||
{
|
||||
++notSalvaged;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Salvaged: ~1_COUNT~/~2_NUM~ tailored items
|
||||
from.SendLocalizedMessage(1079974, $"{salvaged}\t{salvaged + notSalvaged}");
|
||||
|
||||
foreach (var item in EnumerateItems())
|
||||
using (var queue = EnumerateItems())
|
||||
{
|
||||
if (item.InTypeList(_clothTypes))
|
||||
foreach (var item in queue)
|
||||
{
|
||||
from.AddToBackpack(item);
|
||||
if (item.InTypeList(_clothTypes))
|
||||
{
|
||||
from.AddToBackpack(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -74,7 +74,8 @@ public partial class Key : Item
|
|||
return;
|
||||
}
|
||||
|
||||
foreach (var item in cont.EnumerateItems())
|
||||
using var queue = cont.EnumerateItems();
|
||||
foreach (var item in queue)
|
||||
{
|
||||
if (item is Key key)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -85,7 +85,8 @@ public abstract partial class BasePotion : Item, ICraftable, ICommodity
|
|||
return 1;
|
||||
}
|
||||
|
||||
foreach (var keg in pack.EnumerateItemsByType<PotionKeg>())
|
||||
using var queue = pack.EnumerateItemsByType<PotionKeg>();
|
||||
foreach (var keg in queue)
|
||||
{
|
||||
if (keg.Held is <= 0 or >= 100)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4868,25 +4868,28 @@ namespace Server.Mobiles
|
|||
|
||||
public virtual void DropBackpack()
|
||||
{
|
||||
if (Backpack?.Items.Count > 0)
|
||||
var backpack = Backpack;
|
||||
if (!(backpack?.Items.Count > 0))
|
||||
{
|
||||
var b = new CreatureBackpack(Name);
|
||||
return;
|
||||
}
|
||||
|
||||
var list = new List<Item>(Backpack.Items);
|
||||
foreach (var item in list)
|
||||
{
|
||||
b.DropItem(item);
|
||||
}
|
||||
var b = new CreatureBackpack(Name);
|
||||
using var queue = backpack.EnumerateItems();
|
||||
|
||||
var house = BaseHouse.FindHouseAt(this);
|
||||
if (house != null)
|
||||
{
|
||||
b.MoveToWorld(house.BanLocation, house.Map);
|
||||
}
|
||||
else
|
||||
{
|
||||
b.MoveToWorld(Location, Map);
|
||||
}
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
b.DropItem(queue.Dequeue());
|
||||
}
|
||||
|
||||
var house = BaseHouse.FindHouseAt(this);
|
||||
if (house != null)
|
||||
{
|
||||
b.MoveToWorld(house.BanLocation, house.Map);
|
||||
}
|
||||
else
|
||||
{
|
||||
b.MoveToWorld(Location, Map);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Collections;
|
||||
using Server.ContextMenus;
|
||||
|
|
@ -151,14 +150,15 @@ public abstract partial class BaseFamiliar : BaseCreature
|
|||
var map = Map;
|
||||
var pack = Backpack;
|
||||
|
||||
if (map != null && map != Map.Internal && pack != null)
|
||||
if (map == null || map == Map.Internal || pack == null)
|
||||
{
|
||||
var list = new List<Item>(pack.Items);
|
||||
return;
|
||||
}
|
||||
|
||||
for (var i = 0; i < list.Count; ++i)
|
||||
{
|
||||
list[i].MoveToWorld(Location, map);
|
||||
}
|
||||
using var queue = pack.EnumerateItems();
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
queue.Dequeue().MoveToWorld(Location, map);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using ModernUO.CodeGeneratedEvents;
|
||||
using Server.Accounting;
|
||||
using Server.Collections;
|
||||
|
|
@ -2402,9 +2403,9 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private bool FindItems_Callback(Item item) =>
|
||||
!item.Deleted && (item.LootType == LootType.Blessed || item.Insured) &&
|
||||
Backpack != item.Parent;
|
||||
!item.Deleted && (item.LootType == LootType.Blessed || item.Insured) && Backpack != item.Parent;
|
||||
|
||||
public override bool OnBeforeDeath()
|
||||
{
|
||||
|
|
@ -2418,7 +2419,8 @@ namespace Server.Mobiles
|
|||
// This fixes a "bug" where players put blessed items in nested bags and they were dropped on death
|
||||
if (Core.AOS && Backpack?.Deleted == false)
|
||||
{
|
||||
foreach (var item in Backpack.EnumerateItems(true, FindItems_Callback))
|
||||
using var queue = Backpack.EnumerateItems(true, FindItems_Callback);
|
||||
foreach (var item in queue)
|
||||
{
|
||||
Backpack.AddItem(item);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Items;
|
||||
using Server.Network;
|
||||
|
|
@ -195,18 +194,10 @@ public partial class MovingCrate : Container
|
|||
_internalizeTimer = null;
|
||||
}
|
||||
|
||||
var toRemove = new List<Item>();
|
||||
foreach (var item in Items)
|
||||
using var queue = EnumerateItems(predicate: item => item is PackingBox && item.Items.Count == 0);
|
||||
while (queue.Count > 0)
|
||||
{
|
||||
if (item is PackingBox && item.Items.Count == 0)
|
||||
{
|
||||
toRemove.Add(item);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var item in toRemove)
|
||||
{
|
||||
item.Delete();
|
||||
queue.Dequeue().Delete();
|
||||
}
|
||||
|
||||
if (TotalItems == 0)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue